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TopicI am considering running a B8 D&D game.
KanzarisKelshen
12/18/11 4:44:00 PM
#36:


From: Crossfiyah | #018
KanzarisKelshen posted...
At 15 you're still dealing with the same bull, really - only difference is that with homebrew the physical characters can still own without too much bookkeeping. The problem with high-level 3.X is that it isn't fun for the mechanics - purely for the story. You can legitimately argue for going freeform if you want high stakes.

I would LOVE to see how you would homebrew physical characters owning in 3.5. Ever.


Let's see, multiple paths of lesser resistance if you don't mind using homebrew. Bloodline boosts, bonus ToB disciplines (personally a fan of the metaboost discipline and Rising Spirit for these purposes, though Soul Eater is great for extra options, as is God Slash), usage of proper PrCs like Spellfire Banisher, allowing Battle Lord, providing bonus feats, etc etc etc. This is all using material that's been out for a while and reviewed by other people for brokenness, so it's not like Lightning Warrior. Then there's my old, old, oooooooooooooold fix that involved giving spellcasters a casting progression reminiscent of D&D 2nd Edition without the bad BS of the good ol' days. It doesn't take a genius to fix 3.X - I think the system is broken, but teensy bits of work fix that if you have a clue. Fixing it is no great shakes. Now, taking a real, better system like Saga Edition and adapting it for D&D play, THAT would be a real opus.

Moving on...

From: Anagram | #029
Okay, would people be more interested in this if it was Mutants and Masterminds?


Yes yes yes yes yes. M&M is amazing and doesn't get nearly as much love as it deserves. Would totally be down for it, either in second or third edition form.

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