LogFAQs > #535155

LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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Topichow good is the old republic?
Bradoshado
12/10/11 11:16:00 PM
#19:


From: SnoicFactor | #012
Thanks. do you have more indepth information on sith assassin or jedi shadow? how versatile are they? also how fun compared to bounty hunter iyo?


Honestlly...I love stealth classes, and alot of people loved the assassin but it just didn't do it for me. A lot of their moves just LOOK the same...so they lack flash, in my mind. But they are certainly very good at what they do from a functional standpoint. If you like stealth try both Assassin and Operative (Imperial Agent) before deciding on one of them.

From: Ayuyu | #016
I would wait a few months before starting playing, playing a MMO at launch is almost ALWAYS a mistake and it's gonna be even more so in SWTOR case because 1st tons of peopl,e are gonna want to play at the same time and you'll have to deal with login queues and servers crash and 2nd because it's Bioware's first MMO so it's pretty much assured it will still be bugged quite a bit at launch (it still has a few bad bugs and it's only a few days away from the head start).

After a few months the most glaring bugs will probably be fixed and you'll have a vast pool of reviews and opinion to base your choice of getting the game or not on.


This might still be true of the launch to be honest...but the beta was super smooth for me. I had NO CRASHES whatsoever. But yeah it might get bottlenecked at launch. We'll see. The early access is their attempt to stagger the traffic.

From: FateStayAlbion | #017
This worries me. I loved WoW since I didn't have to bother with doing the auto attacking so I could just focus on my skills instead. I guess this means no gun classes for me too since I don't like 3rd person shooting controls


From: Ayuyu | #018
There probably is a spammable no cooldown skill that replaces the auto attack, usually in games like this that's how it works.

There might even be a way to make a certain skill an auto-attack (GW2 has that function, don't see why SWTOR wouldn't)!


Ehhhhh not really. You will pretty much always be using an ability in battle rather than your regular attack ability. You only use that when you're trying to either conserve energy/force/heat or waiting for it to recover. Think about how in WoW Rogues didn't do anything besides auto-attack when their energy dropped below a certain point? In this game you will be using an ability every 1.5 seconds...or whatever the global cooldown is. Most of the time it WILL be an actual Ability. But sometimes, you'll fill in with your regular attack ability because it costs no energy/heat/force. It's much more fun than WoW...and I loved WoW.
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