The match takes place on Xen, basically some floating platforms. Grabner has a pretty neat upgrade known as decoy, which does this according to the FAQ: Fires a sphere which stays in mid-air for a limited time, projecting a gravity well which attracts bullets shot by enemies. On top of this, which protects them from Big Boss/Joanna from the getgo, Yuri/Kerrigan/Grabner can all fly and are very durable, and Zero can easily jump and climb the platforms. Physically, Big Boss/Joanna/Kefka/Revan are weak, and Cloud isnt much better (Yes I give cloud the most durability respect). Once they get in close, Kerrigan/Yuri/Grabner/Zero can make short work of the other team in no time flat. Revan could try to force push, but it could realistically only hit Zero, who could likely jump it anyway. Everyone else can fly over it. Diablo cant really join the main battle as well as hed like, but he still has all his Diablo 2 boss battle range magic and if the other team ignores him will be a major problem. Hes also tanky as hell and wont go down fast. If things actually start looking bad somehow, Kerrigan can always use psionic storm to show revan how shockwaves are really done around here.
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