From: WazzupGenius00 | #033And uh yeah the leap from "editing a few variables" to "adding entirely new characters, moves, and modes" is pretty big
No, it absolutely is not. You badly, badly underestimate how much work editing 'a few variables' is in a fighting game. Do I need to point you to the humongous number of animations used per character, for instance?
You totally implied finance right here, and you also totally implied "It's less of a leap than going from nothing to something." He totally cherry picked your stuff out of context.
Eggs on our faces, yeah?
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