Kaxon posted...
Nah, not even close. Wing Commander used basically the same technology as Doom (scaled bitmap graphics in a 3d environment) in 1990. The Star Wars arcade game had real 3D vector graphics in 1983... it was a rail shooter but I think it still qualifies as a real 3d game. That's the first game I know of with free movement in 3d (ie. not tile-based movement where you move a whole square at a time).
Well, ok, I meant outside of space sims. Obviously space sims and similar games were around first. I didn't remember Star Wars being actual free movement, though.