Lurker > HeroDelTiempo17

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TopicHearthstone Discussion Topic: (Arcane)Dustwood
HeroDelTiempo17
04/20/18 2:17:45 PM
#185
That's a bummer. He brought a lot of positivity to the game and the community.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: (Arcane)Dustwood
HeroDelTiempo17
04/20/18 10:44:11 AM
#159
Man I must have opened over 120 Witchwood packs and I didn't get a single Phantom Militia. I got more than enough dust to craft it but feels bad.
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DPOblivion was far more determined than me.
TopicWhere the hell am I in Spirit Tracks?
HeroDelTiempo17
04/18/18 11:18:52 PM
#25
Spirit Tracks is definitely the better game. It streamlines everything PH did poorly (the overworld map, the central dungeon) and maybe I had just gotten used to the weird perspective but it seemed better done in ST.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: (Arcane)Dustwood
HeroDelTiempo17
04/18/18 6:12:20 PM
#123
azuarc posted...
The jade shudderwock on wild is often useless, but when it goes off, it's often amazing. I'm hitting 20/20 jades with shaman, which is unheard of. Very rare I could do that with rogue, even. Had to cut Thrall since his deathrattle interfered. The deck does sometimes draw slow against aggro, but when I get my clears and claws, I do pretty okay.


Do you run the combo to bounce Wock in a normal Jade shell? Cause that's how I want to win: INFINITE value and a series of progressively larger men. But it seems like bouncing all your Jades back to hand would suck.
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DPOblivion was far more determined than me.
TopicMagic the Gathering topic: How did that purge before Prerelease
HeroDelTiempo17
04/18/18 5:45:41 PM
#21
I haven't played Standard/Draft regularly since Theros/Khans era, so I am heavily biased against small sets and wacky block structures just because you NEED to have a block structure and it's getting stale. I think overall it's a good move with way less potential for downside that the two set blocks + double rotation had.

I think it helps with people saying we aren't on Dominaria long enough, too. I'm not sure we would've gone back at all if Wizards didn't have the freedom to experiment with a super nostalgia set. And given the immensely positive fan reaction, I wouldn't be surprised if they're going to start looking at sets in development and make one set on Dominaria instead.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: (Arcane)Dustwood
HeroDelTiempo17
04/16/18 9:39:59 PM
#66
I dunno, making a ton of 1/1s seems fun to me!

edit: this applies to Odd Paladin, but not making 3 1/1s for 7 mana. I want at LEAST 7 1/1s for 7 mana tbqh.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: (Arcane)Dustwood
HeroDelTiempo17
04/16/18 2:33:20 AM
#35
turbopuns2 posted...
davidponte posted...
I wasn't answering your question. Just making an observation!


Ok. Well, that's fine, just totally irrelevant lol. The entire point was...someone had to decide at some point to make the card say "starting hero power" and not just "hero power" and I'm trying to come up with a justification.

Probably to make sure they don't break anything in future Standard sets after how strong they saw Raza/Anduin was. Costing 1 like Raza nerf is safe but only affecting starting hero power is even safer.

Example, they made a Hero card this set that had a passive hero power. They could be experimenting with hero power costs which means we could see a hero power that costs more than 2. And if the card is even then Genn could break it.
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DPOblivion was far more determined than me.
TopicMagic the Gathering Topic: Bunch of Punches
HeroDelTiempo17
04/15/18 8:16:04 PM
#176
Jund is good, but it's not like it's dominating. It's an extremely wide format, but yeah there's a lot of fast decks.
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DPOblivion was far more determined than me.
TopicMagic the Gathering Topic: Bunch of Punches
HeroDelTiempo17
04/15/18 7:54:32 PM
#173
It's been a real deck since its first showing, but it got really popular/good.

It's a pretty hilarious deck. I don't know if it's "healthy" but I love that it exists.
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DPOblivion was far more determined than me.
TopicThe world needs to stop with these bad pizza ideas.
HeroDelTiempo17
04/14/18 11:08:21 AM
#14
red13n posted...
hen you see it and realize its some weird take on the idea, the sauce is mustard based and just absolutely gross.

That's not really weird, plenty of southern states use mustard bbq instead of vinegar. Though I wouldn't trust Golden Corral to deliver anything quality.

Also in general, most things are good on pizza. It's sauce, bread, cheese, and toppings. That's pretty hard to fuck up unless you just make a bad pizza. I'd draw the line at ketchup/mustard though, that doesn't seem like a good pizza sauce.
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DPOblivion was far more determined than me.
TopicI thought Teen Titans Go was an atrocity.
HeroDelTiempo17
04/13/18 10:53:41 PM
#19
So finalized costumes with proper lighting look better than random photos from the set? No way.

I'm struggling to think of any superhero costume that has looked good in set photos. Maybe TV Flash?
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/13/18 3:23:56 PM
#406
turbopuns2 posted...
HeroDelTiempo17 posted...
joke value


I mean...sure. It's too broad of a question, lol. Does "worst card" care about joke value?


Kinda. Lots of cards are not good enough to see constructed play, but a lot you can still have fun with the effect. Millhouse is good for breaking the game or in those boss brawls. So worse than that is something not even good when you build around it or can't build around it.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/13/18 2:37:03 PM
#401
I think I'd have to answer some obviously bad vanilla minion. Worgen Greaser or something where there's just no reason to ever put it in a deck. Millhouse definitely has joke value, even Totemic Might saw play in dedicated totem decks.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/13/18 11:12:35 AM
#371
Apprentice is Shaman-only, otherwise I'd run it. Cauldron just seems bad, but I did see someone running it in Odd Paladin, which seems pretty decent (and hilarious).

Ysera and Lich King cards also count, and I had mild success with those, but the deck is already molasses slow in the class least equipped to deal with going slow.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/13/18 10:47:58 AM
#369
I opened some packs with gold and got Face Collector, so with both Rogue meme legendaries I set out to build some Thief Rogue jank in Standard. Except....all the good burgle cards have rotated out, so the only way to get cards from the other class are Blink Fox, Hallucination, and Pick Pocket. No reduction payoff with Peddler anymore, either. My Tesses have been so sad.

dammit blizz I have enough wild meme decks, let me meme at rank 23 in Standard
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/12/18 10:41:50 PM
#345
I have Grumble, so I really want to craft Shudderwock just to fuck around with it, but I feel like Blizzard's "fix" for the animations taking 500 years is also going to gut its playability. For example, it'll turn out that it repeating its own battlecry is just a "bug" so they don't issue a dust refund.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/12/18 7:07:45 PM
#324
I had ended up preordering mainly because all the cool stuff was at legendary and I decided to go fishing for meme cards. Good haul, but I got all the wrong memes.

Crowley
Glinda
Tess
Duskfallen Aviana
Azalina (I legitimately didn't know this was a card. Very surprising open)
Archmage Arugal
19 epics
1440 dust + various goldens
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/12/18 1:27:50 PM
#288
MrSmartGuy posted...
I barely ever run into Cubes in Wild. If they are Cubes, it's usually the Giant Warlock deck or some weird Hunter Deathrattle amalgamation.


I saw way more Cubelocks grinding to 5 from 15 last month, but going from 9-5 this month it leaned more towards Giants. So I guess either it changes as you go up in rank or that's a recent shift in popularity.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/12/18 1:19:06 PM
#283
Friendly suggestion to not dust all your Wild stuff until the meta shakes out. Because in the worst case scenario that Warlock is T0 in Standard, you can at least hang out in Wild with pre-rotation decks for a few weeks until nerfs. Yeah, you'll still have to play against Cubes, but there will be multiple decks to hate playing against instead of just the one!

edit: welp, too late for some
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DPOblivion was far more determined than me.
TopicMagic the Gathering Topic: Bunch of Punches
HeroDelTiempo17
04/12/18 12:29:50 PM
#164
https://i.redd.it/y1weajx5bdr01.png
I've been playing too much Hearthstone because I started laughing as soon as I saw this card.

4 mana 7/7
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/12/18 11:32:59 AM
#269
Hoping to get either Shaman legend or Godfrey, and wouldn't mind getting Chameleos.

Duskfallen Aviana incoming
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/10/18 5:02:27 PM
#203
I crafted two golden Moltens a month or two ago, thinking that the patch was coming sooner and not wanting to forget when it did, and ended up pulling a normal one.

Rip 300 dust
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/09/18 6:02:02 PM
#162
It's because when you're "power creeping" shitty cards like Shatter and Holy Light, it doesn't actually matter. When the alternative is never printing cards better than really bad effects, you're just creating pointless restrictions on what you can make.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/09/18 5:46:58 PM
#160
You guys missed the TRUE power creep.

https://hearthspoiler.com/ul/2676e59a-9e81-4b4e-9498-8f3b1e1041da.png

RIP Shatter
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DPOblivion was far more determined than me.
TopicMagic the Gathering Topic: Bunch of Punches
HeroDelTiempo17
04/09/18 4:19:55 PM
#139
With Goblin Warchief legal you can probably get up to some shenanigans. With both in play, it turns Mogg War Marshal into a ritual.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/08/18 12:21:00 PM
#136
I doubt it. Discover has typically always been class locked, except for the tri-class discover cards.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/08/18 10:56:16 AM
#134
https://hearthspoiler.com/ul/ba134671-2629-40da-ae44-da080bc82b0e.png

Well, here's how you get Explosive Trap into your Zoo Mage deck.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/07/18 9:42:23 PM
#131
Imagine Grumble with Shudderwock so that he bounces himself as part of the battlecry and you just replay Shudderwock every turn.

The value.
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DPOblivion was far more determined than me.
TopicMagic the Gathering Topic: Bunch of Punches
HeroDelTiempo17
04/07/18 4:04:58 PM
#128
https://pbs.twimg.com/media/DaMbI1aUQAIRHcz?format=jpg&name=small
Good art
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/07/18 11:04:36 AM
#110
And a new mage Elemental, 5/5 for 5 that draws a card with the normal Elemental synergy.

Zoo mage is kind of a weird direction to take Mage but maybe you can make a hybrid Zoo/elemental deck. or Spiteful Mage with Pyroblast
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/06/18 9:13:45 PM
#107
Tess is hilarious.

But I wonder if she'll stop playing cards if she destroys, silences, or bounces herself.

edit: Donais confirmed on reddit that if you change classes via a Hero card, Tess will instead play all of the Rogue cards you played. And also that it's pre-nerf Yogg!
https://www.reddit.com/r/hearthstone/comments/8aeax2/new_rouge_card_tess_graymane/dwxzyjy/
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/06/18 6:31:48 PM
#103
If people still think it was going to be a Hearthstone clone, it's Reynad's fault for being cagey on details for so long. He was doing things like card design streams before he even had a name for the game or had revealed it was a deckbuilding game, so of course people just referred to it as "Noodlestone" for a very long time. If you didn't dig around for info or happen to tune into a playtest stream you'd have no idea what it was.

I might buy in to the early access because I like deckbuilding games, but it's an unfortunate timing with MTGA ramping up and Artifact getting mad hype.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/06/18 4:23:04 PM
#98
Curator saw play in Tempo Warrior, so I think she'll be good in midrange Hunter and Rush Warrior lists if those are around. Otherwise I agree with the lack of taunt being unappealing for other decks. But I do like curving her into Tirion.

Also she's odd so this could go in those decks if the class loses better draw options.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/05/18 9:35:22 PM
#47
Yes, and our point is that the cards being more significant doesn't make their designs more appealing.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/05/18 8:02:04 PM
#44
KokoroAkechi posted...
For people saying theres like nothing interesting.

We are losing two sets and an adventure. So the card pool is like destroyed


Well yeah, but rotation would happen regardless of what the cards are. Not saying the set is bad, or it won't see play. Echo and Rush seem like good mechanics. They're just kind of bland.
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DPOblivion was far more determined than me.
TopicWhy didn't Voldemort get a job at NASA?
HeroDelTiempo17
04/05/18 7:33:33 PM
#22
JeffreyRaze posted...
Someone needs to read Harry Potter and the Methods of Rationality


Came in to say this.

Though, it's even simpler than getting a job. All he ever really had to do was sneak in and plant a Horcrux.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/05/18 1:18:24 PM
#35
I still think Jade Idol gets a bad rap just because it was the first of these "anti-fatigue" cards they made. Now they're exploring the design space there and it doesn't seem bad at all. Straight up fatigue as a win con has been garbage for a long time, and not just because of Jade Idol. Cards like Idol and Kingsbane and Dead Man's Hand just have redefined what a "fatigue deck" is. Most decks don't have a plan for fatigue, so if you do, you're a fatigue deck.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: Now with 100% more skill
HeroDelTiempo17
04/05/18 2:08:16 AM
#6
Camden posted...
I'm glad it's not Gadgetzan, but damn we've seen something like half the cards now and nothing really looks that exciting so far.

Yeah I was thinking about preordering because 70 packs is a good deal, but nothing from the set really grabs my attention. I'm interested in the even/odd memes and that's about it. I'm sure the good cards will find homes but most of the set feels pretty bland.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: No more need to pop the Block
HeroDelTiempo17
04/03/18 4:05:38 PM
#425
ShatteredElysium posted...
There needs to be more ways to silence stuff I think. Seems like silence options are very limited. Most peoples options are what? Owl and Spellbreaker?

Oh, that's deliberate. At the first Standard rotation, silence was pretty ubiquitous, so they nerfed the two best silence cards (Owl and Keeper of the Grove) and stopped making as many. They said Silence creates unfun gameplay, so naturally, most of the few new silence effects after that went to Priest. Two years later that design philosophy still holds up. It would really suck if you couldn't get full value from your 6 mana 6/18 taunt.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: No more need to pop the Block
HeroDelTiempo17
04/03/18 1:23:53 PM
#410
I think they've been cutting down on burst in general for all the classes. What's the last good damage spell that could go face? UI kind of, but it feels like that can only go face so that it doesn't rot in your hand and you can get the rest. So besides that it's what, Jade Lighting? Firelands Portal? Explosive Runes is the closest, but even that isn't a traditional burn spell and has some counterplay. So that leaves Mage as the only burn class allowed, if only because they have a bunch of Classic/Basic burn and can cheese more with Glyph.

They've been trying to shove formerly bursty classes like Hunter and Rogue into this midrange grind strategy, but it feels like they're scared of making another Shamanstone class because they won't give them the tools to survive against aggro like Shaman had.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: No more need to pop the Block
HeroDelTiempo17
04/02/18 9:01:48 PM
#386
should have played around it
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: No more need to pop the Block
HeroDelTiempo17
04/02/18 2:21:29 PM
#373
It's functionally identical to Hunter's Mark in that scenario. It's not "worse" than Hunter's Mark, it's just way more flexible for a less powerful effect. You won't usually be trading into giants with it but it can allow you to trade more favorably at times or just hardcast it to kill something with 4 HP and not trade at all.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: No more need to pop the Block
HeroDelTiempo17
04/02/18 11:01:15 AM
#361
dvt0Mu5
Really good Hunter removal spell. I don't think it makes Hunter any better against the top decks, but it's something.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: No more need to pop the Block
HeroDelTiempo17
04/01/18 2:37:29 PM
#348
ShatteredElysium posted...
Honestly I think Call to Arms would still see play if it only played 2 instead of 3.

Yeah I think this is the easiest and fairest nerf. I've seen people suggest having it pull 3 1-drops instead but I think that's way more heavy-handed and would forcibly change the deck's construction.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: No more need to pop the Block
HeroDelTiempo17
04/01/18 1:37:54 PM
#345
Man, I unironically love playing Dude Paladin. Tokens are my jam, and I think this is actually a deck that feels like how I expected Paladin to play (many dudes + buffs) instead of just the weird mash of midrangey and aggressive goodstuff it's been for most of the game.

Call to Arms definitely too strong though.
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DPOblivion was far more determined than me.
TopicJust saw Ready Player One (spoilers)
HeroDelTiempo17
04/01/18 11:08:32 AM
#9
pjbasis posted...
I don't think intrusive pop culture references have ever been justified.


Who Framed Roger Rabbit?
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: No more need to pop the Block
HeroDelTiempo17
03/31/18 10:01:11 AM
#316
I don't reroll 50g quests because rerolling into 40g feels bad. The exception is if it's something I REALLY don't want to do.

They are changing the minimum gold reward to 50g soon (I think with the expansion patch), so soon it will be correct to always reroll 50g.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: No more need to pop the Block
HeroDelTiempo17
03/30/18 1:01:50 PM
#283
Hey at least it's a two card combo for 24 damage with Bouncing Blade in Wild! If the board is clear.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: No more need to pop the Block
HeroDelTiempo17
03/30/18 10:43:52 AM
#277
KokoroAkechi posted...
turbopuns2 posted...
Is it a bad thing?


It means that there is a larger cost of entry into the expansion. Like it might be less bad this time though since they are not like specific set legendaries you need to play a deck. Like you needed quests to play a quest deck and death knights simply changed the way some decks could work. Now you just have "normal legendaries" and some of them might absolutely suck (probably a lot of them).


Isn't it the opposite? You can actually dust a junk legendary without feeling bad, and you can get by with substitutes for some legendary minions. Compared to Quests which are ALL unique build-arounds and DKs/weapons which are split between being build-around and powerful staples. I guess meme legendaries are also like that but I think players don't feel encouraged to hoard those nearly as much. But if they're moving power out of legendary that should make it easier to focus on what you want.
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DPOblivion was far more determined than me.
TopicHearthstone Discussion Topic: No more need to pop the Block
HeroDelTiempo17
03/29/18 11:00:51 PM
#262
davidponte posted...
turbopuns2 posted...
which sites or other resources do you all use most often for current meta/decks/info?


Vicious Syndicate and Tempo Storm, mostly.


This. Occasionally I will go to r/competitiveHS/ or r/wildHS/ if I want to read actual game discussion and not memes.
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DPOblivion was far more determined than me.
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