Lurker > Forceful_Dragon

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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/29/17 2:49:20 AM
#236
With good healing luck it might be possible to train without stopping from apprentice all the way to General* (10,000 XP) through market and desert training. But if you run out of gold and are unable to make it that far then you can just "train down" until you have less than 15 soldiers standing. Then come back 2-4 ticks later after they heal naturally and pick up again from there.

After you reach General* you will promote your tier 1 units to tier 2. If you pick Mangudai or Heavy Horde Bowmen then you will promote to Horde Bowman. If you picked Keshik then you will promote to Tatars.

Also if you pick Keshik then you can possibly promote to tier 2 sooner. Tatars have the anti-cavalry bonus so they might train pretty well starting from around Cap** or so. I haven't done sufficient testing to know for sure.

You can reach me in our TLK discord if you have any questions:
https://discord.gg/763QgNC

You should hang out in the discord anyways. I'll make a private country channel once we get going also.

Best of luck and happy grinding to everyone.
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/29/17 2:49:12 AM
#235
Horder Rider Training for Dummies:

1) Buy horde riders. I believe they cost 700 apiece and come as apprentice horde riders.

2) Until Lieutenant (training at marketplace) you do all your training at the marketplace. Horde Riders have 10 ranged damage and 10 strength. Their accuracy will build quick and you will soon be ending nearly every training battle by the cav round. The battles are not worth a lot of XP so you have to do a lot of them, but the chance of your own units becoming injured is low so you will flawless battles almost the entire time, and with good luck you will capture enemy soldiers and make gold faster than you spend it on healing.

3) level up your tier 1 units to standard and veteran when possible. Do NOT level them past veteran to tier 2. The healing costs of tier 1 units are very cheap now compared to what they used to be years ago. And so we abuse this affordability by keeping tier 1 units as long as possible. On top of this veteran tier 1 units are statted very well for their wage cost in authority. Their cost in wage at veteran is 133% the cost at apprentice, but their strength and ranged is 156% it's value at apprentice. This discrepancy exists more at veteran tier 1 than at any other rank.

4) Just to clarify: At this stage in the game any time a unit becomes injured in battle go to the hospital immediately and heal it. In theory you should have enough gold to do this because of the cheap heal prices. Even veteran tier 1 units will only cost a couple thousand to heal, and with chance of nearly always having flawless battles it shouldn't happen too often.

5) After you hit lieutenant you will do all your training on desert. You will run into larger armies there and so the chance for longer battles (and thus injuries) will go up at this point. But the accuracy on your units should be reaching 90% by now, and veteran tier 1 units are still going to be very strong. And in our country we will have a +6% bonus on desert so that helps a lot too.

5) Don't forget to buy heroes as soon as you possibly can. You can get your first hero at Corporal (90 XP). You can get your 2nd hero at Lieutenant (1000 XP) and you can get your 3rd hero at General (8000 XP), There are a myriad of ways you can build the skills on your heroes, but for the purpose of this age I recommend:
-Only a small/medium amount of healing. The early training will often be flawless without much need for heals, and by the time we reach General* border training is awful for cav units so even with high healing you would not have very good training runs. You'll get most of your XP from SFs at that point.

-A good amount of merchant. Being able to have enough money to fully heal your army at a moments notice if necessary is a game changer. Either for being able to pvp multiple targets, or for healing up before a big main fight.

-LOTS of leadership. With our cavalry charge we should inflict a lot of deads on our opponent. And the best way to make sure they aren't able to turn the tide on us during the melee rounds is to have more leadership than them. I cannot overstate how important leadership is. It doesn't do a lot for training and so the instinct is to skimp on it, but every point matters for the good of the country.

-And on ONE of your heroes get duelist. That one will then level up faster than the others so it will also be able to afford dueling skills like Parry, Agility, etc.
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/29/17 12:55:35 AM
#234
WHAT COUNTRY TO JOIN

Join Uyghurs.

If Uyghurs is full join Tangut Empire.

If they are both full do not join a country yet. Just wait for an opening. Too many times we have had people join a different country "just until it dies" because there was no room in the b8 country. But then that country never dies and our strength is fragmented and we cannot achieve our full potential. It is worth it to wait for an opening.

Not only does joining a different country put you in the wrong country, but it means someone with a non cav army is more likely to make it into our country which is terrible also.

In around an hour ill be home from work and i can make a write upon how to train with horde bowmen until general. Its devilishly simple but requires a bit more clicking than with other units.
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/29/17 12:30:20 AM
#233
So what do those differences mean exactly?

Well with heavy horde bowman you have a unit that does the most damage in ranged round. But the damage overall is broken into the smallest increments so it is the least likely unit to cause deads in opposing armies as it would take more individual hits stacking on a single target.

With Keshiks you have the no damage in ranged, but each individual cav charge deals 64 damage so just 2 hitting the same target can injure targets in the cav round and 3 or 4 stacking can inflict deads. But you have the least total units so while the hits are harder there are less of them per round.

And with Mangudai you get a nice hybrid that also features the highest overall damage. You aren't going to accomplish a ton in the ranged round, but its good for a bit of initial damage. The charge damage is not quite on keshik level, at 50 apiece, but you also get more of them which makes up for it.

There is really no wrong answer here. They will all contribute mightily to our Main Army, which is our primary focus and they all carry pros and cons towards pvp.

As far as defensive pvp goes no one in their right mind with an infantry army will pvp a cav army, but arty armies, especially Huos just might. From that perspective more hp is better so Keshiks are the most vulnerable to artillery pvp since they clock in with the least hp.
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/29/17 12:06:39 AM
#232
=Horse Army Options=

I will be going over the tier 3 horse units we will have available. I will cover why one might be preferred instead of another so you can make an informed decision as to which one you will build.

The stats I will go over will involve what your army will look like at the rank of Marshall. This tends to be a good barometer because irs a rank at which all your units should have hit Tier 3, but none of them should have reached Veteran T3.

For all intents and purposes there are 3 choices. There are actually 4 but Im discounting lancers. They are good anti cav units, but are otherwise understatted compared to the rest and thus would not really contribute to our super horsie main.

1) Mangudai

170 hp, 25 strength, 25 ranged, 100 authority

At marshall you can have 47 standard mangudai.

Ranged Round: 141 shots dealing 8.33 damage each (with 90% accuracy) = 1058 damage.

Cavalry: 47 charges dealing 50 damage each = 2350 damage.

Total damage by the end of Cav round: 3408 damage.

Total hp: 7990

Persisting damage of 1175 damage per melee round.

2) Heavy Horde Bowman

190 hp, 15 strength, 46 ranged, 105 authority

At marshall you can have 44 standard heavy horde bowmen and 1 veteran horde bowman (tier 2)

Ranged Round: 133 shots dealing 15.33 damage each with 90% accuracy. And 3 shots dealing 11.33 damage each with 90% accuracy = 1856 damage.

Cavalry: 44 charges dealing 30 damage each and 1 charge dealing 26 damage = 1346 damage.

Total damage at the end of cav round = 3202

Total hp: 8500

Persisting damage of 673 per melee round.

3) Keshik

210 hp, 32 strength, 130 authority.

At marshall you can have 36 standard Keshik.

Cav round: 36 charges dealing 64 damage each = 2304 damage.

Total hp: 7560

Persisting damage of 1152 per melee round.
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TopicI want some recommendations for fun, cooperative board games
Forceful_Dragon
12/28/17 8:41:43 PM
#17
*witnesses this exchange and falls over for seemingly no reason*
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/28/17 8:13:50 PM
#231
There will be a backup country to join if the first is full.
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/28/17 7:45:20 PM
#229
And also also for:
@agesboy
@chocoboslayer
@ChaosTonyV4

The random ages are over so now is the time to get involved and be a United board 8.... With horses!

And to reiterate, being super active is a plus, but its not a necessity. We just need boots on the ground who will buy the horses i tell them to buy so we can either (A) trample over our competition or (B) fail in a spectacular fashion.

THE NEW AGE BEGINS AT 1 AM PST / 4 AM EST.

So stay up late or wake up briefly to join the correct country and you can do your initial training tomorrow. Ill be staying up late for my 1 am start time.

I will make a post before age starts saying which country to join and which units to use.
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/28/17 7:44:21 PM
#228
TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/28/17 7:43:55 PM
#227
Shaduln posted...
Tempted to join...


You should! Even if all you do is rank to gen* or so and don't participate much we would love to have your horsies in our massive horsie main army. (patent pending)

The same goes for everyone else who might want to.

@HanOfTheNekos
@Arti
@Lieutenant_Kettch
@hockeydude15
@SythaWarrior
@ProfitProphet
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/28/17 6:47:56 PM
#224
I haven't been feeling too well since i woke up but ill try and get something typed up during work today.
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TopicStar Wars: The Last Jedi: SPOILER TOPIC Episode IV: A New Grievance
Forceful_Dragon
12/28/17 4:37:11 AM
#21
Paratroopa1 posted...
"A New Grievance"

would you say that people have a general grievance?


foolm0r0n posted...
they have a general holdo


*snicker*
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TopicI want some recommendations for fun, cooperative board games
Forceful_Dragon
12/28/17 4:34:40 AM
#4
KCF0107 posted...
Forbidden Island


Ive played this several times and while its fun it does tend to be on the simpler side. Sometimes to the point that the turns become obvious and automatic. Hard to feel like you are cooperating when 1 person can clearly outline the most or sometimes only viable play for each person's turn. Thats my opinion anyways.
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/28/17 4:18:19 AM
#223
Tom is mvp of the age.

Most improved and most valuable.

Next age starts in 23 hours and 10~ minutes.

We can pick our country in the morning when the map resets and we can see what countries are available.

Once again we are doing a cav age in one of the horde countries.

Tomorrow ill provide a breakdown of the different t3 units from the horde rider line (there are 4) and what i think will be most effective for getting the armies going quickly.

If we want to see success in an all cav main we will need to make sure we fill up our country full with people who are participating.

And when other people join we can ask them to participate as well.
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/27/17 5:37:17 PM
#221
Less than 12 hours until age ends. Less than 36 until new age!

Horsies Unite!
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/27/17 12:03:29 AM
#220
Yeah thats a downside of the random age. Most of the activity ends up being focused on European schedules.
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TopicIn the spirit of the season, Whiskey Nick says nice things about the users.
Forceful_Dragon
12/25/17 9:32:08 PM
#9
Nick is a great guy. He never has a bad thing to say about the other users and will look for the good in someone instead of harping on the negative.

He is also an incredible father who goes above and beyond to give his son the attention and support he needs.

9.99999 / 10 user confirmed.
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TopicOh hey guys we're having a kid
Forceful_Dragon
12/24/17 11:37:28 PM
#37
Congrats Shad! I know you'll be awesome and cool parents :)
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TopicWilliam Sha...
Forceful_Dragon
12/24/17 11:30:37 PM
#7
I thought you were implying that shatner had died today.

Scared the crap out of me.
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TopicPolitics Containment Topic 156: Debunked by Trump
Forceful_Dragon
12/24/17 5:09:43 PM
#474
We is often a very general "we". It doesnt mean 100% of everyone takes this stance.

If someone was a republican and said "we are pro life" i wouldnt take that to mean every republican in history is pro life.

Just like how I am a democrat but I am not pro choice.

But if 80+ % of a group hold a stance it seems reasonable to say "we" without the need to point out the one exception.
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TopicPolitics Containment Topic 156: Debunked by Trump
Forceful_Dragon
12/24/17 3:38:34 PM
#469
But to give you a brief response to your content, even though its more than you deserve:

No one has been saying that the middle/lower class tax cuts are a bad thing.

We are upset that the middle/lower class receive a smallish temporary tax cut and at the same time corporations receive a massive, permanent tax cut.

We do not believe that the benefits will trickle down. And you can call it "stimulating growth" all you want, but thats trickling down.

So yeah, im happy that i will owe slightly less taxes. It doesn't affect me too terribly much because i earn so little, but im grateful just the same.

But its possible to support a middle class tax cut and to simultaneously not support a huge corporate tax cut that i feel is absurd.

As crazy as that might sound to you.
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TopicPolitics Containment Topic 156: Debunked by Trump
Forceful_Dragon
12/24/17 3:32:07 PM
#468
Ulti I left your main unblocked because you tended to do your worst posting on your alts. But you have been really pushing the envelope lately.

Unless your alt posts have also been getting proportionally worse. Im which case, damn.
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TopicPokemon Random Battle League, Season 4 LAST BATTLES [PRBL]
Forceful_Dragon
12/24/17 3:24:31 PM
#47
Im still alive btw. Just checking in to say ill be ready when the playoffs start.
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TopicSomething is hidden in this picture.
Forceful_Dragon
12/24/17 6:19:42 AM
#2
Im having trouble telling scale. I see the edge of fur due south of the "rain defender" tag but i don't know if its cat or Reeses. Im assuming cat bc Reeses has got to be way too big and unable to sit still for a coat of any size.
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/23/17 8:28:34 PM
#216
I think its 1 am pst? Manageable for me if it doesn't change.
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/23/17 4:48:51 PM
#214
Unless another country is killed and it could be less.
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/23/17 3:50:03 AM
#211
Im guessing not well. It will result in a lot of people being caught and kicked but if we focus on high merchant skill we can afford to replace deads and get back moving.
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/22/17 10:13:05 PM
#209
So next age (asia) we are doing all cav.

Well go to a horde country and ill make a general guide for ranking with cav.

The age after that (euro) I want to do a no main age. I imagine that involving splitting into groups of 3 or 4 people who all plan to be online for similar chunks of time running amok. All sfs. All the time. Everywhere.

We would be unable to finish off any countries, but in theory they will have more difficulty pinning us down as well.
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/21/17 8:14:10 PM
#207
Im still not sure how it works.
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TopicYou, users of Board 8!
Forceful_Dragon
12/21/17 3:41:12 AM
#7
TopicPolitics Containment Topic 156: Debunked by Trump
Forceful_Dragon
12/20/17 2:37:48 AM
#21
red13n posted...
Effects wont be felt for a few years on that front


That's what rankles with me so much. it isn't just that they are passing a terrible "strategy" to fix the budget. They are building in a time bomb to screw over the next guard.
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TopicWould you rather go back to being 6 y/o with your knowledge or get $10 MILLION?
Forceful_Dragon
12/20/17 12:59:56 AM
#67
Im torn. I could use my knowledge to meet a ton of people, but how can i make sure i meet my wife again. Or make sure things work out and we get married again?

There is a lot of inherent risk to the things that went well in your life by going back so far.

Im not sure in could do it.
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TopicPolitics Containment Topic 156: Debunked by Trump
Forceful_Dragon
12/20/17 12:55:31 AM
#18
They think its okay to do this shit just because they can stick an addendum so your regular joes taxes don't go up for a couple years. Then it becomes the democrats problem after they sweep in 2018 to deal with taxes that raise as a result of policies they are putting into place now.

Disgusting.
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TopicPolitics Containment Topic 156: Debunked by Trump
Forceful_Dragon
12/20/17 12:47:22 AM
#14
TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/20/17 12:24:27 AM
#205
Yup. Blegh.

It was so consistent not 4 ages ago. What happened?
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/19/17 5:31:37 AM
#203
This is true.

I wonder how hard it would be for someone to remake one of those.
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/17/17 9:02:00 PM
#197
How did your abdication ploy go?
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TopicFather challenges daughter's boyfriend to Guilty Gear, is kickd out of own house
Forceful_Dragon
12/16/17 5:13:09 AM
#10
That sounds like something i would do.
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TopicStar Wars The Last Jedi discussion (SPOILERS)
Forceful_Dragon
12/15/17 4:19:56 PM
#175
DeathChicken posted...
Light speed ramming had everyone in the theater let out an "Oh shit" at about the same time


Yeah for all the problems i have with the precedence it sets it was an incredible shot in the movie. It was so jarring and the silence felt deafening. Very powerful.
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TopicStar Wars The Last Jedi discussion (SPOILERS)
Forceful_Dragon
12/15/17 3:29:39 PM
#161
THEDavyJones posted...
Grand Kirby posted...
Did they? I thought they were changing their target to her when they saw what she was doing? I admit I don't remember the scene exactly though.


I think they did, too little too late though. In other words, if they could recognize what she was doing then it must have been a common enough tactic that they would normally employ counter measures but couldn't because they didn't recognize it quick enough.


I can't agree with this.

Especially because at light speed you can be well outside their effective firing range and use that tactic. Let not forget just how quick light speed is and how much ground could he covered in a fraction of a second.

She was only in their firing range because she was already being a distraction.
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TopicStar Wars The Last Jedi discussion (SPOILERS)
Forceful_Dragon
12/15/17 2:54:40 PM
#146
Bane_Of_Despair posted...
The trillions of dollars it costs and how it's a self destruct? Like yea sure if you really pick it apart in sure there's been plenty of battles in the past where a last ditch effort like that could have still worked but there's still a decent amount involved


Nah.

Consider that every large ship already has a functional hyperdrive. So even in my attach-a-hypderive-to-a-rock scenario you are still trading a hypderdrive for a hyperdrive functional ship.

And since they established in episode 7 that if you are going lightspeed you can go through shields... Well it's pretty damn OP.
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TopicStar Wars The Last Jedi discussion (SPOILERS)
Forceful_Dragon
12/15/17 2:51:29 PM
#144
In EU books they basically explain that hyperdrives will not function properly if they detect the mass of an object that you would collide into.

This led to Interdictor Cruisers, which were specialized shits that projected a false gravity well. This would fool enemy hyperdrives and would either pull them out of hyperspace, or would prevent them from making the jump to light speed.

I think I prefer the EU mechanics, because as you said the implication is that this would be the most effective way to take down capital ships. Especially if smaller ships can so completely demolish larger ships.
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TopicStar Wars The Last Jedi discussion (SPOILERS)
Forceful_Dragon
12/15/17 2:35:36 PM
#140
CaptainOfCrush posted...
Why has no one else used a light speed kamikaze bomb before? You don't even need a living pilot, just rig the ship up with a broken down droid.


Hell just attach a hyperdrive to a brick and use that instead of proton torpedos.
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/15/17 1:31:35 PM
#195
New age in 6 hours
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TopicStar Wars The Last Jedi discussion (SPOILERS)
Forceful_Dragon
12/15/17 5:14:16 AM
#105
Currently I have 3 extremely minor nitpicks about Episode 8. Some of which are holdovers from episode 7.

I'll have to do a more complete write up of my thoughts tomorrow if I can find time, but suffice to say I loved this movie. The way it subverted expectations was refreshing and the way it addressed/resolved (some of) the issues from episode 7 was great. Meanwhile it managed to convey tremendous respect to Star Wars as a whole.

I probably wont see it again until Tuesday which gives me a few days to digest what I just witnessed.

Without getting into too much though I do want to say how pleased I am with how Kylo's plot line was handled. I was worried after watching 7 that they were going to try to redeem him. But 2 years ago I decided I very much did not want that. I wanted the act of having killed his father to have cemented him wholly towards the dark side. I was going to have some major issues if after all the han-murdering they were going to come back and say "yayyy he's a good guy now! yippee!". But I am very grateful that they did not do that. They swerved dangerously close, and they make me question how much of his "inner conflict" was legitimate, or if it was perhaps all faked from the beginning of 8 for the benefit of convincing Snoke that he (kylo) was still being manipulated by him (snoke). Snoke was so convinced that he was reading Kylo's true emotions. And so I was going into this hoping that he would kill snoke and rise up to take his place.

....but now I realllllly hope they don't redeem him next movie anyways. That would feel so trite.
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/14/17 10:37:23 PM
#194
And i learned that if you waste 15M rebuilding twice you miss the gold ranking medal.
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/14/17 11:47:34 AM
#192
The following two ages will be non-random joining though, so we can do fun things :D
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/14/17 11:09:17 AM
#191
HanOfTheNekos posted...
When is next age?


Current age ends at 430pm pst 730 pm est.

Next age starts 24 hours after that.

It will be a random joining age as well, on the europe map.
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TopicPolitics Containment Topic 155: The Democratic Senator from Alabama
Forceful_Dragon
12/14/17 6:37:05 AM
#221
I used to have trouble telling Dane Cook and Ryan Reynolds apart.

But then Dane went away and now its easier.
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TopicAttention: B8ers who previously played TLK
Forceful_Dragon
12/14/17 5:28:48 AM
#188
@Lieutenant_Kettch please check my math.

7cav + 7ranged (450 hp) seems to be the prevailing meta. With others running 9melee+2pike (520 hp) or so as an attempted counter. (Which is still prone to losing even with the pike works if the 7/7 gets an extra parry)

So I'm trying to devise a strat in which i have 2 heroes that are geared to beat 7/7 and my 3rd hero will go even(ish) with 7/7 but nearly always beat my other 2.

So on the 2 i want to run 7cav+4lance+2ranged. (480 hp)

And this is how i see the battles breaking down:

7.7 (32str/90r/450hp) vs 7.4.2 (32str/30p/30r/480hp)

R ~~ 420 vs 390
C ~~ 326 vs 390 (assumes 7.7 fails charge and takes 30 pike, then takes 64 from 7.4.2 charge)
M1 ~~ 294 vs 358
M2 ~~ 262 vs 326
M3 ~~ 230 vs 294 (+5 vs +54)
M4 ~~ 198 vs 262 (-27 vs +22)
M5 ~~ 166 vs 230 (-59 vs -10)

OR

R ~~ 420 vs 390
C ~~ 356 vs 326 (assumes 7.7 succeeds charge and avoids pike. both heroes take 64 charge)
M1 ~~ 324 vs 294
M2 ~~ 292 vs 262 (+67 vs +22)
M3 ~~ 260 vs 230 (+35 vs -10)
M4 ~~ 228 vs 198 (+03 vs -42)

75% if the time it wins with a full round to spare. It has reasonableish chance to win even a turn earlier with good RNG on damage values.

25% of the time it would need 1 extra parry and reasonable damage RNG to win. Or 2 extra parries. Not likely at all.

I've been chatting with some of the other players with top heroes and I haven't mentioned running the 7cav+4pike, but they seem convinced that 7/7 is the only way to play. My math checks out right? I'm not making some obvious mistake? I'm hoping that they are just missing the cav+lance set up.
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