Lurker > handsomeboy2012

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TopicSave My Favourite Anime Series 6: Round 49[SMFAS]
handsomeboy2012
05/18/19 11:23:07 AM
#2
Kaguya
TopicUmineko playthrough topic 2
handsomeboy2012
05/18/19 11:18:54 AM
#181
English: Ma-RI-a, RI corresponding to river
Japanese: , corresponding to village.

This has to be a genius in writing or translation for both languages to fit the riddle.
TopicUmineko playthrough topic 2
handsomeboy2012
05/18/19 11:10:12 AM
#180
So I was trying to think about the riddle but nothing came to mind. I give up.
TopicUmineko playthrough topic 2
handsomeboy2012
05/18/19 9:43:30 AM
#179
They're going to have a go at the riddle. At long last Kyrie can join in the fun.
TopicUmineko playthrough topic 2
handsomeboy2012
05/18/19 8:14:19 AM
#178
Hey Ronove you interviewed for the wrong job, youre Beatricea butler, not babysitter
TopicUmineko playthrough topic 2
handsomeboy2012
05/18/19 8:06:25 AM
#177
I WAS RIGHT... or was i? Beatrice was about to say in red they didn't die in an accident before Ronove stopped her. I should now think about how making this clear would put Beatrice, not Battler, at a disadvantage, because I can't think of anything beyond accidental deaths.
TopicUmineko playthrough topic 2
handsomeboy2012
05/18/19 7:54:56 AM
#176
Also, they don't all have to commit suicide, at minimum one person can kill the others and then himself. I can even blame their death on freak accidents.
TopicUmineko playthrough topic 2
handsomeboy2012
05/18/19 7:52:31 AM
#175
Ok, traps are disapproved. It's hard to play along when I don't know when the solution or will come; either it gets countered instantly, or nothing gets solved until a random moment in whatever episode.
TopicUmineko playthrough topic 2
handsomeboy2012
05/18/19 7:35:06 AM
#174
Taking a leaf out of Virgilia's book, I can try to think of some bullshit theory as long as it does not contradict the red words. I did see how they really died, but it doesn't matter at all

Here's my guess: they went in, locked the room, and killed themselves. Or, they triggered some sort of automatic killing mechanism set up beforehand.
TopicUmineko playthrough topic 2
handsomeboy2012
05/18/19 7:29:15 AM
#173
-The rooms are all truly closed rooms, nothing can enter or exit.
-Master keys on the servants. Room keys in envelopes. Nothing else can lock or unlock the doors.
-All 6 of died instantly. No one is hiding in the room.
TopicUmineko playthrough topic 2
handsomeboy2012
05/18/19 7:19:38 AM
#172
It's difficult to take Beatrice THAT seriously when or think her as irredeemably evil when she keeps acting like a child wanting attention. Ronove trolling her doesn't help either.
TopicUmineko playthrough topic 2
handsomeboy2012
05/18/19 6:58:13 AM
#171
It also bothers me that only the servants get master keys. Are you telling me Kinzo, Natsuhi and Krauss, who are their employers, can't even move freely around the mansion they live in without having the servants opening doors for them? Why don't they get master keys too?
TopicUmineko playthrough topic 2
handsomeboy2012
05/18/19 6:51:42 AM
#170
What a roundabout way to do locked rooms. You can say all 6 of them are combined to make 1 huge locked room. Interesting, but I'm rather tired of every single murder becoming a locked room mystery.
TopicUmineko playthrough topic 2
handsomeboy2012
05/18/19 6:47:27 AM
#169
For the first time in this game it feels like Battler and Beatrice are on more or less even ground.
TopicUmineko playthrough topic 2
handsomeboy2012
05/18/19 6:27:37 AM
#168
Directly showing magic to Battler won't work anymore, Beatrice would have to go back to the basics to prove that she is the only one that could do it. That's what it means to be equal in difficulty. I like this development, more logic please so I can pretend this is once again a murder mystery.
TopicUmineko playthrough topic 2
handsomeboy2012
05/18/19 6:20:03 AM
#167
Battler says he has to suspect one of the 18. I found a Youtube video to see those red words and Beatrice said there are no more then 18 HUMANS, and I know that some of these people are not humans
TopicUmineko playthrough topic 2
handsomeboy2012
05/18/19 5:57:19 AM
#166
I must say I look forward to how the adults will perform, about damn time they stop dying like flies.
TopicUmineko playthrough topic 2
handsomeboy2012
05/18/19 5:51:45 AM
#165
There are so many rifles lying around. A invitation for a shootout between the family as they get more paranoid. But they all have alibis, who are they going to suspect, the children?
TopicUmineko playthrough topic 2
handsomeboy2012
05/17/19 10:40:03 PM
#164
Hahaha. Theres no way that all of this ends up being fiction in game right? No way at all. Unlike a certain game danganronpa v3
TopicUmineko playthrough topic 2
handsomeboy2012
05/17/19 1:46:13 PM
#162
Stopping for now. Got all day tomorrow. Probably
TopicUmineko playthrough topic 2
handsomeboy2012
05/17/19 1:42:31 PM
#161
Battler I don't think you should be so confident. The last few times that happened you got screwed over soon afterwards.
TopicUmineko playthrough topic 2
handsomeboy2012
05/17/19 1:39:15 PM
#160
And about 'All I have seen is fake so no magic exists'. I have taken a peek at the archive of Dels playthough of ep 1 and 2, and that's what he's claiming all the time lol
TopicUmineko playthrough topic 2
handsomeboy2012
05/17/19 1:34:58 PM
#159
Braun tubes are such a shitty metaphor.

No one outside Japan calls those Braun tubes. They are cathode ray tubes. I know this because I have played Steins;Gate a while ago and there was a guy obsessed which cathode ray TVs nicknamed Mr. Braun...
TopicUmineko playthrough topic 2
handsomeboy2012
05/17/19 1:30:01 PM
#158
'No magical Battle happened because there's no trace of the Battle!'
Battler is using the mighty power of bullshitting as a counter. Whatever works I guess.
Might as well say 'All I have seen so far is fake so no magic exists!'.
TopicUmineko playthrough topic 2
handsomeboy2012
05/17/19 1:22:34 PM
#157
Teacher calls herself Virgilia now. Virgil, Beatrice and Purgatory... this is a nod to Dante's Divine Comedy. Japan loves using all this Christian stuff.
TopicUmineko playthrough topic 2
handsomeboy2012
05/17/19 1:17:09 PM
#156
Teacher is saying that the stuff Battler saw can be interpreted with science or magic. So, Battler can make up an outlandish scientific theory and Beatrice wouldn't be able to disapprove it. Like, say all of that are just robots and machines in a hidden underground room beneath the rose garden? But then, there is still the red words.

Not sure that Battler should go back and play the game when crying and screaming working better to unsettle Beatrice...
TopicUmineko playthrough topic 2
handsomeboy2012
05/17/19 1:01:03 PM
#155
Don't understand what Teacher is getting at. Is she telling Battler than this is all science, but looks like magic because he cannot explain it yet?
TopicUmineko playthrough topic 2
handsomeboy2012
05/17/19 12:54:51 PM
#154
And I'm sure that the point of Schrdinger's cat has nothing to do with 'multiple truths'. They always mess up this theory but can't stop using it.
TopicUmineko playthrough topic 2
handsomeboy2012
05/17/19 12:53:55 PM
#153
It's Schrdinger's cat AGAIN. I swear, having watched/played a bunch of VNs, games and anime, this always comes up. It is like the Japanese put this in anything science-related just to sound smart.
TopicUmineko playthrough topic 2
handsomeboy2012
05/17/19 12:45:28 PM
#152
Teacher, a witch, is discussing science with Battler...
TopicSave My Favourite Anime Series 6: Round 48[SMFAS]
handsomeboy2012
05/17/19 12:43:05 PM
#19
Kaguya
TopicUmineko playthrough topic 2
handsomeboy2012
05/17/19 12:37:16 PM
#151
Bernkatsel said she would help Battler, where has she been all this time
TopicUmineko playthrough topic 2
handsomeboy2012
05/17/19 12:32:53 PM
#150
In any case I'm confident about my argument that, with some characters being non-human, there is/are other people on the island.
Battler hasn't managed to think of a counterargument and screams at Beatrice. Surprisingly she didn't go all the way and got upset that Battler isn't playing along.
TopicUmineko playthrough topic 2
handsomeboy2012
05/17/19 11:53:20 AM
#149
Back to the game... the adults stayed up all night. Inexplicably, none of them noticed what had happened outside.
TopicUmineko playthrough topic 2
handsomeboy2012
05/17/19 11:50:13 AM
#148
Ok I remembered, she said there are no more than 18 humans on the island. This means that there are 14-18 humans. Though it's not 100% certain, the possibility of unknown person(s) is still there.
TopicUmineko playthrough topic 2
handsomeboy2012
05/17/19 11:43:17 AM
#147
Something just hit me. Beatrice said in red that there are 18 humans on the island. Now we know Kumasawa is most definitely NOT a human.
You can argue that Beatrice did not know about Kumasawa being Teacher. What about the furniture-servants then? This one is a bit vague, but from Beatrice's viewpoint, Genji, Kanon and Shannon are furniture and NOT human, taunting them multiple times about this.
Hence there are at least extra 3-4 people hanging around the island that haven't been seen yet.
Topic[VGMC] d51: Dialga's vs Passing Thru Forest, Full Steam vs Sky-clad Observer
handsomeboy2012
05/17/19 10:03:33 AM
#28
Dialga's Fight to the Finish!
Skyclad Observer
TopicUmineko playthrough topic 2
handsomeboy2012
05/17/19 2:30:10 AM
#146
I did have my suspicions about Kumasawa but dropped it after a while

Thats another magical servant. Cant wait for Godha to have a secret identity too.
TopicUmineko playthrough topic 2
handsomeboy2012
05/16/19 2:15:49 PM
#144
That part is like a JRPG final boss fight. Something this insane already happens in episode 3, imagine what the rest will bring.
TopicUmineko playthrough topic 2
handsomeboy2012
05/16/19 2:12:04 PM
#142
Each episode I get new characters, music, not to mention openings and credits
Were they released seperately? Dont want to look anything up for fear of spoilers
TopicSave My Favourite Anime Series 6: Round 47[SMFAS]
handsomeboy2012
05/16/19 1:11:09 PM
#11
Kaguya
TopicUmineko playthrough topic 2
handsomeboy2012
05/16/19 12:35:16 PM
#141
Finally we get to 6:00 in the morning.
Whoever wrote that last session was out of their minds.
TopicUmineko playthrough topic 2
handsomeboy2012
05/16/19 12:31:59 PM
#140
This part at least proved that witches can be killed. Now I have to wonder what's next for Kumasawa, is Teacher going to awaken each episode, or it will just be Kumasawa from now on.
TopicUmineko playthrough topic 2
handsomeboy2012
05/16/19 12:20:06 PM
#139
Well, I already had a feeling this is another red herring. Beatrice can't die here, otherwise there won't even be a story left to tell.
TopicUmineko playthrough topic 2
handsomeboy2012
05/16/19 12:15:34 PM
#138
The fuck, Beatrice lost, what happens if she dies? What about the ceremony? What about Battler? Aren't there 5 more episodes?
TopicUmineko playthrough topic 2
handsomeboy2012
05/16/19 12:10:49 PM
#137
What happened to my little harmless murder mystery game? Are you still there? HELLO?
TopicUmineko playthrough topic 2
handsomeboy2012
05/16/19 12:09:08 PM
#136
Smothered mate
What even does this mean
TopicUmineko playthrough topic 2
handsomeboy2012
05/16/19 12:05:57 PM
#135
All these weapons and names, I wanted to say they are nonsense, but they should mean something that you guys know already
TopicUmineko playthrough topic 2
handsomeboy2012
05/16/19 11:59:38 AM
#134
Japan really loves mashing up and using Western religious/legendary stuff in their games.
TopicUmineko playthrough topic 2
handsomeboy2012
05/16/19 11:52:15 AM
#133
After having demons straight up killing humans, we now have summoned buildings. Beatrice got two towers that shoot ballista like machine guns (is this some mythological reference I don't know of?), and Teacher got the the Tower of Babel. This is insanity. I wonder how the people in the mansion will react to this.

At this rate, I wouldn't be surprised if 10 more witches show up in ep4, Godzilla in ep5, Aliens in ep6, God in ep7, and all of them at once in ep8.
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