Kenri posted... Hades isn't a great roguelike but it's a fantastic action game with great characters and writing so I just played it with that mindset and loved it
Yeah this is pretty much the way to look at it. I agree that Hades isn't a terribly good roguelike but you're probably somewhere between 20 and 40 hours into it before that really becomes a crippling concern.
As a roguelike it's simply far too lacking on run diversity, and you also ultimately get
way too much control over your runs. Like, if you want to get a certain boon loadout for a certain weapon you're able to make it happen like 95% of the time once you have your stuff unlocked, which just further ruins the sense of adaptability and impactful decision-making that all good roguelikes are built on. Really hoping that Hades 2 can address those issues cause if you combine Hades' storytelling and character performances with an actually well-designed roguelike you've got a potential GoaT on your hands.