Helldivers 2 is basically Starship Troopers x Monster Hunter.

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Current Events » Helldivers 2 is basically Starship Troopers x Monster Hunter.
And it is amazing.

Imagine being in the world of Starship Troopers. That's what this game feels like. It's like my teenage self's video game dream basically.

And then the structure is like Monster Hunter. You team up in a squad of 4 to grind out missions and slowly unlock stuff. The gameplay is methodical, deliberate and heavy. Lots of tactics involved.

So this is basically a buy Helldivers 2 topic.
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Post #2 was unavailable or deleted.
Is there any particular reason it's only $40's?
DI MOLTO!
Is it like Monster Hunter because you fight giant creatures that require careful positioning and reading their moves in order to get upgrade parts? Or is it like Monster Hunter because you're doing the same missions a million times in a row to scrounge up enough parts to upgrade your weapons so that you can do the same thing in the next stage?
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It ain't Monster Hunter at all, not sure why people keep making that comparison.

To me it feels like the old games Army Men Sarge's Heroes.
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Bullet_Wing posted...
Is it good solo, or do you need coop to really progress?

Bullet_Wing posted...
Looks like there's microtransactions for weapons and stuff. I don't know how impactful the buys are, so can't say whether it's pay to win territory

Nope it isn't. There's a premium battle pass that you can unlock using the currency you get from the regular battle pass, but you still have to earn medals from playing the game to actually unlock stuff. Plus it is only coop, so what exactly is paying to win going to do in it?

All updates will be free, and the battle passes do not expire so you can play the game at your own pace. It is an absolute BLAST to play though, and $40 is a steal.

Bullet_Wing posted...
Is it good solo, or do you need coop to really progress?

It is doable but it is extremely difficult solo. Playing with others is kind of required for the harder difficulties. But playing with random people is easy and it has a good radial chat system if you don't want to talk.
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Bullet_Wing posted...
Is it good solo, or do you need coop to really progress?

It is BAD solo. Don't get it if you just want solo and dislike co-op.

Prestoff posted...
Is there any particular reason it's only $40's?

Probably just because it's an online only, co-op focused game and it's a small developer. Like, imagine the zombies mode of Call of Duty or something. Fun, but it's just that.

s0nicfan posted...
Is it like Monster Hunter because you fight giant creatures that require careful positioning and reading their moves in order to get upgrade parts? Or is it like Monster Hunter because you're doing the same missions a million times in a row to scrounge up enough parts to upgrade your weapons so that you can do the same thing in the next stage?

Both, but the creatures aren't all giant, many are dog sized.

Kaldrenthebold posted...
It ain't Monster Hunter at all, not sure why people keep making that comparison.

To me it feels like the old games Army Men Sarge's Heroes.

It probably doesn't feel like MH to you because it's a fundamentally different genre of game and it plays extremely different on a basic level. So I totally understand if you don't agree with the comparison.

But the reason people compare it to MH is more from a design philosophy point of view.

Allow me to describe a certain video game. I'm not saying what game, just imagine it's a random video game:

***

In this mystery video game, you join lobbies with three other players to form a four person squad. You go out on missions that are rated in difficulty by number, going from 1 to above, and you slowly work your way up the levels as you get better skill and gear. You equip weapons that all play differently, and also sets of armor that not only have different stats and looks, but provide skill bonuses that effect gameplay. The game missions are each anywhere from about 5 to 30 minutes long or so. In these missions, you'll be fighting monstrous creatures in a variety of shapes, sizes and abilities. You'll need to have knowledge of these enemies to effectively fight them, as they can kill you VERY fast if you don't know what you're doing.

The gameplay requires a methodical, strategic, and planned way of playing. You can't just dive in and go nuts like a Dynasty Warriors game. Paying attention to animations is important, because you can get locked into one and so you have to plan when to do it. For instance, reloading a heavy weapon. Environmental hazards can slow you down, and you can suffer status effects that also mess you up. Success requires knowing your weapons, your loadout, and how to effectively dodge and avoid enemies. You also have the option of playing more of a support role, helping out your teammates, healing, etc.

You gain goodies after each mission, and slowly you can unlock more features to help make yourself stronger, thereby taking on harder challenges. Also, sometimes your allies will not ready up for the mission and that is very annoying.

***

Okay, all done. So which game am I describing? Monster Hunter, or Helldivers 2? The answer: Both of them! From a design philosophy point of view, they are very similar, even though in one you're swinging a giant sword and in the other you're shooting stuff with guns and calling in air strikes.
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Bullet_Wing posted...

Looks like there's microtransactions for weapons and stuff. I don't know how impactful the buys are, so can't say whether it's pay to win territory

It literally has the most generous free battle pass I've ever seen in a game.

In any other game, the paid battle pass has a ton of stuff in it and the free version has very little, like in Call of Duty or Diablo 4. In this game, the free pass is massive, and the paid one is a fraction of the size.
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spanky1 posted...
It is BAD solo. Don't get it if you just want solo and dislike co-op.

Probably just because it's an online only, co-op focused game and it's a small developer. Like, imagine the zombies mode of Call of Duty or something. Fun, but it's just that.

Both, but the creatures aren't all giant, many are dog sized.

It probably doesn't feel like MH to you because it's a fundamentally different genre of game and it plays extremely different on a basic level. So I totally understand if you don't agree with the comparison.

But the reason people compare it to MH is more from a design philosophy point of view.

Allow me to describe a certain video game. I'm not saying what game, just imagine it's a random video game:

***

In this mystery video game, you join lobbies with three other players to form a four person squad. You go out on missions that are rated in difficulty by number, going from 1 to above, and you slowly work your way up the levels as you get better skill and gear. You equip weapons that all play differently, and also sets of armor that not only have different stats and looks, but provide skill bonuses that effect gameplay. The game missions are each anywhere from about 5 to 30 minutes long or so. In these missions, you'll be fighting monstrous creatures in a variety of shapes, sizes and abilities. You'll need to have knowledge of these enemies to effectively fight them, as they can kill you VERY fast if you don't know what you're doing.

The gameplay requires a methodical, strategic, and planned way of playing. You can't just dive in and go nuts like a Dynasty Warriors game. Paying attention to animations is important, because you can get locked into one and so you have to plan when to do it. For instance, reloading a heavy weapon. Environmental hazards can slow you down, and you can suffer status effects that also mess you up. Success requires knowing your weapons, your loadout, and how to effectively dodge and avoid enemies. You also have the option of playing more of a support role, helping out your teammates, healing, etc.

You gain goodies after each mission, and slowly you can unlock more features to help make yourself stronger, thereby taking on harder challenges. Also, sometimes your allies will not ready up for the mission and that is very annoying.

***

Okay, all done. So which game am I describing? Monster Hunter, or Helldivers 2? The answer: Both of them! From a design philosophy point of view, they are very similar, even though in one you're swinging a giant sword and in the other you're shooting stuff with guns and calling in air strikes.

I mean I've played every single Monster Hunter available in the West, it is one of my favorite series ever made. I don't necessarily agree with this breakdown lol. A lot of the things you mentioned are present in plenty of other games, that doesn't mean they are necessarily similar.

But I'm not here to debate this, as the only thing that matters is how much of a damned delight this game is in the end. It's fast paced, frantic, chaotic fun and everyone should play it. FOR SUPER EARTH
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Another addition to the growing genre of "Four dudes do stupid shit for glory and/or $9 an hour."
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this reminds me a lot of Deep Rock Galactic actually. minus the part where you dig underground to extract minerals and stuff... and with a whole lotta bombin'! lol
ZevLoveDOOM posted...
this reminds me a lot of Deep Rock Galactic actually. minus the part where you dig underground to extract minerals and stuff... and with a whole lotta bombin'! lol

Yeah it does, there are even memes about it.
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Should I get it
My expectations they are low
But you're the sun you make them grow
what if I want to play solo instead of with random randoms?

I'm also fine grouping with randoms if theres no chat so I can pretend they don't exist
I could see you, but I couldn't hear you You were holding your hat in the breeze Turning away from me In this moment you were stolen...
thronedfire2 posted...
what if I want to play solo instead of with random randoms?

I'm also fine grouping with randoms if theres no chat so I can pretend they don't exist

Solo is really rough. It can be done but it's very difficult. You can use a radial menu to talk to others if you don't want to chat
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Kaldrenthebold posted...
You can use a radial menu to talk to others if you don't want to chat
name a single fucking game where anyone EVER uses this

i'll wait
five, five, five, jack -five nobs
Waxitron_Gazer posted...
name a single fucking game where anyone EVER uses this

i'll wait

I use it in overwatch every time I play
I could see you, but I couldn't hear you You were holding your hat in the breeze Turning away from me In this moment you were stolen...
Waxitron_Gazer posted...
name a single fucking game where anyone EVER uses this

i'll wait
Happens a good bit in the PvP enabled Soulslikes, doesn't it?
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How are the cosmetic options? Different pieces for body parts or just pick one costume typa thing?
My expectations they are low
But you're the sun you make them grow
If only my Xbox friends could play it
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So much A R T
Touch posted...
How are the cosmetic options? Different pieces for body parts or just pick one costume typa thing?

There's main body armor, helmet, and cape slots. You get to pick your voice too, 4 total, 2 male and 2 female. There are unlockable emotes as well.
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thronedfire2 posted...
what if I want to play solo instead of with random randoms?

I'm also fine grouping with randoms if theres no chat so I can pretend they don't exist

I have often played in groups where nobody talks. Silent is very doable.

I would strongly discourage buying just for solo. The game is bad solo, it was designed for co-op. Solo is just for training and trying out a low difficulty by yourself just to see how it goes.

Also, keep in mind match making SUCKS right now, ever since launch, and it's hard to find games. So waiting until that is fixed may be in order.
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First of all, the "x Monster Hunter" in my eyes is wrong.

It's just "4 guys coop together to do a mission, and if someone dies they just respawn until all lifes are used up".

That's the MH side of it, not fighting big monster for 15 minutes for their parts, to get some gear with special abilities and a nice build in mind.

Touch posted...
How are the cosmetic options? Different pieces for body parts or just pick one costume typa thing?

You can unlock some different armor, helmet, cloaks, but the selection is very limited for now.

thronedfire2 posted...
what if I want to play solo instead of with random randoms?

I'm also fine grouping with randoms if theres no chat so I can pretend they don't exist

Playing solo mostly sucks. For real.
Playing silent with random... eh... At least up to the middle difficulties simply working with map pins is more than enough, and I had no issues with my randoms by now. Only had one other guy so far who actually used the ingame voice chat.

Peak fun is playing with friends and voice chat, as they scream in terror because they are surrounded by bugs and you droped an orbital strike on them.

A small sacrifice for liberty.
Planning is the process of replacing chance with error.
How Is the waifu armors like?
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I'm watching a stream of it now, looks awesome
I see the world through Fibonacci sequences and double dutch
Mad-Dogg posted...
How Is the waifu armors like?

There are no waifus.

Only managed democracy and full-plated helldivers delivering freedom and liber-TEA.
Planning is the process of replacing chance with error.
Just hit "Chief" level 20. hats off to everyone doing their part in the fight against the automatons. those bastards are ridiculously tough -_-. love how you basically NEED to have different loadouts depending on who you're fighting and what the objectives are
All GLORY TO THE HYPNOTOAD!!!
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Karovorak posted...
There are no waifus.

Only managed democracy and full-plated helldivers delivering freedom and liber-TEA.
Hmmmm....as much as I want to join the fight for space liberty not being able to look cute while I'm doing it is a deal-breaker.
GTag:MadDogg730 PSN:lMadDogg NNID:xMadDoggx NS friend code:5313-0564-0819 Go buy cyber shadow like right now.
https://www.youtube.com/watch?v=Vcuyaa7vyeM

Example of how chaotic the gameplay can be. And that's only difficulty level 5, it can go up to 9.
"Average Joe" is a trolling term since it's completely an opinion. "Overachieving" is also an opinion. - SBAllen (Hellhole: 52458377)
"Most intense"

  • Only two players
  • Only one teamkill


:)

Yeah, that's basically the game.

I already had my brother dropping down on me during extraction, and got killed by not so friendly drones too.

And the gattling sentry of my brother also did some unexpected turn once, opening fire towards a dozens bug behind him, and him and another squadmate in the line of fire.

Never forget: Friendly fire isn't.

Planning is the process of replacing chance with error.
blowing up bugs and terminators in the name of democracy!
Waxitron_Gazer posted...
name a single fucking game where anyone EVER uses this

i'll wait

Apex Legends
Helldivers 2
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Current Events » Helldivers 2 is basically Starship Troopers x Monster Hunter.