Is Super Smash Bros a fighting game?

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Is it?


It is.
RTS
The poster formerly known as Kakarot181: July 2, 2002 - March 14, 2012.
Irregardless, for all intensive purposes, I could care less.
No quality fighting game equates damage with increasing the distance you fly backwards.
The only game reviewers who can be trusted are those who publish in Latin or Swahili.
Solid Sonic posted...
No quality fighting game equates damage with increasing the distance you fly backwards.


....except Smash.
But... but... it's a survival horror?!
< < < A BOOTS WAS PILFERED! > > >
- Fire Emblem
I've always found the argument dumb as hell.

Mario Kart is a casual racing game.
Mario Golf/Tennis/etc are casual golf/tennis/etc games.
Mario + Rabbids is a casual strategy game.

Why can't SSB be a casual fighting game?
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So? I deeded to some gay porn. It doesn't mean anything. - Patty_Fleur
I don't think it is but it doesn't actually matter.
Ah, yes, the Negotiator: General Kenobi
<sneaky beeping>
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this is LOW
I say it's a fisticuffs simulator.
Remember kids, it's only an RPG until someone gets hit with a meteor; Then it's a JRPG!
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One of the things that always annoyed me about the Smash community is how many things they had to ban to make the game competitively viable.

Someone should make a YouTube series where they systematically go through the game and demonstrate why the community chose to ban a stage. It would at least be more transparent instead of looking nitpicky even by serious fighting game standards. The tendency to strip out massive chunks of the game is a large reason people struggle to take Smash seriously when viewed against other fighting games that are more normalized across the board.
The only game reviewers who can be trusted are those who publish in Latin or Swahili.
many fighting games different stages are just a matter of aesthetics, unlike Smash where the actual layouts greatly vary due to the platformer influence meaning not all are well-suited to the 1v1 play competitive folk like and there are often interactive parts of the scenery that can easily disrupt fights
Second_Chances posted...
many fighting games different stages are just a matter of aesthetics, unlike Smash where the actual layouts greatly vary due to the platformer influence meaning not all are well-suited to the 1v1 play competitive folk like and there are often interactive parts of the scenery that can easily disrupt fights

The scenery hazards arent the entire reason stages are banned. Sometimes its as simple as characters being able to abuse the layout of the platforms. For instance Ryus stage in SSB4 is banned for that reason. Hyrule Castle from SSBM has also been banned for a similar reason (that little cavern that allows players to go from the top of the stage to the underside generates community accusations of making it inordinately difficult to eliminate someone who hogs that space at high percentages, even though the stage itself is completely innocuous).
The only game reviewers who can be trusted are those who publish in Latin or Swahili.
We can only pick Yes or Totally yes ? Thats disingenuous as Hell. And you might as well call Dark Souls a fighting game.
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Lorenzo_2003 posted...
We can only pick Yes or Totally yes ? Thats disingenuous as Hell. And you might as well call Dark Souls a fighting game.

For Honor is referred to as a fighting game, which I think is a strange categorization. There is a 1v1 mechanic but it only comprises a larger EvE struggle and is just designed to make the individual swordfights feel more meaningful.

Its a team-based hack-and-slash with a moderately complex swordfighting system.
The only game reviewers who can be trusted are those who publish in Latin or Swahili.
Lorenzo_2003 posted...
We can only pick Yes or Totally yes ? Thats disingenuous as Hell. And you might as well call Dark Souls a fighting game.

Smash bros actually is a fighting game though. There are a few different sub-genres.
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Tag, I love seeing people using high level mental gymnastic trying to categorize the game as a "not a fighting game".
PSN: Seitar-Hubbe
Competitive SSB4 even bans certain Omega Form stages depending on if the stage has a hollow or a solid bottom. The whole point of Omega Form is so every background at least was supposed to be tournament legal and even that didnt happen...
The only game reviewers who can be trusted are those who publish in Latin or Swahili.
If smash isn't a fighting game why is it at evo
Smash bros is a fighting game. Just because some people refuse to accept it doesnt make it false.
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It's a party game and a friendship destroyer.

If anything it causes fights.
Solid Sonic posted...
Competitive SSB4 even bans many Omega Form stages depending on if the stage has a hollow or a solid bottom.

why? do solid bottoms (lol) give a big advantage to characters that can wall-jump?
Apparently. Im surprised thats such a game-changer but I suppose when every stage has the same dimensions aside from the makeup of the underside, there is some merit to the thinking.

In the very least its a debate. Ardent Smashers would say the stage must perfectly replicate Final Destination to be tournament-legal while others say the underside is ultimately not a big deal in actual practice.

In defense of saying the difference can be meaningful, I have seen videos of characters battling intensely below a stage in a desperate effort not to be the first guy to fall down. In a stage with a solid bottom, that wouldnt be possible so there might be a way one character could deal with falling off on a stage with walls that run down to the bottom that their opponent may not. Does this actually matter in the stage selection process? See the previous paragraph.
The only game reviewers who can be trusted are those who publish in Latin or Swahili.
no, its not a debate whether or not the smash series is part of the fighter genre. whether it should be considered a competitive fighting series is a debate, but not what was asked itt.
Current Events » Is Super Smash Bros a fighting game?