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LurkerFAQs, Active Database ( 12.01.2023-present ), DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear

ziggawatts

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Last Post: 8:49:25am, 05/01/2024
Sarevok is pretty simple if you come prepared. Hold person/monster will ruin his day, so have someone that can cast it using some spell save dc increasing gear, and maybe some scrolls on everyone as backup.

  1. Take out the middle enemy, echo of Amelyssan. She uses sanctuary and warding bond which make it way more of a chore to kill Sarevok, while the bonus he gets from her death (healing when he hits) is pretty minor.
  2. kill or stun the one on the left, Echo of Sendai. She uses slow which is annoying. Adding 6 AC to Sarevok makes him harder to hit normally but hold person/monster ignores that.
  3. Do not kill the last echo. Absorbing Illasera makes Sarevok immune to holds. Stun or banish if necessary instead.
  4. Use hold person/monster spells/scrolls until one hits. Potions of speed will allow you to make extra attempts per round. My Gale with a few pieces of +spell dc gear had a 90% chance
  5. Once he's held, its pretty much over. Attacks made from within 3m are guaranteed crits, so he'll go down fast.


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