Last Topic: 4:46:23pm, 02/09/2024
Last Post: 8:03:31pm, 09/05/2017
1-10 in each category according to how you are in real life. Allocate 30 points.
-size, are you an easy target or hard to hit?
-strength, can you dish damage?
-speed, are you quick in general?
-ability to combo, self explanatory
-defense, when hit do you lose a lot of health?
-technique, do you do basic moves or can you do advanced moves?
I would add real life factors like endurance/fatigue and rest recovery but those don't apply in fighting games.
In addition, pick a main color and 3 alternate colors for your color scheme.
Optional, give yourself an element for special effects.