Topic List

LurkerFAQs, Active DB, DB1, Database 2 ( 09.16.2017-02.21.2018 ), DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear

Marcos_Cafu_2

Topics: 0
Last Topic:
[none]

Posts: 4
Last Post: 4:51:14pm, 12/20/2017
Dash_Harber posted...
TheCyborgNinja posted...
Dash_Harber posted...
I was playing today.

It's doing good.

Honestly, people got what they wanted so there is no reason to be mad at this point. I sort of had sympathy for other gamers, until EA buckled. Worse, they are handing out all the new content for free, so the microtransaction thing actually seemed like a nice compromise.

I mean, yeah, it was shifty, but honestly, the game took every bit of criticism about the first one and corrected it.

Pay to win did it in. Most people don't mind loot boxes unless that applies.


I still don't really get how it was pay to win. You get handed credits and crafting supplies to make what you want and upgrade it. You can also buy the loot boxes. Buying loot boxes basically only allows you to experiment with the stuff you didn't choose.


The level of credits you get from a match is minimal, and the crafting supplies from a crate is minimal.

Thus, if you can simply buy a crate, after buying 10 of them, you can have a fully upgraded star card which gives you superior abilities to other players - think Darth Vader having 250 extra health, gains extra health for each enemy defeated and has a lightsaber throw that goes 100m instead of 15m - instead of having to play the 100 if not more matches that would take you.
---
Milan won the scudetto - 7/5/11 ~ "I so happy"


Manual Topics: 0
Last Topic:
[none]

Manual Posts: 0
Last Post:
[none]
---