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Last Topic: 4:23:24am, 12/29/2023
Last Post: 1:37:15pm, 06/21/2025
adjl posted...
It's very obviously built on the framework of Mario Odyssey (it's been developed by the same team, and there are a lot of common elements, particularly in the UI and visuals), but I would say it still has a distinct identity. DK's moveset and the whole concept of smashing up and throwing around the terrain are clearly a much better fit for DK than they would be for Mario.
It wouldn't surprise me at all if they started work on the game as a new Mario game with the central idea of destructible terrain, but then pivoted into DK when they realized that he's a better fit for the concept than Mario is (this is not uncommon for Nintendo; Kirby's Epic Yarn started as a new IP before they realized it fit pretty well as a Kirby game, among other examples), but either way I think it still stands out as not just being a Mario game.
Usually it's newer concepts being shoehorned into existing IPs, though. Splatoon was almost a Mario spinoff because they were struggling to come up with a successful pitch for the character designs and aesthetics for the game.
Like "oh this concept is good, but not marketable enough on its own".