Current Events > Lawl there's devs trying to say Baldurs Gate 3 should not be the new standard of

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Eramir
08/13/23 7:05:46 PM
#101:


Games devs always sound like laziest mother fuckers, we work so hard and long hours on our game why are criticizing our product, wahhh

Imagine wild we kept using excuse all of the time at your own workplace

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myusernameislame
08/13/23 7:18:38 PM
#102:


Eramir posted...
Games devs always sound like laziest mother fuckers, we work so hard and long hours on our game why are criticizing our product, wahhh

Imagine wild we kept using excuse all of the time at your own workplace

No this "game devs are lazy" shit is so ignorant. You think a bunch of people just gather together and work on a bunch of random shit and suddenly there's a game at the end of it? The design leads and project managers are the ones deciding what actually gets worked on and what doesn't, what compromises have to be made, and when deadlines are set, etc. If some artist is asked to make characters and they make the characters they're asked to make, how are they lazy? If a programmer fixes the bugs they're told to fix and ignores the ones they're told to ignore, how are they lazy?
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scar_the_1
08/14/23 1:47:07 AM
#103:


deoxxys posted...
Doesnt matter since they are excusing the behavior/enabling/normalizing even if they arent personally responsible.
What, should they just not work then?

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deoxxys
08/14/23 6:31:10 AM
#104:


scar_the_1 posted...
What, should they just not work then?
No just don't make excuses for them.


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voldothegr8
08/14/23 6:46:11 AM
#105:


To be fair Larian doesn't have cooperate overlords over them to fuck shit up. So they can go at their pace, which they did.

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Foppe
08/14/23 7:14:37 AM
#106:


The new standard is a level cap of 12?

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tripleh213
08/14/23 7:31:30 AM
#107:


Still a great game though in the running for GOTY

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pegusus123456
08/14/23 7:33:43 AM
#108:


Foppe posted...
The new standard is a level cap of 12?
I've seen a lot of people say that things kinda start to break down balance-wise in late-game fifth edition.

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Funkydog
08/14/23 8:13:10 AM
#109:


pegusus123456 posted...
I've seen a lot of people say that things kinda start to break down balance-wise in late-game fifth edition.
Mages in general, whatever the edition, pretty much destroy balance at higher levels tbf.

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Foppe
08/14/23 9:48:15 AM
#110:


...so the new standard is that you can't become OP?

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Ratchetrockon
08/14/23 9:49:07 AM
#111:


I'm playing bg3 rn. I hope we can become OP in the later stages of the game tho. That my fave part about rpgs


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Villain_S_Fiend
08/14/23 1:04:39 PM
#112:


Ratchetrockon posted...
I hope we can become OP
https://gamefaqs.gamespot.com/a/user_image/5/9/4/AAMoiAAAEwGa.png

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Dabrikishaw15
08/14/23 2:06:13 PM
#113:


myusernameislame posted...
No this "game devs are lazy" shit is so ignorant. You think a bunch of people just gather together and work on a bunch of random shit and suddenly there's a game at the end of it? The design leads and project managers are the ones deciding what actually gets worked on and what doesn't, what compromises have to be made, and when deadlines are set, etc. If some artist is asked to make characters and they make the characters they're asked to make, how are they lazy? If a programmer fixes the bugs they're told to fix and ignores the ones they're told to ignore, how are they lazy?
There is certainly a bit of a point there.

From what I hear Larian went above and beyond in making this game, in several ways, and expecting some of what they did to become industry standard is unrealistic, if nothing else. But there is also something to be said about how most of this sounds like developers panicking really hard to not have to make their mid shit better

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Funkydog
08/14/23 3:10:35 PM
#114:


Dabrikishaw15 posted...
There is certainly a bit of a point there.

From what I hear Larian went above and beyond in making this game, in several ways, and expecting some of what they did to become industry standard is unrealistic, if nothing else. But there is also something to be said about how most of this sounds like developers panicking really hard to not have to make their mid shit better
I think it is much more very few have CEO's/publishers who would even let them make it in such a way and so simply cant meet said expectations, no matter how much they might want to.

No dev sets out to lazily make stuff. But they dont get to choose what to make and have to do what their bosses, or suits, want.

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scar_the_1
08/14/23 4:55:40 PM
#115:


The gaming industry is notoriously shitty when it comes to working conditions, to the point where stuff like crunch is just a standard way of operating. Hell, the Cyberpunk fiasco was largely shitty management not allocating enough resources. Time and time again we hear how horrid it is, yet apparently, as someone earlier in the topic put it, while gamers are very concerned about "ethics" in video game journalism, they don't seem to be very concerned with ethics in the industry as a whole. It's just devs being lazy.

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garan
08/14/23 5:00:45 PM
#116:


scar_the_1 posted...
It shouldn't. I don't want every RPG to be a 100+ hours game with a 6 year dev cycle


Agreed. So damn many RPGs have enormously long dev cycles these days-- think FF15's decade, or Dragon Age: Dreadwolf coming up on damn near a decade between games.
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