Current Events > Zelda devs be like, 'our highest priority is to remove obscure dupe glitches'

Topic List
Page List: 1
pinky0926
07/06/23 5:40:45 AM
#1:


Meanwhile I still can't collect any fucking dragon parts because there's a glitch that makes the part disappear the minute it hits the ground


---
CE's Resident Scotsman.
http://i.imgur.com/ILz2ZbV.jpg
... Copied to Clipboard!
Avirosb
07/06/23 5:43:37 AM
#2:


Open world games lol I mean 101

---
Really attractive in 144p
... Copied to Clipboard!
Cobra1010
07/06/23 5:47:26 AM
#3:


Why do they even care how their customers play the games their already paid for?

---
Load me into the matrix and dont pull the plug
... Copied to Clipboard!
Ratchetrockon
07/06/23 5:47:44 AM
#4:


Still my goty

---
I'm a Taurus. Currently playing: dave the diver
He/Him
... Copied to Clipboard!
Southernfatman
07/06/23 5:48:48 AM
#5:


Seems like almost every game company is like this. Game breaking glitches are fine, but if there's an exploit, even if it's a single player game, then they'll patch it out in a heartbeat.

---
http://i.imgur.com/hslUvRN.jpg
When I sin I sin real good.
... Copied to Clipboard!
majin_nemesis
07/06/23 6:15:36 AM
#6:


Why? It's a single player game, exploits aren't that problematic
... Copied to Clipboard!
#7
Post #7 was unavailable or deleted.
Solar_Crimson
07/06/23 6:33:12 AM
#8:


Southernfatman posted...
Seems like almost every game company is like this. Game breaking glitches are fine, but if there's an exploit, even if it's a single player game, then they'll patch it out in a heartbeat.
Yep. Game Freak and Niantic do the same thing.

---
Eat the rich
Destroy the GOP
... Copied to Clipboard!
Karovorak
07/06/23 6:43:04 AM
#9:


Cobra1010 posted...
Why do they even care how their customers play the games their already paid for?

Some of these glitches were duping items at the cost of other items you lost.

And some glitches were definitly messing around with the integrity of the savefiles (I don't even want to know what other things the prologe mastersword glitch could cause).

So yes, I can see them fixing these before it breaks something bigger.
... Copied to Clipboard!
Avirosb
07/06/23 7:29:16 AM
#10:


[LFAQs-redacted-quote]


"A delayed game is eventually good, but a rushed game is forever bad."
doesn't really have the same ring to it in 2023 does it

---
Really attractive in 144p
... Copied to Clipboard!
Turbam
07/06/23 7:36:20 AM
#11:


Skill issue

---
~snip (V)_(;,;)_(V) snip~
I'm just one man! Whoa! Well, I'm a one man band! https://imgur.com/p9Xvjvs
... Copied to Clipboard!
Avirosb
07/06/23 7:37:39 AM
#12:


lern2code

---
Really attractive in 144p
... Copied to Clipboard!
PokemonExpert44
07/06/23 7:49:46 AM
#13:


Zelda ftw

---
I just might 6-0 you in Pokemon. Watch out for my awesome teams.
... Copied to Clipboard!
RISEofCHRISTIAN
07/08/23 6:21:57 PM
#14:


While participating in various threads surrounding the recent update, I was alarmed to discover that it seems that a substantial majority of the community (or at least the most vocal people) are in favor of duping, which I consider to be cheating. One common refrain that I heard is that because ToTK is a purely single-player game, with no multiplayer to speak of, it doesn't matter how anyone plays the game. But is this really a valid line of reasoning? Let's take a closer look. I've written my main objections to duping below, and my hope is that by the time you've finished reading this post, you'll come to understand why duping is cheating, why we should be urging Nintendo to remove the duping glitches, and why we should widely denounce those who choose to dupe in their games.

Fairness and Game Balance
One of the primary reasons to oppose duping in ToTK is rooted in fairness and game balance. The developers meticulously design the game's mechanics, challenges, and rewards to create an immersive and balanced experience for players. Duping disrupts this balance by allowing individuals to bypass the intended progression system. By duplicating items, players gain an unfair advantage over those who choose to play the game as intended, undermining the integrity of the gameplay itself. This not only diminishes the challenge and satisfaction for the individual who dupes but also diminishes the achievements of others who have invested time and effort to progress through the game legitimately.

Undermining Personal Satisfaction
Gaming is an avenue for personal growth, skill development, and the satisfaction that arises from overcoming challenges. By duping in ToTK, players deny themselves the opportunity to experience the true essence of the game. The sense of accomplishment derived from defeating challenging enemies, discovering hidden treasures, and solving intricate puzzles is overshadowed by the quick gratification gained through exploiting glitches. Ultimately, this erodes the individual player's ability to appreciate and value their own achievements, tarnishing the sense of personal satisfaction that comes from genuine progress.

Preservation of Immersion and Narrative
A crucial aspect of any single-player game, including ToTK, lies in its ability to create an immersive environment and a compelling narrative. Duping disrupts the intended progression and pacing of the story or side objectives (such as upgrading armor), potentially derailing the carefully crafted narrative and immersive experience. Furthermore, immersion is compromised when players opt for shortcuts that contradict the game's intended mechanics and logic. Duping undermines the trust between the player and the developers, as it subverts the immersive experience.

Implications for Game Development
Allowing and normalizing duping in ToTK can have far-reaching implications for the game development industry as a whole. Developers invest countless hours and resources into creating engaging and polished experiences for players. Glitches and exploits disrupt this creative process, forcing developers to divert time and effort from new content creation to patching these issues. By supporting and embracing duping, the community inadvertently encourages a cycle of diminished focus on quality control and encourages developers to prioritize fixing glitches over enhancing the overall gaming experience.

Encouraging a Positive and Respectful Gaming Community
The gaming community thrives on shared experiences, collaboration, and a sense of camaraderie. Denouncing duping in ToTK contributes to fostering a positive and respectful gaming culture. By promoting fair play and adhering to the intended rules of the game, players uphold the values of integrity, sportsmanship, and healthy competition. Embracing duping, on the other hand, can lead to an erosion of these values, breeding an environment where cheating and exploiting become normalized. This can ultimately harm the sense of community, trust, and enjoyment that gamers find in engaging with one another.

Conclusion
While the act of duping in a purely single-player game like ToTK may seem inconsequential on the surface, a deeper analysis reveals significant reasons to denounce and discourage such behavior. By understanding the impacts on fairness, personal satisfaction, immersion, game development, and community dynamics, it becomes evident that duping undermines the very essence of gaming as a fulfilling and enjoyable experience. As responsible members of the Zelda community, it is essential to uphold the principles of fair play, integrity, and respect for both the game developers and fellow players. Only by embracing these values can we ensure that Zelda, and gaming as a whole, remains a rewarding and enriching activity for all involved.

---
I acknowledge my Tribal Chief! I love my Tribal Chief!
https://i.imgur.com/bZaibn4.jpg
... Copied to Clipboard!
pinky0926
07/08/23 7:13:35 PM
#15:


Bro, r u ok

---
CE's Resident Scotsman.
http://i.imgur.com/ILz2ZbV.jpg
... Copied to Clipboard!
KajeI
07/08/23 7:17:33 PM
#16:


RISEofCHRISTIAN posted...
.
You saw the opportunity and took it, and I can't help but respect that.

---
Look, I can name a few instances in MY life where I tried to reach mutual understanding
and i can TELL you, always faster and easier to just kill em. Just is!
... Copied to Clipboard!
Carljank
07/08/23 7:18:32 PM
#17:


Turbam posted...
Skill issue


---
Sorry if my posts make you feel emotional. It is not my intent.
Make America Nazi-Free Again. #NoMoreNazis #Wolf2
... Copied to Clipboard!
ViewtifulJoe
07/08/23 7:19:14 PM
#18:


Can you revert updates in that game?
If you can't, that's such a raw deal.

They did the same thing to that Elden game. They had a stomp attack that shot ice beams and was just about the only fun looking thing in the game, then they nerfed it to death almost immediately.

---
Still waiting on that third threat
... Copied to Clipboard!
KajeI
07/08/23 7:24:02 PM
#19:


ViewtifulJoe posted...
Can you revert updates in that game?
If you can't, that's such a raw deal.

They did the same thing to that Elden game. They had a stomp attack that shot ice beams and was just about the only fun looking thing in the game, then they nerfed it to death almost immediately.
Hoarfrost Stomp was absolutely insane and completely invalidated everything else in the game. Now it's just good the way most of the skills are and other skills have gone through the "This used to be busted, now it's just good" arc. Also ER has PVP so it's not really a good comparison.

I don't think the kamehameha ever was nerfed, but at least that you have to actually work to get going.

---
Look, I can name a few instances in MY life where I tried to reach mutual understanding
and i can TELL you, always faster and easier to just kill em. Just is!
... Copied to Clipboard!
ViewtifulJoe
07/08/23 7:31:50 PM
#20:


PVP existing doesn't change much. Those games' PVP was all about running into someone's game and piling them alongside a bunch of regular enemies. Fairness was never a concern outside of those people who make up insane rules about bowing and limiting heals.

I don't see much of an issue on the player's end. Game's already got ash summons that take aggro. A second win button couldn't hurt.

---
Still waiting on that third threat
... Copied to Clipboard!
PraetorXyn
07/08/23 9:23:08 PM
#21:


RISEofCHRISTIAN posted...
While participating in various threads surrounding the recent update, I was alarmed to discover that it seems that a substantial majority of the community (or at least the most vocal people) are in favor of duping, which I consider to be cheating. One common refrain that I heard is that because ToTK is a purely single-player game, with no multiplayer to speak of, it doesn't matter how anyone plays the game. But is this really a valid line of reasoning? Let's take a closer look. I've written my main objections to duping below, and my hope is that by the time you've finished reading this post, you'll come to understand why duping is cheating, why we should be urging Nintendo to remove the duping glitches, and why we should widely denounce those who choose to dupe in their games.

Fairness and Game Balance
One of the primary reasons to oppose duping in ToTK is rooted in fairness and game balance. The developers meticulously design the game's mechanics, challenges, and rewards to create an immersive and balanced experience for players. Duping disrupts this balance by allowing individuals to bypass the intended progression system. By duplicating items, players gain an unfair advantage over those who choose to play the game as intended, undermining the integrity of the gameplay itself. This not only diminishes the challenge and satisfaction for the individual who dupes but also diminishes the achievements of others who have invested time and effort to progress through the game legitimately.

Undermining Personal Satisfaction
Gaming is an avenue for personal growth, skill development, and the satisfaction that arises from overcoming challenges. By duping in ToTK, players deny themselves the opportunity to experience the true essence of the game. The sense of accomplishment derived from defeating challenging enemies, discovering hidden treasures, and solving intricate puzzles is overshadowed by the quick gratification gained through exploiting glitches. Ultimately, this erodes the individual player's ability to appreciate and value their own achievements, tarnishing the sense of personal satisfaction that comes from genuine progress.

Preservation of Immersion and Narrative
A crucial aspect of any single-player game, including ToTK, lies in its ability to create an immersive environment and a compelling narrative. Duping disrupts the intended progression and pacing of the story or side objectives (such as upgrading armor), potentially derailing the carefully crafted narrative and immersive experience. Furthermore, immersion is compromised when players opt for shortcuts that contradict the game's intended mechanics and logic. Duping undermines the trust between the player and the developers, as it subverts the immersive experience.

Implications for Game Development
Allowing and normalizing duping in ToTK can have far-reaching implications for the game development industry as a whole. Developers invest countless hours and resources into creating engaging and polished experiences for players. Glitches and exploits disrupt this creative process, forcing developers to divert time and effort from new content creation to patching these issues. By supporting and embracing duping, the community inadvertently encourages a cycle of diminished focus on quality control and encourages developers to prioritize fixing glitches over enhancing the overall gaming experience.

Encouraging a Positive and Respectful Gaming Community
The gaming community thrives on shared experiences, collaboration, and a sense of camaraderie. Denouncing duping in ToTK contributes to fostering a positive and respectful gaming culture. By promoting fair play and adhering to the intended rules of the game, players uphold the values of integrity, sportsmanship, and healthy competition. Embracing duping, on the other hand, can lead to an erosion of these values, breeding an environment where cheating and exploiting become normalized. This can ultimately harm the sense of community, trust, and enjoyment that gamers find in engaging with one another.

Conclusion
While the act of duping in a purely single-player game like ToTK may seem inconsequential on the surface, a deeper analysis reveals significant reasons to denounce and discourage such behavior. By understanding the impacts on fairness, personal satisfaction, immersion, game development, and community dynamics, it becomes evident that duping undermines the very essence of gaming as a fulfilling and enjoyable experience. As responsible members of the Zelda community, it is essential to uphold the principles of fair play, integrity, and respect for both the game developers and fellow players. Only by embracing these values can we ensure that Zelda, and gaming as a whole, remains a rewarding and enriching activity for all involved.
Or, as someone with no interest in another shitty open world Zelda, people can mind their own fucking business.

---
Console war in a nutshell:
http://imgur.com/xA6GJZ9.png
... Copied to Clipboard!
CableZL
07/08/23 9:26:22 PM
#22:


pinky0926 posted...
Meanwhile I still can't collect any fucking dragon parts because there's a glitch that makes the part disappear the minute it hits the ground
You can collect dragon parts by landing on them

---
https://i.imgtc.com/d9Fc4Qq.gif https://i.imgtc.com/BKHTxYq.gif
https://i.imgtc.com/vYYIuDx.jpg
... Copied to Clipboard!
Yazarogi
07/08/23 9:26:42 PM
#23:


Sounds like Rockstar when a new money glitch is discovered

but yknow, all the modders and shit is totally cool bro.. I seriously fucking hate Rockstar.

---
"There will be nothing to show that we were ever here... but stardust." - Pinbacker
... Copied to Clipboard!
k1zzl3_82
07/08/23 9:31:37 PM
#24:


I mean it does not really affect gameplay, only grinding out stupid stuff. I duped all the stuff to upgrade all the armor to max, then I was done. I am sure that some of the people complaining about this looked at guides to find where certain bugs or things were to find a good farm spot around the map. Can't that be considered cheating? Let people play how they want to.
... Copied to Clipboard!
PraetorXyn
07/08/23 9:34:16 PM
#25:


k1zzl3_82 posted...
I mean it does not really affect gameplay, only grinding out stupid stuff. I duped all the stuff to upgrade all the armor to max, then I was done. I am sure that some of the people complaining about this looked at guides to find where certain bugs or things were to find a good farm spot around the map. Can't that be considered cheating? Let people play how they want to.
This. Its not cheating, its just wasting less time in a game thats almost certainly padded with dozens of hours of repetitive tedium like its predecessor.

---
Console war in a nutshell:
http://imgur.com/xA6GJZ9.png
... Copied to Clipboard!
Red_XIV
07/08/23 9:37:52 PM
#26:


RISEofCHRISTIAN posted...
Fairness and Game Balance
One of the primary reasons to oppose duping in ToTK is rooted in fairness and game balance.
Which is completely irrelevant in a single-player game. An item duping glitch is a very real issue a multi-player competitive game, but not at all in a single-player game.

---
"We will end our resilience for bad things." "We have pioneered the fatality rate."
More brilliant insights from Donald Chump
... Copied to Clipboard!
Enclave
07/08/23 9:37:53 PM
#27:


PraetorXyn posted...
This. Its not cheating, its just wasting less time in a game thats almost certainly padded with dozens of hours of repetitive tedium like its predecessor.

It disrespects your time even more than BotW. I don't know how anybody can consider the game their goty.

---
The commercial says that Church isn't for perfect people, I guess that's why I'm an atheist.
... Copied to Clipboard!
GeneralKenobi85
07/08/23 9:39:04 PM
#28:


I get why even for a purely single player game a developer wants things to be fair and balanced generally speaking. But any glitch that is favorable to the player is far less important to address than more detrimental stuff.

---
Ah, yes, the Negotiator: General Kenobi
<sneaky beeping>
... Copied to Clipboard!
BakonBitz
07/08/23 10:15:24 PM
#29:


Enclave posted...
It disrespects your time even more than BotW. I don't know how anybody can consider the game their goty.
They took the "BotW is too empty" complaints and did the exact wrong thing with "fixing" that, lol. Now there's way too fucking much to do and collect.

---
Game collection: http://www.backloggery.com/bakonbitz
Gaming channel: https://www.youtube.com/channel/UCwVQm69J7bGScbv3_50C0dA
... Copied to Clipboard!
Fluttershy
07/08/23 10:34:40 PM
#30:


It's a single player game

game balance still matters. take the hoarfrost stomp example -- it was so far ahead of everything else that if you tried to not use it you were practically just tying an arm behind your back for no reason. nothing in the game really stood a chance.

which i'm sure made players feel great and powerful, but these players don't ever stop and think 'hey maybe this game wasn't intended to be a frost stomp sim'.

---
https://imgur.com/a7zbPmp.gif
... Copied to Clipboard!
majin_nemesis
07/10/23 2:48:58 PM
#31:


Fluttershy posted...
It's a single player game

game balance still matters. take the hoarfrost stomp example -- it was so far ahead of everything else that if you tried to not use it you were practically just tying an arm behind your back for no reason. nothing in the game really stood a chance.

which i'm sure made players feel great and powerful, but these players don't ever stop and think 'hey maybe this game wasn't intended to be a frost stomp sim'.
if you don't want to use it then don't use it, nobody is forcing you too
it's like with a certain in skyrim you can break the game and become very very powerful but you can play without doing that and have fun too
... Copied to Clipboard!
voldothegr8
07/10/23 2:54:48 PM
#32:


Laughs in 1.1.1

---
Oda break tracker 2022- 13 (3) | THE Ohio State:11-1 | Las Vegas Raiders: 6-9
... Copied to Clipboard!
TheGoldenEel
07/10/23 3:14:05 PM
#33:


BakonBitz posted...
They took the "BotW is too empty" complaints and did the exact wrong thing with "fixing" that, lol. Now there's way too fucking much to do and collect.
game is very clearly not meant to be 100%ed

focus on the stuff you find fun and drop it when youve gotten what you wanted out of it

---
BLACK LIVES MATTER
Games: http://backloggery.com/wrldindstries302 \\ Music: http://www.last.fm/user/DrMorberg/
... Copied to Clipboard!
masterpug53
07/10/23 3:28:22 PM
#34:


Solar_Crimson posted...
Yep. Game Freak and Niantic do the same thing.

Bethesda's also notorious for this. Oghma Infinium and Dogmeat duping glitches? Destroy with extreme prejudice. The Blood on the Ice quest remaining a broken mess months after release? This is fine.

Apparently this trend continued into Fallout '76, though I have no personal experience with that game (and the tact is slightly more tolerable in that case since it's an MMO).

---
Simple questions deserve long-winded answers that no one will bother to read
https://imgur.com/1WshTZu - by DB_Insider https://imgur.com/eW67nT8 - by Wii_Shaker
... Copied to Clipboard!
TheGoldenEel
07/10/23 3:42:15 PM
#35:


masterpug53 posted...
Bethesda's also notorious for this. Oghma Infinium and Dogmeat duping glitches? Destroy with extreme prejudice. The Blood on the Ice quest remaining a broken mess months after release? This is fine.

Apparently this trend continued into Fallout '76, though I have no personal experience with that game (and the tact is slightly more tolerable in that case since it's an MMO).
I mean, all bugs arent created equal

fixing a broken story quest while also preserving peoples save data could be orders of magnitude more difficult than stopping a dupe glitch

---
BLACK LIVES MATTER
Games: http://backloggery.com/wrldindstries302 \\ Music: http://www.last.fm/user/DrMorberg/
... Copied to Clipboard!
masterpug53
07/10/23 3:49:25 PM
#36:


TheGoldenEel posted...
I mean, all bugs arent created equal

fixing a broken story quest while also preserving peoples save data could be orders of magnitude more difficult than stopping a dupe glitch

On one hand, I'm inclined to agree, if only because I remember the original criteria for triggering Blood on the Ice; it was needlessly complicated to a profound degree, and clearly way over Bugthesda's heads to implement without high risk of failure.

On the other, it took them an equal amount of time to finally patch a broken quest that prevented you from buying the player home / becoming Thane in Riften because the player had the unmitigated gall to...explore a random cave (on the road to Riften, no less) before the appointed quest sent you there. That's, like, open-world game design 101, and a lesson Bethesda should've permanently internalized after Oblivion at the latest. So they didn't do much to garner sympathy nor patience at the time.

---
Simple questions deserve long-winded answers that no one will bother to read
https://imgur.com/1WshTZu - by DB_Insider https://imgur.com/eW67nT8 - by Wii_Shaker
... Copied to Clipboard!
Topic List
Page List: 1