Current Events > Playing Resident Evil 5 (Spoilers)

Topic List
Page List: 1, 2
ViewtifulJoe
04/24/23 2:36:13 AM
#51:


-Before the fight he goes "I'll just have to kill you quickly." he then does the following.
-He often starts the fight by firing two pistol shots and then letting Roidfield and Sheva run away.
-If you stand on the other side of the mesh gate near the start, it counts as a wall, he won't know where you are even though you can see each other through it.
-If you turn off the lights, he'll still refuse to take off his shades and have absolutely no idea where you are.
-If he doesn't know where you are, he'll announce his own position by giving a speech about his motivations.
-If he really doesn't know where you are, he'll start picking up and throwing missiles twice the size he is, regardless of any dangers to his own plan.
-He'll make a vertical leap in seconds. If you really provoke him he'll sprint toward you. The rest of the time? He is passive.
-"IS THAT ALL YOU HAAAVE?"
-He often does a jumping roundhouse that ends with him landing facing away from the protags and then standing still for a moment. Even though the 2 vs 2 in 5-3 revealed this to be a weakness.
-Sometimes he'll do that jumping kick 3 or 4 times back to back while you're 10 feet away from him. Might be some kind of dance.
-Waits for Roidfield to finish saying "Oh great, I think I feel more crazy talk coming on." before continuing his monologue.
-Because the objective is to inject him with something, a way you can have fun with it is to pretend he's a really hardcore anti-vaxxer who after being injected, starts having a breakdown because he thinks he's becoming magnetic.
-"THIS ISN'T OVER CHRIS" (runs away)
-Winds of Madness is incredible
-Pretty much everything he says on the bomber. "I don't need anyone else, I have URoBORos.", complete global saturation
-After the airlock is opened, the way he bounces of the floor and hits the beam is pretty funny.
-"I'm taking the two of you with me!" Oh hey I've found an instance of him acknowledging Sheva!
-He falls out of the rapidly descending bomber and lands in an actual volcano, only casualty of the fall being the top half of his outfit minus the gloves which are in perfect condition.
-If you give him any opportunity to make stupid grunting noises for any action he performs, he will leap at the chance. He just loves his exertions to be audible.
-"I should have killed you years ago... chrriiss...."
"WHY can't you understand, Chris?" - Man who just infected himself with Uroboros, now swinging his giant mutant arm aggressively in a volcano.
-When he's swinging his arm back and forth, get hit by it at least once if you're playing as Roidfield. It's an insta-kill but the mix of the animation and sound Roidfield makes are the best.
-There's a secret alternate route that leads to a valuable treasure. I like the idea that Roidfield was easily distracted from the climactic battle with his mortal enemy by something shiny.
-Even though you are meant to be fleeing Wesker, if you get the treasure, you can use the invincible jump animation to casually pass by him.
-Roidfield actually destroys a few rocks in this fight. First a rocky bridge gives way under him. To get to the previously mentioned treasure you have to shoot and collapse a rock formation near the start. There is another rock formation near Sheva's section of the map that Chris is free to shoot from afar and destroy. Chris repeatedly shoves and punches a boulder and launches it into the lava.
-Wesker has moved on from explaining his personal motives to Roidfield, he is now trying to give a basic explanation of survival of the fittest as if he believe Roidfield literally does not understand him.
-The following sequence takes place. After enough damage, Wesker will scream out in pain, a second Uroboros arm will form, he then chuckles to himself, after that he uses his arm to polevault all the way over to Sheva, finally he emits a slightly peeved "Damn you."
-Roidfield says "And you're going to judge us? Do you get all your ideas from comic book villains?" a year or two later MVC3 is announced in which Wesker is teaming up with Dr Doom and Dormammu. I like this one a lot.
-"CHRRIISSS!!!!"
-He has a big crazy hurricane attack.
-"I can't lose! Not to you!" he says not while on the ropes or while trying harder than before, but while using a move he did earlier.
-Deep Ambition is great in its own right.
-After he falls in the lava, he presumably just stays there for a moment, watching Roidfield and Sheva climb the ladder to the helicopter with his fingers crossed that they'll fall off, before seeing them succeed and proceeding to yell.
-"CHRRRRIIIIIIIIIIIISSSSSS!!!!!!!!"
-It might be the sound of two rockets speeding toward him, it might be him yelling, it's kinda hard to tell what exactly the sound right before the explosion it.
-The end is basically Roidfield thinking "Yeah that was pretty good actually." to himself.

---
Still waiting on that third threat
... Copied to Clipboard!
ViewtifulJoe
04/24/23 2:37:23 AM
#52:


Oh also there's a part where Wesker throws his sunglasses at Roidfield, who catches them, then Wesker beats him up, takes the sunglasses and puts them back on.

---
Still waiting on that third threat
... Copied to Clipboard!
GameGodOfAll
04/24/23 2:51:01 AM
#53:


Dead by Daylight has really burned Wesker's lines from 5 into my head.

---
My Words Were True And Sheamus Made You Believe!
http://imgur.com/Fc39f.jpg
... Copied to Clipboard!
DrizztLink
04/24/23 4:27:16 AM
#54:


ViewtifulJoe posted...
he is now trying to give a basic explanation of survival of the fittest as if he believe Roidfield literally does not understand him.
Is he wrong?

---
He/Him http://guidesmedia.ign.com/guides/9846/images/slowpoke.gif https://i.imgur.com/M8h2ATe.png
https://i.imgur.com/6ezFwG1.png
... Copied to Clipboard!
ViewtifulJoe
04/24/23 5:05:28 AM
#55:


DrizztLink posted...
Is he wrong?
To try to engage in a battle of words against a man who thinks the primary function of a gun is to make things easier to punch? Yes.

---
Still waiting on that third threat
... Copied to Clipboard!
ViewtifulJoe
04/24/23 5:25:40 AM
#56:


Played Lost In Nightmares.
It went about as I expected. You really only get a few good plays of this. The first part is pretty much a jogging simulator. No combat, open some doors, collect some paper, get a crank, accumulate some guns you probably won't use if you're familiar with it. A dark omen of what was to come indeed.
It's a horror game, so it's less about playing a video game and more about one-time novelties.

I do like the Guardians of Insanity though. They're like if the axe guy wasn't messing around. I also like that they didn't go the generic writhing pile of who-knows-what for their sewer monster design.
These guys are disproportionately strong humanoids wearing hoods and dragging big anchors around. If the axe guy grabs you, you can break free with the control stick or be saved by your partner. If one of these guys grab you, either your partner gets there to save you in time or you die on the spot.
I like how the song that plays when one sees you keeps replaying the initial scare chord too. If you're new it can trick you into thinking there's another one that's also seen you. Kind of a shame this guy's quarantined off in this game mode, but maybe they didn't want him becoming too familiar.

The sewer section's kind of cool the first couple of times. It's the only part of the game where they completely disarm you save for a few grenades lying around and your knife. (Which sucks in this game compared to 6 and especially 4.)
You find cranks, put them in colored openings, one player raises the trap and the other finds a Guardian and lures it in. There's 4 total and once that's done you get to open a gate to a ladder that seemingly goes all the way to Spencer's room.

Wesker's the boss at the end and he only has two lines in this. You get an "Ignorant cretins!" and an "Are you trying to make me angry?" but this is set in the past, before he ascended from outraged to outrageous. Maybe Wesker was tired after his gruelling battle with Spencer and couldn't think of anything bedazzling to do for Roidfield and Jill? They gave him some new moves at least.

There's not a lot of ways to spice it up but they do have some fun with it on the higher difficulties. They put Guardians in the first mansion part, that's the best one considering it initially had no enemies. In the sewer at the end the Guardians no longer show up on the map.

---
Still waiting on that third threat
... Copied to Clipboard!
ViewtifulJoe
04/24/23 6:46:33 AM
#57:


Played Desperate Escape.
I like this one. It's all gameplay and it doesn't waste your time. Unless you count having to start out with a basic pistol and a machine gun as time wasting then ah well.
It's more difficult than the main game and I like that because it makes Josh and Jill look good by beating it.

The first bit always felt like it was begging to be speedrun to me, since there's a lot of turrets that shoot explosives. If you move fast enough and put enough space between you and the enemies, you can get to the turret while they're still in its firing range. It can be finished pretty quickly but it has a bunch of specious looking routes for first timers to mistakenly commit to.

The roof is really cool. It's like an all bets are off mercs round. You just gotta survive. You survive while it pours in Majini, Majini with weapons and firebombs and crossbows, Chainsaw guys, Gatling gun guys, Reapers, even the big red axe guy from mercs shows up.
At the end the Agitator Majini, the dude with the megaphone and the shades show up too. I have a thing I like to do when I play co-op with first timers. When we see him in 1-1 I tell them he's the final boss, let them do their courtesy laugh and brush it off, then eventually we get to the very end of Desperate Escape and I am proven right.

The most important feature of Desperate Escape is that you get to play as Josh. Josh has access to the fully realised version of the greatest technique in all of Resident Evil 5. The taunt cancel. Technically everyone can do this, but only 4 characters' taunts immediately play voice lines as soon as you activate them. This means you can taunt to emit a voice line and then immediately perform another action. Picking up ammo, open a door a climb a ladder and more while your character yells one of up to three lines.
Josh alternates between "I am a legend!" "Yeah, who is the man!?" and "That's what I'm talkin' about!" meaning playing as Josh and taunting to play lines over every interaction turns his gameplay into an endless string of positive reinforcement. You can even go up to one of those doors you have to mash B to open, taunt and then hit B twice to have Josh simultaneously praise himself and order Jill to come to the door.

You are probably thinking this is by far the most powerful and glorious character in the entire game. You would have made a respectable estimate, but there is one character sealed away in Mercenaries Reunion whose ability to constantly yell stupid things while performing small tasks exceeds even Josh's.
Oh and Josh can do a suplex. The game calls it a suplex even though it looks more like a botched back drop but it gets results.
It might have been fun if this mode had a NG+ power trip option.

---
Still waiting on that third threat
... Copied to Clipboard!
Supaitwo
04/24/23 7:38:43 AM
#58:


Whos the mercs character?

---
After 25 years he's the very best like no one ever was.
... Copied to Clipboard!
hyperskate65
04/24/23 8:04:22 AM
#59:


WBC_Injury posted...
What

If this is directed at boomers, it was boomers that were responsible for the problematic material in this game. And if you think pointing those themes out is someone being "deeply offended" , then yikes.

lmao what an unhinged reaction

---
his comparison suggests we're closet african americans.
PSN BlahblahUnicornx
... Copied to Clipboard!
ViewtifulJoe
04/24/23 6:15:10 PM
#60:


Supaitwo posted...
Whos the mercs character?
Barry Burton.
In RE5 mercs reunion, critically acclaimed enemy of the people Barry Burton is turned loose once again.

See Josh's 3 lines are all self-praise. Barry's are "C'mon c'mon!" "Here's Barry!" and "What's the matter, out of ammo?!"
While Josh is exceedingly proud of any activity he does, Barry is just going around yelling random insane things that might have no bearing on what he's presently doing.

-"C'mon c'mon!" might seem like the boring one, but it does make him sound like Terry Bogard after a while. It can also be a way of beckoning enemies over. It could be something he says out of frustration. He might also be talking to the ammo he is presently picking up, telling it to get in his inventory.

-"Here's Barry!" is absolutely perfect for making jumps. You know how the RE4/5 jump looks right, no wind up, they just spring across a small gap as soon as you hit the button? Barry can announce when he is moving from one location to another. If you're playing co-op and you locate the other player who is also playing as Barry, you can use this line to have your Barry announce that he has found his time clone.

-"What's the matter, out of ammo?" is the no contest best one. You don't even need to cancel it, you can make Barry walk up a feral dog, in a cave, underground, in Africa and tauntingly ask if it's run out of ammo. The same goes for plagas, bat monsters, armed enemies that clearly haven't run out of ammo and the chicken that spawns on each map. He's also the only character that can taunt himself and you, the player by saying the line while picking up ammo like he's mocking himself and you for having run out.

-A lot of the time Barry will just come across as insane, asking if you're out of ammo while climbing a ladder with no enemies around. This is good. The complete lack of rationality fits the whole extemporaneous mass bloodshed thing mercs already had going on.

-Barry actually has something unique to him. While placing a landmine he will often do the "I have THIS!" or "What IS this?!" lines. No other character is set to deliberately yell dumb things while placing mines. This is the absolute closest RE5 gets to winking at the camera.

Wesker, Rebecca and Josh are all pretty over the top but Barry is in a league of his own.

---
Still waiting on that third threat
... Copied to Clipboard!
ViewtifulJoe
04/24/23 7:28:22 PM
#61:


Costume tier list. Best to worst for each character.

Roidfield
-S.T.A.R.S - It's green.
-Heavy Metal - Fits the minigun perfectly, turns him into a space marine.
-Warrior - Offers the most drastic change to his appearance but also parts of it make it feel like a Wesker knock off.
-BSAA - It's the default so while it gets points for being so strongly associated with things that happen in this game, it's also the most mundane which keeps it low. It has the strongest roughhousing-with-boulders vibes.
-Safari - He is dressed as a zebra. It's kinda funny I guess. It's also probably the least common one to see people use so that's novel. Feels too similar to the first outfit to have much gravitas to it.

Sheva
-Fairy Tale - It's red.
-Business - This one's great, it makes her look like she has a presentation to attend and the Majini are just a common inconvenience.
-Tribal - Gets a lot of points for how well it fits the longbow.
-Clubbin' - I want to give it points for changing her color scheme but the game already has enough of that yellowy tint so it isn't as visually striking as it could have been.
-BSAA - Similar to what's happened with Roidfield's, except her default isn't closely associated with anything outrageous that happens in the game. I don't think this is a lot of peoples' first choice.

Jill
-Battle Suit - Fits the gameplay much better than the other one. Actually looks like something she'd be performing spin kicks and double knee drops in.
-BSAA - It's mainly featured in Lost in Nightmares which makes it feel kind of out of place when you're taking on whole crowds using it.

Wesker
-Midnight - RE5 Wesker. The legend.
-S.T.A.R.S. - Wesker before he was legendary.

---
Still waiting on that third threat
... Copied to Clipboard!
ViewtifulJoe
04/24/23 8:22:21 PM
#62:


Overall, I love it. It's the best.
If I only got three words I'd probably go with "Funniest game ever."
I absolutely love that all the crazy stuff happens and the game maintains a straight face. Like it's silently daring you to stare deeper and make more and more insane observations. I can't think of anything that can compete. Oblivion? FFX? TF2? CD-i games? Good suggestions but I still don't like their odds.

In 4 Leon wouldn't take it seriously at times and that was endearing but in this game, the dynamic is even better. Roidfield and Sheva are dead set on treating it like a serious adventure while Wesker is absolutely fuming because he can't get Roidfield to buckle for even a moment or even slightly concede that Wesker has anything on him.
It's like Wesker never got over the time Roidfield laughed at his Tyrant and all the tight leather outfits and indoor sunglasses in the world can't earn him back a shred of the dignity he lost that day. Wesker tries being extra evil and grandiose, he tries joking around a little, he watched a bunch of Matrix movies and learned the moves.
Nothing gets Roidfield to break character and by the end, it has turned Wesker into a feral caricature of himself spazzing out in a volcano. It's like the Frank Grimes episode of the Simpsons. It's great.

I have a few gripes, my biggest one is how single player mercs gives you nothing to offset the lack of a partner. No getting kills when breaking out of grabs like in 4 or 6, no access to melee combos, a long walk around the map grabbing up supplies and time bonuses at the start of each game. One small mistake can mean a long walk of shame as you restart and recollect everything. It feels unfair a lot of the time or at least offputtingly harsh.
If they bought back the kills on breaking grabs or added the counter attack that was shown in one of the first trailers then removed, it'd work wonders for single player mercs.

Co-op mercs on the other hand is the best minigame in any game. You get your time bonuses fast, you can both melee the same guy, two Weskers can do a combo where one launches the enemy up and the other kicks him out of the air. Two Weskers on opposite sides of a stunned enemy can both perform Cobra Strike in order to high five.
They even give you new moves if you put certain character combos so they can compete with the obvious meta of find the best character and both pick it.
Also this is the mode where you can make Wesker say "I suppose I should thank you!" and "You will give me an egg!"
They'll never top it.

This whole game is an in-joke factory with addictive S-tier gameplay. That's about the best thing a game can strive to be.

---
Still waiting on that third threat
... Copied to Clipboard!
Topic List
Page List: 1, 2