Current Events > I remember when people really did not like Metroid Fusion SPOILERS

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Veggeta_MAX
08/06/21 10:21:51 AM
#1:


People did not like that there was a lot of hand holding, that there was too much dialogue which apparently destroyed the pacing of the game, that it was too linear and basically it was too different from Super Metroid.

Anyone remember this?

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Garioshi
08/06/21 10:22:24 AM
#2:


It's still the norm, unfortunately. The only issue with Fusion is that cutscenes are unskippable.

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Alpha218
08/06/21 10:23:55 AM
#3:


I love Metroid Fusion. I also love Super.

Garioshi posted...
It's still the norm, unfortunately. The only issue with Fusion is that cutscenes are unskippable.
Yes, the dialogue with the computer takes forever and theres no skip button. Id honestly love if MercurySteam got to take a crack at the remake they originally pitched. This and some other issues could be fixed.

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Veggeta_MAX
08/06/21 10:31:45 AM
#4:


Fusion focused a lot more on the element of horror and also creating some lore for Samus and the Metroid universe which I thought was great and refreshing.

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Zelda_Aran
08/06/21 10:36:10 AM
#5:


I like both Super and Fusion, but for different reasons. Super wins in freedom of exploration, while Fusion wins in playing with fear a lot better and having a more engaging story.

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luigi13579
08/06/21 11:10:31 AM
#6:


I've always liked Fusion myself. While I do prefer the traditional, more open-ended formula, Fusion is still a great game and I'm glad it was made.

Can't wait for Dread!
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Veggeta_MAX
08/06/21 5:01:11 PM
#7:


bump for evening CE

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nfearurspecimn
08/06/21 5:02:05 PM
#8:


Veggeta_MAX posted...
Anyone remember this?
yep. it's a damn shame because the linearity kind of suits the game well

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kuwab0
08/06/21 5:08:28 PM
#9:


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nfearurspecimn
08/06/21 5:09:20 PM
#10:


^ person is fighting Ridley wrong. you're supposed to use charged shots.

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TheOtherMike
08/06/21 5:15:32 PM
#11:


It's a bad game. Nearly everything Other M did wrong, Fusion did wrong first. Overly linear, Adam telling you what to do at every turn, terrible overly convoluted story, no sense of isolation. Literally the only thing Fusion did right was the sense of dread being stalked by the SA-X, but that's not even close to enough to outweigh everything else the game did wrong.
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nfearurspecimn
08/06/21 5:16:03 PM
#12:


TheOtherMike posted...
It's a bad game. Nearly everything Other M did wrong, Fusion did wrong first. Overly linear, Adam telling you what to do at every turn, terrible overly convoluted story, no sense of isolation. Literally the only thing Fusion did right was the sense of dread being stalked by the SA-X, but that's not even close to enough to outweigh everything else the game did wrong.
I'd argue everything Other M did wrong, Fusion did RIGHT

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TheOtherMike
08/06/21 5:18:47 PM
#13:


nfearurspecimn posted...
I'd argue everything Other M did wrong, Fusion did RIGHT

That doesn't make sense.
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Srk700
08/06/21 5:22:43 PM
#14:


I enjoyed, but between the 4 2D Metroid games I've player it was by far my 2nd least favorite (least being the very outdated original). I liked SM and ZM much more.
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nfearurspecimn
08/06/21 5:36:09 PM
#15:


TheOtherMike posted...
That doesn't make sense.
the way Fusion was linear and suspense building actually worked, and didn't work in Other M for a variety of reasons, one being that the only reason you were ever in danger is because Adam didn't "authorize" your use of powerups. The monologues were short and sweet and to the point and added character to Samus without turning her into some delicate little flower that needs Adam to patronize her etc.

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Kim_Seong-a
08/06/21 5:48:01 PM
#16:


TheOtherMike posted...
It's a bad game. Nearly everything Other M did wrong, Fusion did wrong first. Overly linear, Adam telling you what to do at every turn, terrible overly convoluted story, no sense of isolation. Literally the only thing Fusion did right was the sense of dread being stalked by the SA-X, but that's not even close to enough to outweigh everything else the game did wrong.

Ok, the linearity, isolation, and handholding, fine, different strokes and all that. But how is the story in anyway convoluted? It's incredibly straightforward.

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Veggeta_MAX
08/06/21 5:54:31 PM
#17:


Kim_Seong-a posted...
Ok, the linearity, isolation, and handholding, fine, different strokes and all that. But how is the story in anyway convoluted? It's incredibly straightforward.
it's called reaching.

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TheOtherMike
08/06/21 6:01:01 PM
#18:


nfearurspecimn posted...
the way Fusion was linear and suspense building actually worked

No it didn't.

nfearurspecimn posted...
The monologues were short and sweet and to the point and added character to Samus without turning her into some delicate little flower that needs Adam to patronize her etc.

The monologues are antithetical to Metroid.

Kim_Seong-a posted...
But how is the story in anyway convoluted?

Introduction of a new "most dangerous species in the universe" that just happens to infect Samus. The infection is cured by injecting Metroid DNA into Samus, because reasons, even though there's no way that would actually work and no reason to think it would. The AI that Samus names Adam turns out to literally be Adam. The Federation is eeeevil.
Like, literally none of it makes sense and is deliberately played up for drama in a series that, until then, was reasonably grounded sci-fi.
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Garioshi
08/06/21 6:42:21 PM
#19:


TheOtherMike posted...
The monologues are antithetical to Metroid.
Super Metroid has a monologue

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TheChariot
08/06/21 6:43:52 PM
#20:


"Too much dialogue." You mean it had a story unlike the other games? Ye gods! What a crazy concept!

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Illuminoius
08/06/21 6:47:16 PM
#21:


linearity in metroid does not bother me at all
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TheOtherMike
08/06/21 6:55:01 PM
#22:


Garioshi posted...
Super Metroid has a monologue

One. At the intro. And exclusively to lay the groundwork for the game to then tell the story without narrative interruptions.

TheChariot posted...
"Too much dialogue." You mean it had a story unlike the other games? Ye gods! What a crazy concept!

M2 and SM are master classes in visual storytelling.
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Veggeta_MAX
08/06/21 6:56:28 PM
#23:


When you wanted Super Metroid 2 but got Metroid 4 instead.

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TheChariot
08/06/21 6:56:32 PM
#24:


TheOtherMike posted...
Introduction of a new "most dangerous species in the universe" that just happens to infect Samus. The infection is cured by injecting Metroid DNA into Samus, because reasons, even though there's no way that would actually work and no reason to think it would.
The Metroid vaccine worked because the Metroids were designed to kill the X-virus. X can't feed on them, but they can feed on the X.

TheOtherMike posted...
The AI that Samus names Adam turns out to literally be Adam. The Federation is eeeevil.
I don't see a problem with any of this. The Federation is an intergalactic government. Of course it's evil/corrupt.

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TheOtherMike
08/06/21 7:08:03 PM
#25:


TheChariot posted...
The Metroid vaccine worked because the Metroids were designed to kill the X-virus. X can't feed on them, but they can feed on the X.

The X aren't a virus. Regardless, injecting Metroid DNA into Samus to inexplicably make her able to "absorb" free-floating X is convoluted and nonsensical. It doesn't logically follow that Samus would take on Metroid properties because of a "vaccine" that incorporates their DNA unless you don't know how vaccines work.

TheChariot posted...
I don't see a problem with any of this. The Federation is an intergalactic government. Of course it's evil/corrupt.

It's bad and convoluted. If you don't mind that then that's fine, but my point was that it's bad and convoluted. These were intended to be "twists," but they're obvious from miles away, and Adam especially is just nonsensically shoehorned in. It's bad writing.
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#26
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Damn_Underscore
08/06/21 7:14:08 PM
#27:


I just played it recently.

It s a bit more linear than other Metroid games, which is fine. And the story is fantastic. The only bad part about it is that it's REALLY easy to get stuck and wonder if you possibly softlocked the game.

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#28
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pegusus123456
08/06/21 7:15:46 PM
#29:


TheOtherMike posted...


It's bad and convoluted.
I don't think you know what convoluted means. The only thing that's arguably convoluted is Adam.

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masticatingman
08/06/21 7:16:01 PM
#30:


Freedom of exploration and ability to speedrun easier have almost nothing to do for me in terms of game enjoyment.

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TheChariot
08/06/21 7:18:18 PM
#31:


TheOtherMike posted...
The X aren't a virus. Regardless, injecting Metroid DNA into Samus to inexplicably make her able to "absorb" free-floating X is convoluted and nonsensical. It doesn't logically follow that Samus would take on Metroid properties because of a "vaccine" that incorporates their DNA unless you don't know how vaccines work.
Man, if you hate that, then you must loathe the earlier games and the Prime games where random monsters drop energy orbs and freakin' missiles for Samus to absorb.

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Wetterdew
08/06/21 7:24:47 PM
#32:


It's fine to disagree but IMO Fusion's story is great, a nice new direction for the series. The X parasites are by far the most impressive and serious threat in any metroid game, so the stakes had never felt higher. They are both unknown and intelligent (as you find out). It gives a major purpose to the Chozo and to the metroids, and it shows that there were ramifications to killing all the metroids.

The SA-X could have been a generic "dark" version of Samus (like in Metroid Prime 2 tbh..........) but it feels far more threatening and less video-gamey. More like genuine sci fi.

The elevator internal monologues make sense to put in the game. X parasites that mimic her at her peak are scary in a way nothing else had ever been to her, it's very scary for her to have to face off against an x-copy of herself. Compared with a straightforward opponent like Mother Brain, the SA-X is something much more intimate that would arouse a lot of unease and introspection within her. "This thing crippled and almost killed you EASILY and now it's roaming around with all your powers, and it's intelligent." That's partly why it's worth adding the monologues, so we can understand how she's reacting to this unique threat.

They're short and concise, unlike in Other M. They also helped tell a more involved story than in any previous metroid game.

It's a 10/10 game

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Wetterdew
08/06/21 7:28:43 PM
#33:


It's also impressive how mature the game is for a kid's game in its approach to its story. It doesn't feel like a video game story, it feels like intriguing sci-fi that isn't afraid to get nitty-gritty just because it's in a kids' video game.

By comparison, Dark Samus came out a few years later in MP 2 and feels far more like a generic video game villain IMO.

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Kaldrenthebold
08/06/21 7:29:41 PM
#34:


I'm still not the biggest fan of it. But I recognize out of the dearth of content that it's a top tier entry

Super >= Prime > Fusion

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Zelda_Aran
08/07/21 12:44:20 AM
#35:


Super Metroid noob bridge is not very good game design...

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