Current Events > Nintendo: *Does a crappy port of Majora's Mask*

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saspa
06/05/21 9:14:20 AM
#1:


Also Nintendo: *Doesn't even throw its fans a bone by making fierce deity link mask playable everywhere but instead, actually limits the mask's usage even further so that it's all but pointless*

Why shigeru miyamoto?
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Robot2600
06/05/21 9:18:01 AM
#2:


Nintendo are fucking terrible. You should accept this fact.

All of their ports are sub-standard at best and offer very little over the original (and for everything a port does better than the original, it also does 2 others things much worse).


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saspa
06/05/21 10:42:24 AM
#3:


I wonder what's actually discussed in their meetings, if anything's discussed at all?
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Robot2600
06/05/21 10:44:05 AM
#4:


saspa posted...
I wonder what's actually discussed in their meetings, if anything's discussed at all?

I'm sure it's a bunch of circle-jerking and repeating whatever buzzword they currently have a boner for.

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Irony
06/05/21 10:45:07 AM
#5:


Nintendo didn't do the 3DS port tbf

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ModLogic
06/05/21 10:52:45 AM
#6:


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NeonOctopus
06/05/21 10:55:31 AM
#7:


Yeah, it blew my mind that they didn't make Fierce Deity playable. That's the 1 thing I wanted from it

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DeadBankerDream
06/05/21 10:57:41 AM
#8:


There's a Majora's Mask port outside the weird Zelda GCN collection that is supposedly not to be sold separately even though I bought it separately?

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#9
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HylianFox
06/05/21 1:41:51 PM
#10:


Irony posted...
Nintendo didn't do the 3DS port tbf

yeah, they were made by GREZZO (whoever that is) but Ninty approved them

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Perascamin
06/05/21 1:42:00 PM
#11:


Grezzco made it not Nintendo but yes shitty oversight by Nintendo

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piner
06/05/21 1:44:01 PM
#12:


saspa posted...
I wonder what's actually discussed in their meetings, if anything's discussed at all?
"We're the Apple of gaming so we don't have to put any effort in our products, our fanboys would literally buy a box of shit with our logo on it"

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Seaman_Prime
06/05/21 1:44:14 PM
#13:


also makes a good port of twilight princess, but stuck on the pii u
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mehmeh1
06/05/21 1:47:06 PM
#14:


DeadBankerDream posted...
There's a Majora's Mask port outside the weird Zelda GCN collection that is supposedly not to be sold separately even though I bought it separately?
There's the 3DS version, but it's more of a remaster than a port. It's........eh. Visuals are nice, gyro aiming is great, and being able to switch items easily through the touch screen is a godsend, but the Zora swimming is terrible, and they made the boss battles far worse, plus a few other more minor design changes that aren't really great. It's weird how they made OoT3D so good it pretty much makes the original obsolete for anyone with access to both, while MM3D was just........

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DarkChozoGhost
06/06/21 10:34:35 AM
#15:


Wait, in what way did they limit it further? Technically they added locations with the lame fishing holes.

If you're talking about glitches, it's actually easier to do and there are more places it can be done.

I will agree that they should have given it a lot more possible use

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El Mexicano Texano
06/06/21 10:36:47 AM
#16:


Nintendo didn't make it though....they did remake Wind Waker and that one turned out great, apologize to Nintendo

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saspa
06/08/21 5:26:21 AM
#17:


The one that added a slightly faster sail that should have been in the game to begin with and at least 10x faster? (Or you know, instant travel like modern games do)
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Webbernet
06/08/21 5:30:35 AM
#18:


ModLogic posted...
how true is this quote?


not very considering smb3 and super mario world exist

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Dark_SilverX
06/08/21 5:32:45 AM
#19:


Irony posted...
Nintendo didn't do the 3DS port tbf
doesnt matter, Nintendo still deeded to the production

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rexcrk
06/08/21 5:33:07 AM
#20:


Seaman_Prime posted...
also makes a good port of twilight princess, but stuck on the pii u

Cringe.

Also, arent people endlessly complaining about ports on the Switch?

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mehmeh1
06/08/21 11:17:01 AM
#21:


saspa posted...
The one that added a slightly faster sail that should have been in the game to begin with and at least 10x faster? (Or you know, instant travel like modern games do)
Pretty sure it straight up can't be in the original game since the sea is pretty much a loading screen for other islands. Also there is a way to fast travel later on

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BakonBitz
06/08/21 11:24:51 AM
#22:


saspa posted...
The one that added a slightly faster sail that should have been in the game to begin with and at least 10x faster? (Or you know, instant travel like modern games do)
It was technically not feasible to put in the original game thanks to the GameCube loading times. The Great Sea masked the loading times. The Wii U had faster loading, so makes sense.

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MaxEffingBemis
06/08/21 11:28:36 AM
#23:


Nintendo and making a shitty port, name a more iconic duo

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Blue_Inigo
06/08/21 11:31:56 AM
#24:


The 3DS port is good wtf

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Questionmarktarius
06/08/21 11:33:04 AM
#25:


Until there's a "song of stop the clock and screw around all you want", MM will remain the worst Zelda.
Worse than those CDi games, even.
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Kuuko
06/08/21 11:38:39 AM
#26:


Questionmarktarius posted...
Until there's a "song of stop the clock and screw around all you want", MM will remain the worst Zelda.
Worse than those CDi games, even.
With the Song of Inverse Time you can screw around for over 4 hours. And if you're just fucking around then Song of Time'ing doesn't do anything bad anyway. It's only a problem if you wanted to like specifically fuck around in spring time Mountain Village for longer than 4 hours.

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Gwynevere
06/08/21 11:39:34 AM
#27:


There's a mod to fix all the shit wrong with the 3DS port. It's called Project Restoration. Some features:

-Zora fast swimming no longer needs magic, just like the original
-Transformation masks mapped to dpad
-No giant boss eyeballs
-Ice arrow functionality restored

Some other stuff too, but those are some of the big ones

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BakonBitz
06/08/21 11:47:19 AM
#28:


Gwynevere posted...
There's a mod to fix all the shit wrong with the 3DS port. It's called Project Restoration. Some features:

-Zora fast swimming no longer needs magic, just like the original
-Transformation masks mapped to dpad
-No giant boss eyeballs
-Ice arrow functionality restored

Some other stuff too, but those are some of the big ones
It's such a shame, since I appreciate some of the other changes and additions (the improved Bomber's Notebook is one of them, and the addition of fishing was nice) but they went too far in some other changes. The bosses didn't need to be so drastically changed.

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Lokison
06/08/21 11:48:40 AM
#29:


Questionmarktarius posted...
Until there's a "song of stop the clock and screw around all you want", MM will remain the worst Zelda.
Worse than those CDi games, even.
Worst opinion of the game I've ever read. The excitment of the game is the clock. If you dont like time limits in your games that's understandable; my roommate hates the game for this exact reason but to say it's worse than the CDi games? That's absurd.

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Questionmarktarius
06/08/21 12:01:10 PM
#30:


Lokison posted...
but to say it's worse than the CDi games? That's absurd.
don't let facts and logic get in the way of perfectly good hyperbole.

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Frizzurd
06/08/21 1:58:06 PM
#31:


ModLogic posted...
how true is this quote?


Mushrooms are fed really good shit. It even gets repackaged after use, to be sold as garden compost.
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DarthAragorn
06/08/21 2:05:26 PM
#32:


Gwynevere posted...
There's a mod to fix all the shit wrong with the 3DS port. It's called Project Restoration. Some features:

-Zora fast swimming no longer needs magic, just like the original
-Transformation masks mapped to dpad
-No giant boss eyeballs
-Ice arrow functionality restored

Some other stuff too, but those are some of the big ones
Oh shit I'm gonna have to look into this

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TheOtherMike
06/08/21 2:13:33 PM
#33:


Crappy port for a crappy game. Seems fitting.
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CM_Ponch
06/08/21 3:19:03 PM
#34:


Is this topic from 2013?

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saspa
06/10/21 2:24:27 AM
#35:


CM_Ponch posted...
Is this topic from 2013?

Isn't it worrisome that it still applies today with nintendo porting ss of all games
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_Rinku_
06/10/21 2:33:01 AM
#36:


Imagine not understanding the difference between a port, a remaster, and a remake.

Majora's Mask on the Zelda Collector's Edition on GameCube is a port. 99% the exact same game as the N64 version. In my opinion, this is actually kind of a crappy port because it's prone to crashing.

Majora's Mask on the 3DS is a remake. Completely redone graphics. New quality of life features. Some order of events have been changed around. Personally, not a fan of some of the changes and overly saturated color scheme, but it's still a good game.

Twilight Princess HD and Wind Waker HD on the WiiU are remasters. Graphical updates and minor changes, but still mostly the same game as their original versions.
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ShyOx
06/10/21 2:46:34 AM
#37:


Series needs the Resident Evil remakes treatment. Those were done pretty well aside from 3.

Remake LTTP ffs. It's dying for a 3d release.

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Wii_Shaker
06/10/21 3:20:19 AM
#38:


I love Niintendo but they are a predatory company with dollar bill (yen?) signs in their eyes. They give to gaming with one hand and take from it with the other.

However, I for one am actually impressed that a dev team was able to port not only OoT to the 3DS, from scratch, but also Majora's Mask. Granted, Nintendo owns the rights to the games and therefore, are allowed to take liberties with it. The 3DS versions look and play great for the most part. Not nearly as muddy or jaggy as the N64 version. Better camera controls and ease of use options were something that was considered for this version. .

Purists need to realize that Nintendo is not a perfect game company and there will never exist a truly perfect game. Like literature or visual art, they are always open to interpretation and more importantly, scrutiny.

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saspa
06/12/21 5:24:24 AM
#39:


Questionmarktarius posted...
Until there's a "song of stop the clock and screw around all you want", MM will remain the worst Zelda.
Worse than those CDi games, even.

Lol if you think MM is bad, you should never play Pikmin or even Pikmin 2 for that matter.

With MM at least you can reset the clock and slow it down. The only annoying thing is that pre-internet you would need to track what happens, where, and at what specific time during the 3-day cycle to accomplish an event, which is less fun than tedious.

Modern games that have anything remotely timebased like quests in Xenoblade, you can literally adjust to the very hour, so it removes all tedium.
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rexcrk
06/12/21 6:01:19 AM
#40:


Questionmarktarius posted...
Until there's a "song of stop the clock and screw around all you want", MM will remain the worst Zelda.
Worse than those CDi games, even.
This is the opinion of someone who either tried it out once, didnt understand how it works, and immediately gave up (which I could understand if you were, like, a little kid at the time) and refuses to try to understand how the game works or someone who read about the time limit online or watched some YouTuber complain about it and decide that they werent going to like it either.

Theres nothing wrong with the tine limit. You literally have an infinite amount of tries. It doesnt keep track of how many times you start over. This is one of the laziest complaints about this game and I wish people would stop spreading misinformation that the time limit is that hindering.

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Wii_Shaker
06/12/21 6:07:35 AM
#41:


saspa posted...
With MM at least you can reset the clock and slow it down. The only annoying thing is that pre-internet you would need to track what happens, where, and at what specific time during the 3-day cycle to accomplish an event, which is less fun than tedious.

I agree but part of the fun was playing it for the first time and figuring that stuff out. Much of the luster of a game like this is lost upon multiple plays later. That's not to say there isn't replay value and stuff you may have missed.

I get your point though, it's alot of work and nothing more frustrating than waiting for something in the wrong place or completely missing an event due to confusion.

At least they tried to make the Bomber's Notebook more user friendly in the 3DS ports.

I also just want to state that these games look amazing on the New 3DS and I prefer to play them in 3D.

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Questionmarktarius
06/12/21 12:47:21 PM
#42:


saspa posted...
Lol if you think MM is bad, you should never play Pikmin or even Pikmin 2 for that matter.
Most of the Atelier games are avoided, as well. Or rather, outright ignored.
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#43
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Ivany2008
06/13/21 12:08:08 AM
#44:


The worst one was the loyalty program they had a few years ago when they took 10 classic Nintendo games and ported them to the DS or 3DS. Punch-Out was unplayable.

I hope that the Switch Pro allows for dual connectivity between a tv and the switch. That way they can start porting DS/3DS games to the switch and that means they have no reason to not make a Battle Network bundle.
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Questionmarktarius
06/13/21 10:32:57 PM
#45:


Ivany2008 posted...
Punch-Out was unplayable.
Well yeah it's unplayable, because it wasn't included.
https://nintendo.fandom.com/wiki/Nintendo_3DS_Ambassador_Program
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Ivany2008
06/14/21 12:21:12 AM
#46:


Questionmarktarius posted...
Well yeah it's unplayable, because it wasn't included.
https://nintendo.fandom.com/wiki/Nintendo_3DS_Ambassador_Program

Must have misremembered. It was unplayable though.
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catboy
06/14/21 12:41:56 AM
#47:


saspa posted...
*Doesn't even throw its fans a bone by making fierce deity link mask playable everywhere but instead, actually limits the mask's usage even further so that it's all but pointless*
actually there's a glitch to use it anywhere that is pretty easy to do. my theory is they put the glitch in there intentionally

Also I'd like to say I like the 3DS version better than the N64 version. The only change I actually dislike was the nerfing of Ice Arrows

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saspa
06/16/21 1:27:38 AM
#48:


Wii_Shaker posted...


I agree but part of the fun was playing it for the first time and figuring that stuff out. Much of the luster of a game like this is lost upon multiple plays later. That's not to say there isn't replay value and stuff you may have missed.

I get your point though, it's alot of work and nothing more frustrating than waiting for something in the wrong place or completely missing an event due to confusion.

At least they tried to make the Bomber's Notebook more user friendly in the 3DS ports.

I also just want to state that these games look amazing on the New 3DS and I prefer to play them in 3D.

Yeah it's only just that there's a difference between a fun puzzle-esque quest to solve and a tedious one that requires a lot of back and forth.

The thing I really loved about botw is that the puzzles are all bite sized shrines, rather than one long exhausting dungeon that overstays its welcome more often than not.
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Stalolin
06/16/21 2:07:22 AM
#49:


Did they limit the Fierce Deity mask even more? I don't remember that.

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catboy
06/16/21 2:18:28 AM
#50:


Stalolin posted...
Did they limit the Fierce Deity mask even more? I don't remember that.
Two of the bosses you can't effectively defeat with just the Fierce Deity mask anymore, Gyorg requiring you to make ice platforms and not fall into the water for the second phase which is pretty hard to pull off, and Twin mold you can only really beat one of the insects with Fierce Deity mask

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