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g0ldie 03/04/21 4:33:44 PM #1: |
or at least, they had more combat than "felt right"
I mean, like, the only real reason why the game had combat sections was because it was a game. IMO, Deadly Premonition and Death Stranding. for each game, I felt there were combat sections that were justified, but they ended up feeling overdone. --- ... Copied to Clipboard!
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Pome 03/04/21 4:34:46 PM #2: |
battle chess?
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3PiesAndAFork 03/04/21 4:35:55 PM #3: |
Stardew Valley
--- @('_')@ ... Copied to Clipboard!
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g0ldie 03/04/21 6:14:43 PM #4: |
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lilORANG 03/04/21 6:17:49 PM #5: |
Idk, Okami?
There was a crap segment in Escape From Monkey Island involving monkey combat Edit: Ico is a good one. That game was about puzzle solving. Every time those shadow monsters popped up it just kinda felt like padding. --- ... Copied to Clipboard!
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MC_BatCommander 03/04/21 6:19:40 PM #6: |
Deus Ex Human Revolution
Stealth is the way to play that game imo, actual combat sucks ass --- The Legend is True! ... Copied to Clipboard!
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AngelsNAirwav3s 03/04/21 6:20:44 PM #8: |
Final Fantasy XV
--- Hello world! ... Copied to Clipboard!
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Antifar 03/04/21 6:25:19 PM #9: |
Ori and the Blind Forest
--- kin to all that throbs ... Copied to Clipboard!
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Darmik 03/04/21 6:26:21 PM #10: |
Bioshock Infinite
--- Kind Regards, Darmik ... Copied to Clipboard!
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sabin017 03/04/21 6:31:08 PM #11: |
When turn-based strategies have an auto-battle option it's like why bother wasting time doing it yourself?
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Turbam 03/04/21 6:38:02 PM #12: |
Most 3D platformers
--- ~snip (V)_(;,;)_(V) snip~ I'm just one man! Whoa! Well, I'm a one man band! https://imgur.com/p9Xvjvs ... Copied to Clipboard!
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UnholyMudcrab 03/04/21 6:38:49 PM #13: |
The combat in Mirror's Edge was a detriment to the game
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Orlando_Jordan 03/04/21 6:39:33 PM #14: |
ICO is the correct answer.
--- "GameFAQs isn't going to be merged in with GameSpot or any other site. We're not going to strip out the soul of the site."-CJayC ... Copied to Clipboard!
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MabusIncarnate 03/04/21 6:41:21 PM #15: |
LA Noire honestly would have been fine without
--- Ten million dollars on a losing campaign, Twenty million starving and writhing in pain. =~=; Vicious_Dios Original - https://tinyurl.com/y9fpdoll ... Copied to Clipboard!
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apocalyptic_4 03/04/21 6:43:28 PM #16: |
Yea the only game that came to mind was deathstranding.
The controls were made for a hiking sim, trying to do gun battles while holding L2 and R2 to regain balance from tripping while accidentally shooting your gun from pressing R2 when your trying to be stealthy was cumbersome and stupid. That whole game in retrospect was awful and the boss battles annoying due solely to the slapped on gun gameplay. --- XBL: Mrpicardbottoms PSN: Bosh369 ... Copied to Clipboard!
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ChocoboMogALT 03/04/21 6:46:34 PM #17: |
Okami minus special fights.
ICO was 25/75. Fights where you had to keep the girl away were fine, though frustrating. SM64 and almost every similar collectathon also had q lot of pointless filler enemies, especially DK64. --- "We live in a country Hasire.." ~ yosouf06 REVOLVER STAKE! http://img.photobucket.com/albums/v717/ChocoboMog123/AltEisenRChocoboMog.png ... Copied to Clipboard!
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