Current Events > Total War: Warhammer 3 is probably getting revealed tomorrow, will have chaos

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RadiantJoyrock
02/02/21 1:08:03 PM
#1:


https://www.youtube.com/watch?v=zfzbKB8W6_I

This and a few other teasers are showing the different chaos gods. I personally can't wait to give blood for the blood god.
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Zikten
02/02/21 1:09:30 PM
#2:


Im interested to see how big the combined map will be
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ScazarMeltex
02/02/21 1:12:33 PM
#3:


Awww yeah. I still occasionally fire up the second game and grind out some hours in it on the Steel Faith mod.

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Relient_K
02/02/21 1:19:43 PM
#4:


I have the first 2. I'm so bad at them and don't know how to improve.

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Zikten
02/02/21 1:22:47 PM
#5:


Relient_K posted...
I have the first 2. I'm so bad at them and don't know how to improve.

I am bad too. I used to play the series a lot in the Rome and Medieval 2 days. Around Shogun 2 or Rome 2 the series added more complicated features and I started getting left behind. A new goal I want to try this year is to learn how to play the modern games finally. I never really sat down and tried enough to figure it out.
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CommunismFTW
02/02/21 1:37:50 PM
#6:


Relient_K posted...
I have the first 2. I'm so bad at them and don't know how to improve.

It all depends on the start. I have probably 3000 hours in TW since Rome 1 so I'd be happy to answer any questions or give WH2 tips. Warhammer 2 is deceptively complex for what is essentially one of the more arcade-y Total War games.

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Relient_K
02/02/21 1:42:19 PM
#7:


CommunismFTW posted...
It all depends on the start. I have probably 3000 hours in TW since Rome 1 so I'd be happy to answer any questions or give WH2 tips. Warhammer 2 is deceptively complex for what is essentially one of the more arcade-y Total War games.


I feel like if I could get on the ground running with any group it would teach me enough core mechanics to get better with other groups.

Whats a good starter lord, and what should I be building up first? How soon should I be fighting/taking over cities?

Any general tips like that would help. I found the first game a lot easier (I was still bad at it) but I just suck at the second one even on easy.

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We all ate the biscuits, Fighter. We can all see through time. [ER]
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vigorm0rtis
02/02/21 1:44:39 PM
#8:


Meh... love Warhammer, RTS not so much.

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Zikten
02/02/21 2:00:07 PM
#9:


vigorm0rtis posted...
Meh... love Warhammer, RTS not so much.

Only the battles are rts. The campaign is turn based. In Total War you manage your empire in turns and it only goes into real time when a battle happens. Also it plays very different from something like starcraft.
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monkmith
02/02/21 2:03:17 PM
#10:


wish they did a 40k version.

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Alteres
02/02/21 2:07:00 PM
#11:


monkmith posted...
wish they did a 40k version.
So much this.

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V-E-G-Y-
02/02/21 2:09:44 PM
#12:


I bought a gaming PC for da first one and never even played either TW Warhammer 1 and 2 lol

I really want too doe
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Zikten
02/02/21 2:25:25 PM
#13:


monkmith posted...
wish they did a 40k version.

Totql War historically hasn't done very well with gun combat. They tend to focus on melee battles. I sont know if a sci fi Total War would work very well. Also the map woukd look weird unless it was on one single planet. Not sure how Total War would do a universe map

I could see 40k working as more a Stellaris type game though
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Alteres
02/02/21 2:28:13 PM
#14:


Zikten posted...
Totql War historically hasn't done very well with gun combat. They tend to focus on melee battles. I sont know if a sci fi Total War would work very well. Also the map woukd look weird unless it was on one single planet. Not sure how Total War would do a universe map

I could see 40k working as more a Stellaris type game though
40k is all about the ground units, even though the ships are cool.

Most things happen on a single planet as well.

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CommunismFTW
02/02/21 3:32:27 PM
#15:


Relient_K posted...
I feel like if I could get on the ground running with any group it would teach me enough core mechanics to get better with other groups.

Whats a good starter lord, and what should I be building up first? How soon should I be fighting/taking over cities?

Any general tips like that would help. I found the first game a lot easier (I was still bad at it) but I just suck at the second one even on easy.

The factions are quite diverse, so recommending a baseline is tough. But generally speaking to learn the mechanics on Easy you could do Franz (Empire) or Tyrion (High Elves) and branch out from there. Personally my favorite lord is Ghorst for Vampire Counts. You can make upkeep free zombie and skeleton deathstacks roaming the map in a literal apocalypse for the good guys.

Generally at the start of any campaign you have a tutorial battle then a starting province to "complete" by taking the missing places. From there you want to focus on economy (public order/growth/money) and any unique resources a province has access to, like iron ore or something, you want to build that unique building too. Always keep an eye on military buildings to see what units they provide and would like to have in your army, too. I generally shoot for a Core Province at Tier 3+ and well defended by around turn 30-35 before I strike out into the world by eating my neighbors.

When you first start a game you want your first turn to go through your tech tree, diplomacy (trade deals mostly), any faction specific perks (e.g: machinations for the Empire) and so on. Then do your tutorial battle, you should just walk your starting army to the starting enemy and save before the battle. Keep practicing until you get overwhelming victory here and that's a good baseline to know you've got the hang of the first 20 turns of enemy armies.


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monkmith
02/02/21 3:39:21 PM
#16:


Zikten posted...
Totql War historically hasn't done very well with gun combat. They tend to focus on melee battles. I sont know if a sci fi Total War would work very well. Also the map woukd look weird unless it was on one single planet. Not sure how Total War would do a universe map

I could see 40k working as more a Stellaris type game though
to make it worth its while it would have to play more like star wars empire at war, you'd lose out if it was just ship battles and empire building.

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Taarsidath-an halsaam.
Quando il gioco e finito, il re e il pedone vanno nella stessa scatola
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Zikten
02/02/21 10:30:56 PM
#17:


V-E-G-Y- posted...
I bought a gaming PC for da first one and never even played either TW Warhammer 1 and 2 lol

I really want too doe

Btw, @V-E-G-Y-

It's still worth getting the first 2 even after 3 is out because of the combined map. When they made Warhammer 2 it came with an extra campaign called Mortal Empires that combines the main campaign maps of 1 and 2 into 1 super campaign map, for people who have 1 and 2. They are going to do that again in 3 for people who have all 3 games for an even bigger map
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Esrac
02/02/21 10:34:43 PM
#18:


Shit, I just bought the first two.
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Zikten
02/02/21 10:35:25 PM
#19:


Esrac posted...
Shit, I just bought the first two.

Read my post above. It's still worth it. It will unlock the super campaign in 3 since you have the first 2
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ThyCorndog
02/03/21 11:21:39 AM
#20:


can't wait. love me some daemons
don't @ me inquisitor

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Zikten
02/03/21 11:22:35 AM
#21:


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ThyCorndog
02/03/21 11:28:23 AM
#22:


cathay is surprising
kislev BEAR CAVALRY is both welcome and expected

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Zikten
02/03/21 11:33:49 AM
#23:


I'm watching a video now about the lore, and it's suggesting there could be monkey warriors in this game. I hope so. That sounds cool

https://youtu.be/eGovAZX8WYo
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Zikten
02/03/21 12:07:41 PM
#24:


there is speculation there could be dlc for years to fill out Warhammer "asia"

Apparently Cathay is based on China. There are versions of India and Japan and others they could add
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GeneralKenobi85
02/03/21 6:06:50 PM
#25:


On the Total War site they mentioned both Kislev and Cathay are going to be fleshed out more in the revived Warhammer tabletop game. So it seems like a joint effort between both them and Games Workshop. Kislev was only a little bit defined in the old Warahmmer Fantasy Battle. And Cathay was never playable in any form. They've got free reign to do almost anything with them.

Hopefully Chaos Dwarfs will be the pre-order bonus race. And then Ogre Kingdoms can follow as DLC I imagine. Or vice versa.

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Ah, yes, the Negotiator: General Kenobi
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Blightzkrieg
02/03/21 6:09:39 PM
#26:


A lot of the nations that people reference (Cathay, Nipon, Araby), basically only previously existed as footnotes with a description of "It's literally just China/Japan/Arabia".

CA and GW are creating the factions essentially from scratch. I would expect (hope) they go pretty bold with them, instead of taking the safer, more "historical" approach that they've traditionally taken.

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GeneralKenobi85
02/03/21 6:46:41 PM
#27:


CommunismFTW posted...
The factions are quite diverse, so recommending a baseline is tough. But generally speaking to learn the mechanics on Easy you could do Franz (Empire) or Tyrion (High Elves) and branch out from there. Personally my favorite lord is Ghorst for Vampire Counts. You can make upkeep free zombie and skeleton deathstacks roaming the map in a literal apocalypse for the good guys.

Generally at the start of any campaign you have a tutorial battle then a starting province to "complete" by taking the missing places. From there you want to focus on economy (public order/growth/money) and any unique resources a province has access to, like iron ore or something, you want to build that unique building too. Always keep an eye on military buildings to see what units they provide and would like to have in your army, too. I generally shoot for a Core Province at Tier 3+ and well defended by around turn 30-35 before I strike out into the world by eating my neighbors.

When you first start a game you want your first turn to go through your tech tree, diplomacy (trade deals mostly), any faction specific perks (e.g: machinations for the Empire) and so on. Then do your tutorial battle, you should just walk your starting army to the starting enemy and save before the battle. Keep practicing until you get overwhelming victory here and that's a good baseline to know you've got the hang of the first 20 turns of enemy armies.
To add a little bit to this, it can also be a good idea to continuously sack a specific settlement that you have no interest in occupying at the moment. Not only is it a good money maker, but you'll be leveling up your Lord and other characters in the process. It works best of course on a weaker faction that you can essentially just bully for a while.

Also, pump out Heroes are soon as you can get them. Not only are Heroes some of the best units you can field in battle, but their abilities as an agent can give you a major edge over the AI. Even just having them as scouts is nice.

---
Ah, yes, the Negotiator: General Kenobi
<sneaky beeping>
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ScazarMeltex
02/03/21 6:51:55 PM
#28:


That trailer is metal as fuck.

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"If you wish to converse with me define your terms"
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CommunismFTW
02/03/21 10:55:15 PM
#29:


GeneralKenobi85 posted...
To add a little bit to this, it can also be a good idea to continuously sack a specific settlement that you have no interest in occupying at the moment. Not only is it a good money maker, but you'll be leveling up your Lord and other characters in the process. It works best of course on a weaker faction that you can essentially just bully for a while.

Also, pump out Heroes are soon as you can get them. Not only are Heroes some of the best units you can field in battle, but their abilities as an agent can give you a major edge over the AI. Even just having them as scouts is nice.

lol. You ever get the Orks in the south stuck in the rat trap? It's my favorite Skaven playthrough. You can get endgame shit in like ten turns by manipulating that.

Absolutely just know that if you spam wizards, you need to be prepared to micro manage their spells. Don't be afraid, but I recommend slowing down time instead of pausing time to cast spells. It's the second to last setting. Paused spell queues and fires tend to be... spotty, at best. Best to leave it running.

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