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Cotton_Eye_Joe 06/21/20 8:04:15 PM #1: |
I only played it for a bit.
--- Stop telling me to get games I already own!!!! ... Copied to Clipboard!
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Smashingpmkns 06/21/20 8:06:04 PM #2: |
Empty open world. Still a great game.
--- Clean Butt Crew ... Copied to Clipboard!
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K181 06/21/20 8:07:13 PM #3: |
Bad criticism: People get overly attached to weapons despite thst fact that they're meant to be used and you will find more good weapons. Thereby they hoarde and ruin the core gameplay loop by their own volition.
Valid criticism: While there are loads of puzzle solving, the breakdown into shrines and samey divine beasts results in not really having memorable dungeoneering compared to past games in the series. Enemies are fantastic and defined, but with a disappointing lack of variety. The upgrade system for armor is also pretty vanilla without any depth and needlessly prolonged (as in the process of upgrading each item, one at a time, one upgrade at a time, each with a semi-skippable cutscene). --- Irregardless, for all intensive purposes, I could care less. ... Copied to Clipboard!
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COVxy 06/21/20 8:14:43 PM #4: |
Divine beasts, for the most part, don't really resemble real zelda dungeons.
--- =E[(x-E[x])(y-E[y])] ... Copied to Clipboard!
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LordFarquad1312 06/21/20 8:15:38 PM #5: |
"Mah weapons break and I can't repair them, I hate dat, despite the fact that literally everything I kill drops a new weapon"
--- El sexo sucio y el planeta limpio. "If you are tired of fear from links... Let Kirby's Nightmare protect you." ... Copied to Clipboard!
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EnragedSlith 06/21/20 8:16:36 PM #6: |
K181 posted...
Bad criticism: People get overly attached to weapons despite thst fact that they're meant to be used and you will find more good weapons. Thereby they hoarde and ruin the core gameplay loop by their own volition. Basically this. The overworld is also vibrant and alive. Its the first time Ive felt truly immersed since being a kid playing OoT for the first time. --- ... Copied to Clipboard!
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Turtlemayor333 06/21/20 8:17:24 PM #7: |
The motion control shrines are my only knock on it.
99/100 score for me. --- ... Copied to Clipboard!
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Stalolin 06/21/20 8:17:37 PM #8: |
I really liked the whole weapon break thing, which seems to be what a lot of people have an issue with. I think it fits for the game.
One thing I would say though is the main dungeons are short, boring and uninspired with copy-paste areas and copy-paste bosses. ... Copied to Clipboard!
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lilORANG 06/21/20 8:18:06 PM #9: |
Breakable weapons
Not a lot of variety in gameplay. Having to regulate body temp Climbing in thre rain --- ... Copied to Clipboard!
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solosnake 06/21/20 8:18:15 PM #10: |
The shrines suck imo, feels like an iOS game. The "dungeons" are also probably the weakest in the series, and the dungeons have always been the main draw for me
--- "We would have no NBA possibly if they got rid of all the flopping." ~ Dwyane Wade https://imgur.com/MYYEIx5 https://imgur.com/WGE12ef ... Copied to Clipboard!
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#11 | Post #11 was unavailable or deleted. |
K181 06/21/20 8:19:28 PM #12: |
Turtlemayor333 posted...
The motion control shrines are my only knock on it. Oh fuck, I blocked that from my mind. Yes, the motion control puzzle segments are godawful. Thankfully they are very few and far between. My biggest concern for BotW2 is that they'll double down on that.... To the game's credit though, you can cheese almost any of them by just imagining you're in the situation IRL. Annoying rotating water cube thing? Fire arrows and skip --- Irregardless, for all intensive purposes, I could care less. ... Copied to Clipboard!
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pinky0926 06/21/20 8:20:27 PM #13: |
K181 posted...
Bad criticism: People get overly attached to weapons despite thst fact that they're meant to be used and you will find more good weapons. Thereby they hoarde and ruin the core gameplay loop by their own volition. --- CE's Resident Scotsman. https://imgur.com/ILz2ZbV ... Copied to Clipboard!
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NeuralLaxative 06/21/20 8:22:12 PM #14: |
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boxington 06/21/20 8:25:58 PM #15: |
I don't think having issues with the weapon breaking thing is a "bad" criticism; I personally felt that it added nothing positive to the experience, and I still really enjoyed the game despite all that.
the shrines can also be uninteresting, but they're optional, so I won't knock them. --- b-bb-box https://imgur.com/8D3HM7e - by Proofpyros ... Copied to Clipboard!
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LordMarshal 06/21/20 8:28:14 PM #16: |
Im not a fan and nothing about this game looks good or fun. This is my opinion.
--- There can be only one. ... Copied to Clipboard!
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GeneralKenobi85 06/21/20 8:28:16 PM #17: |
You know the more I look back on them, the more I actually like the Divine Beasts. They're not a replacement for traditional Zelda dungeons, but I think they were still enjoyable. And it was a bit refreshing doing dungeons that were almost entirely puzzle focused when combat is so prevalent everywhere else in the game.
Hyrule Castle is what future Zelda dungeons should be like though. Its openness was a perfect reflection of Breath of the Wild as a whole. --- Ah, yes, the Negotiator: General Kenobi <sneaky beeping> ... Copied to Clipboard!
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EndOfDiscOne 06/21/20 8:31:09 PM #18: |
My only problem is a lack of enemy variety. I also would have loved to have some unique bosses in the overworld.
--- I am the Cheese! I am the best character on the show! I am better than both the salami and the bologna COMBINED! ... Copied to Clipboard!
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TomNook20 06/21/20 8:31:22 PM #19: |
K181 posted...
Bad criticism: People get overly attached to weapons despite thst fact that they're meant to be used and you will find more good weapons. Thereby they hoarde and ruin the core gameplay loop by their own volition.People can criticize things they don't like, and just because you don't agree doesn't mean it's not valid. Anyway, it's one of my favorite games, but I'd say things that could be improved are the story, having true dungeons like past games and making weapon durability less of a concern. --- ... Copied to Clipboard!
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Stalolin 06/21/20 8:31:59 PM #20: |
Oh also the voice acting is baaaaad. Real bad. Also that weird thing the Zora king does all the time like it's a bad anime.
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Gamerguymass 06/21/20 8:39:46 PM #21: |
It was to short I thought. I finally beat it yesterday, since I was told today was supposed to be the end of the world in another thread, and I wish it was longer. I had fun playing it though so I hope if the sequel plays the same its much longer. Other then that the weapon durability was to weak for a lot of weapons. I mean any kingdom that has swords that break after a dozen hits isn't going to remain in power for very long.
--- Now Playing: "The Hunt for the Two Missing Nintendo 64 Games" An expansion came out, but I'm still a third of the way through! ... Copied to Clipboard!
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Compsognathus 06/21/20 9:15:41 PM #22: |
Big Criticisms: Lack of dungeons; limited enemy variety; boring bosses; shrine repetition
Minor Criticisms: Weapon durability only really works well in the more survivally parts in the beginning of the game. During that part it does make you have to be creative and clever with weapons. But before long you'll have so many weapons that it won't matter and then weapon management provides no additional challenge and is just annoying. The cooking is OP and had almost no drawbacks. Potions on the other hand are underdeveloped. --- *Gheb is my other account* ... Copied to Clipboard!
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Choco 06/22/20 5:26:15 AM #23: |
playing optimally involves opening a menu every 3 seconds
if you want to have fun you have to intentionally not play optimally --- http://error1355.com/ce/Choco.html Choco is dead. Feel free to join him. ... Copied to Clipboard!
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Garioshi 06/22/20 5:34:05 AM #24: |
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ZevLoveDOOM 06/22/20 5:38:57 AM #25: |
my main criticism is the one that has been brought up multiple times: weapon durability.
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Jeff AKA Snoopy 06/22/20 5:41:26 AM #26: |
- Weapon Durability made almost every weapon feel very pointless. You got no attachment to them, which is a negative for me.
- the open world felt very empty and devoid of life. - the dungeons were only OK and most of the boss fights weren't even as interesting as fights with common enemies like the Lionels. - lame final boss IMO. --- ... Copied to Clipboard!
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