Current Events > Why are gamers afraid of video games approaching the quality of movies?

Topic List
Page List: 1, 2
SwayM
05/24/20 2:29:27 PM
#1:


The simple minded will take this topic and argue about interactive movies

What this topic is really about is how literally anytime a game like TLOU or God of War (2016) comes out people get mad that a games are trying to be movies.

The storytelling and acting being elevated to anything remotely movie quality really terrifies some gamers.

Games have come a long fuckin way since I started playing them. But still have A LONG way to go before theyre respected in the same way.

I just watched Crimson Tide last night. I will go to bat for video games every chance I get, but there isnt a single story or performance in any game Ive played that comes close to what we see from that movie. Especially Hackman or Denzel. And thats just one specific movie.

The performances themselves are maybe the hardest thing to replicate. Games are certainly trying though. I wonder if well ever see anything that can cross that uncanny valley in a serious way.

But even just the story itself. The writing and dialogue. Its often atrocious in the video game world. Anyone can be a writer here and people like Hideo Kojima have proven that. You dont need anyone to edit your shit.


---
... Copied to Clipboard!
Turbam
05/24/20 2:30:12 PM
#2:


Why are gamers afraid of black people and women?

---
~snip (V)_(;,;)_(V) snip~
I'm just one man! Whoa! Well, I'm a one man band! https://imgur.com/p9Xvjvs
... Copied to Clipboard!
DeadBankerDream
05/24/20 2:32:37 PM
#3:


>Lists critically, commercially and audience...ally acclaimed games

>Ponders why "gamers" dislike things that they love
---
"That thick shaft that causes women to shudder!"
... Copied to Clipboard!
SwayM
05/24/20 2:40:48 PM
#4:


DeadBankerDream posted...
>Lists critically, commercially and audience...ally acclaimed games

>Ponders why "gamers" dislike things that they love

>amazing games that get a deserved amount of love and attention and push the genre ahead in huge ways

>a lot of gamers mad theyre trying to be movies


---
... Copied to Clipboard!
DeadBankerDream
05/24/20 2:44:19 PM
#5:


How are people mad that God of War is trying to be a movie? I need an example of an actual common criticism of the game for that reason.
---
"That thick shaft that causes women to shudder!"
... Copied to Clipboard!
sLaCkEr408___RJ
05/24/20 2:46:14 PM
#6:


TC be like "Why do I pay attention to those who complain"
... Copied to Clipboard!
SwayM
05/24/20 2:47:30 PM
#7:


DeadBankerDream posted...
How are people mad that God of War is trying to be a movie? I need an example of an actual common criticism of the game for that reason.

Ask UnfairRepresent

sLaCkEr408___RJ posted...
TC be like "Why do I pay attention to those who complain"

Because all you see gamers is is complain?


---
... Copied to Clipboard!
sLaCkEr408___RJ
05/24/20 2:48:31 PM
#8:


SwayM posted...
Because all you see gamers is is complain?
No, you choose to focus on those who complain. There is a lot of praise for those games. You are not alone in appreciation.
... Copied to Clipboard!
DeadBankerDream
05/24/20 2:48:36 PM
#9:


Why would I ask Unfair to (unfairly) explain your topic to me?
---
"That thick shaft that causes women to shudder!"
... Copied to Clipboard!
K181
05/24/20 2:49:01 PM
#10:


The only thing I've seen are some gamers annoyed at cinematic games taking control away from players for the purposes of their narrative for certain scenes, or overrelying on cutscenes, which is a fair point imho as it is an inherent step away from the unique interactive strengths of medium.

I don't think anyone's upset at some games having better narratives.

---
Irregardless, for all intensive purposes, I could care less.
... Copied to Clipboard!
SwayM
05/24/20 2:53:53 PM
#11:


sLaCkEr408___RJ posted...
No, you choose to focus on those who complain. There is a lot of praise for those games. You are not alone in appreciation.

Youll see me praise games all the time here.

Negativity in gamers isnt something you need to focus on to notice.

Just keep an eye out for it now I guess if you havent already and use that appreciation whenever you can. Because I think negativity is a plague.


---
... Copied to Clipboard!
Broseph_Stalin
05/24/20 2:55:10 PM
#12:


Games will never approach movies because the point of a game isn't to tell a story. People don't buy games to watch a movie and good writers don't go into the game industry. """cinematic""" games will always be boring garbage.
... Copied to Clipboard!
SwayM
05/24/20 2:56:16 PM
#13:


DeadBankerDream posted...
Why would I ask Unfair to (unfairly) explain your topic to me?

Why would you ask someone else to parrot another persons stupid arguments for you? Ask them directly. My topic isnt about his sludge opinions.

---
... Copied to Clipboard!
masticatingman
05/24/20 2:56:45 PM
#14:


Im very anti-story in games. I really dont care if its a good or bad story. I just want the gameplay.

---
Fervent appearing
... Copied to Clipboard!
SwayM
05/24/20 2:56:57 PM
#15:


Broseph_Stalin posted...
Games will never approach movies because the point of a game isn't to tell a story. People don't buy games to watch a movie and good writers don't go into the game industry. """cinematic""" games will always be boring garbage.

Heres one of you for you guys to observe and study.


---
... Copied to Clipboard!
DeadBankerDream
05/24/20 2:57:09 PM
#16:


What the fuck are you talking about.
---
"That thick shaft that causes women to shudder!"
... Copied to Clipboard!
sLaCkEr408___RJ
05/24/20 2:58:50 PM
#17:


SwayM posted...


Youll see me praise games all the time here.

Negativity in gamers isnt something you need to focus on to notice.

Just keep an eye out for it now I guess if you havent already and use that appreciation whenever you can. Because I think negativity is a plague.
Focusing comes after noticing.

Broseph_Stalin posted...
Games will never approach movies because the point of a game isn't to tell a story. People don't buy games to watch a movie and good writers don't go into the game industry. """cinematic""" games will always be boring garbage.
That's like saying the point of a book is not to tell a story, but to make you read. Or the point of film is to make you look at a screen.

Games utilize gameplay to tell a story. Just like books use words. And film use images.
... Copied to Clipboard!
Zeeak4444
05/24/20 2:59:59 PM
#18:


Broseph_Stalin posted...
Games will never approach movies because the point of a game isn't to tell a story. People don't buy games to watch a movie and good writers don't go into the game industry. """cinematic""" games will always be boring garbage.

thats why you see people praising FF13 over 6, 7, 9, and tactics all the time /s

---
Typical gameFAQers are "Complainers that always complain about those who complain about real legitimate complaints."-Joker_X
... Copied to Clipboard!
SwayM
05/24/20 3:00:01 PM
#19:


DeadBankerDream posted...
What the fuck are you talking about.

What the fuck are you talking about? You asked

How are people mad that God of War is trying to be a movie?

I referred you to someone who believes that and you can discern your own answers. And now for some reason you cant begin to understand that.

How are you so easily confused by your own line of questioning?

---
... Copied to Clipboard!
SwayM
05/24/20 3:01:15 PM
#20:


sLaCkEr408___RJ posted...
Focusing comes after noticing.

Maybe. Im just doing what you did in the later part of your post. Trying to argue for common sense.

---
... Copied to Clipboard!
UnfairRepresent
05/24/20 3:03:38 PM
#21:


SwayM posted...

Ask UnfairRepresent

I never said God of War Reboot was bad, nor did I ever say it's flaws where because it was trying to be a movie. You're strawmanning

SwayM posted...

I referred you to someone who believes that


https://www.youtube.com/watch?v=r3hTwsvJV_A
---
^ Hey now that's completely unfair!
https://imgur.com/yPw05Ob
... Copied to Clipboard!
MarthGoomba
05/24/20 3:04:17 PM
#22:


Video "games" where gameplay takes a backseat in favour of story and visuals are boring

Focusing on gameplay is why From Software is currently the best developer
... Copied to Clipboard!
SwayM
05/24/20 3:06:31 PM
#23:


MarthGoomba posted...
Video "games" where gameplay takes a backseat in favour of story and visuals are boring

Focusing on gameplay is why From Software is currently the best developer

The major flaw in your line of thinking is that story and gameplay cant compliment each other. That you need one or the other.


---
... Copied to Clipboard!
sLaCkEr408___RJ
05/24/20 3:07:56 PM
#24:


SwayM posted...
Maybe. Im just doing what you did in the later part of your post. Trying to argue for common sense.
I don't understand your response about keeping an eye out for it. What is "it"?
... Copied to Clipboard!
Turtlebread
05/24/20 3:10:29 PM
#25:


'gamers' are actually fucking morons and you shouldn't pay attention to any of their shit-brain opinions

'people who play video games' actually appreciate the stuff in the OP

---
... Copied to Clipboard!
UnfairRepresent
05/24/20 3:11:06 PM
#26:


Not surprised you're not going to apologize for randomly lying

SwayM posted...

The major flaw in your line of thinking is that story and gameplay cant compliment each other. That you need one or the other.

Sure but there's a facet of gamers who think you can do that without ecessive cutscenes by intergrating gameplay.

Half-Life and System Shock 2 for example are story heavy games that have few cutscenes and are 99% gameplay

I mean he brought up From Software for a reason. Most of the story in that game is brought out through item descriptions and background details.
---
^ Hey now that's completely unfair!
https://imgur.com/yPw05Ob
... Copied to Clipboard!
sLaCkEr408___RJ
05/24/20 3:12:11 PM
#27:


Turtlebread posted...
'gamers' are actually fucking morons and you shouldn't pay attention to any of their shit-brain opinions

'people who play video games' actually appreciate the stuff in the OP
That's unfair. Gamers have existed since the 70s.
... Copied to Clipboard!
MarthGoomba
05/24/20 3:12:27 PM
#28:


SwayM posted...
The major flaw in your line of thinking is that story and gameplay cant compliment each other. That you need one or the other.

I didn't say they can't compliment each other
... Copied to Clipboard!
EffectAndCause
05/24/20 3:13:30 PM
#29:


I played about an hour or two of Quantum Break and felt like i'd only actually PLAYED the game for 5 minutes.

Also the problem with movie games is that you NEED to buckle down and play them from start to finish over a few days, if you finish half of it, stop for a few months and try to go back you pretty much need to start over because you lose track of what's going on and your immersion in the characters/story has faded.
---
... Copied to Clipboard!
SwayM
05/24/20 3:20:03 PM
#30:


UnfairRepresent posted...
Not surprised you're not going to apologize for randomly lying

Sure but there's a facet of gamers who think you can do that without ecessive cutscenes by intergrating gameplay.

Half-Life and System Shock 2 for example are story heavy games that have few cutscenes and are 99% gameplay

I mean he brought up From Software for a reason. Most of the story in that game is brought out through item descriptions and background details.

Reread the topic. I really dont care what your opinions are on God of War but it has nothing to whether you think the game is bad

And there isnt a perfect way to tell a video game story. Exactly what you said in bold. Some may prefer some styles over other and some may appreciate a more heavy handed story, especially when they manage to weave gameplay through it masterfully like a game like TLOU or GOW.

---
... Copied to Clipboard!
CasualGuy
05/24/20 3:22:33 PM
#31:


Those types of games should still exist and be applauded

But deep, gameplay focus games should be priority number one

---
... Copied to Clipboard!
Broseph_Stalin
05/24/20 3:25:05 PM
#32:


The game: Press F to pay respects

Game "journalist": 10/10. A cinematic tour de force. A shining example of gameplay complimenting storytelling. I DARE you to tell me games aren't art. Please don't laugh at what I do for a living.
... Copied to Clipboard!
SwayM
05/24/20 3:33:27 PM
#33:


Broseph_Stalin posted...
The game: Press F to pay respects

Game "journalist": 10/10. A cinematic tour de force. A shining example of gameplay complimenting storytelling. I DARE you to tell me games aren't art. Please don't laugh at what I do for a living.

Game: tells an extremely moving and wonderful story that makes you care about the characters while at the same time being a very entertaining and compelling video GAME experience.
Gamers: this is dogshit. I didnt pay for an interactive movie

---
... Copied to Clipboard!
Annihilated
05/24/20 3:45:24 PM
#34:


SwayM posted...
The major flaw in your line of thinking is that story and gameplay cant compliment each other. That you need one or the other.

The gameplay IS the story, or at least it's supposed to be. Movies have a hundred years of history behind them so in order to make a game appear more legitimate, they'll take cues from cinematography and screenwriting instead of gameplay driven narrative. If a game is constructed in such a way where two different players have pretty much the same experience or the same take after playing it, because they played the same levels in the same order using the same mechanics and watching the same cutscenes, it's not really an effective narrative focus. Less variance between players means the game is more movie-like and less game-like. It would be like the old silent films relying on text to tell the story because the audience was so used to reading books that they're not being creative with thousands of techniques available to filmmakers.

The real story of a game is what you, as a player, specifically did in the game. That's why games that are open ended like The Elder Scrolls are more true to what a gaming story should actually be, which is one that is both experienced and told by the player. You don't have to worry about spoilers too much because there are so many different outcomes, and the experience is going to be different for everyone.
... Copied to Clipboard!
UnfairRepresent
05/24/20 3:47:53 PM
#35:


SwayM posted...

Reread the topic. I really dont care what your opinions are on God of War

You very clearly do since you randomly and repeatedly brought me up and made up a bunch of shit I never said

And now childishly refuse to apologize for doing

SwayM posted...

And there isnt a perfect way to tell a video game story. Exactly what you said in bold. Some may prefer some styles over other and some may appreciate a more heavy handed story, especially when they manage to weave gameplay through it masterfully like a game like TLOU or GOW.

Sure

But your topic title asked "why"?

And now you go "some prefer this over that"

And that's your answer.
---
^ Hey now that's completely unfair!
https://imgur.com/yPw05Ob
... Copied to Clipboard!
Broseph_Stalin
05/24/20 3:47:54 PM
#36:


SwayM posted...
Game: tells an extremely moving and wonderful story that makes you care about the characters while at the same time being a very entertaining and compelling video GAME experience.

this has never happened
... Copied to Clipboard!
DarkProto05
05/24/20 3:48:48 PM
#37:


I love a good story in video games if it's told through gameplay.

Excessive cutscenes are the problem. They offer no interaction. Which is why people say games are turning into movies.

---
Alpha Sapphire FC: 2552 5569 3267
... Copied to Clipboard!
SwayM
05/24/20 3:56:59 PM
#38:


UnfairRepresent posted...
But your topic title asked "why"?

And now you go "some prefer this over that"

And that's your answer.

The post below yours is why this topic exists.

---
... Copied to Clipboard!
SwayM
05/24/20 3:57:37 PM
#39:


Annihilated posted...
The

Ill get to this post when Im on a computer.

---
... Copied to Clipboard!
Delirious_Beard
05/24/20 3:58:04 PM
#40:


the supposed "great" video game stories are only so by video game standards. developers like Naughty Dog seem to think the more you spend on production values the better your storytelling, because better acting and animation make it better resemble reality so it's good right? the saddest thing is they almost seem embarrassed of their games prior to Uncharted the way they treat them. when their current desperate attempts to be taken seriously by art critics is way more pathetic

no one would give a shit about TLoU if it were a live action film instead

---
https://imgur.com/HUHxlFl
You act like I don't know my own way home
... Copied to Clipboard!
UnfairRepresent
05/24/20 3:59:43 PM
#41:


And still refusing to apologize for randomly lying about me repeatedly

SwayM posted...


The post below yours is why this topic exists.

Wut

This topic exists because some people don't like movie esq games... Which you claim you don't know and then claim you do?

Da fuck is wrong with you?
---
^ Hey now that's completely unfair!
https://imgur.com/yPw05Ob
... Copied to Clipboard!
Rikiaz
05/24/20 4:08:30 PM
#42:


Because I want to actually play a game. Not just have little snippet of dull gameplay in between long cutscenes and forced story segments. Games shouldnt try to be movies because games can tell stories in different and vastly more interesting ways than movies. They can use things like environmental storytelling and actually make you feel immersed in a world.

---
From the depths, the thing they called Worm King did rise.
Nirn itself did scream in the Mages' and Necromancers' war.
... Copied to Clipboard!
SwayM
05/24/20 4:09:05 PM
#43:


Delirious_Beard posted...
because better acting and animation

Yes. Usually when something is better it is better.

Acting is self explanatory. The better the performance the better the game. The better technology to capture and render those performances...Im not saying using better technology makes your games automatically better but what a foolish way to dismiss the ability to be able to tell a more realized story.

---
... Copied to Clipboard!
SwayM
05/24/20 4:10:07 PM
#44:


Rikiaz posted...
Because I want to actually play a game. Not just have little snippet of dull gameplay in between long cutscenes and forced story segments. Games shouldnt try to be movies because games can tell stories in different and vastly more interesting ways than movies. They can use things like environmental storytelling and actually make you feel immersed in a world.

Keep in mind JRPGs are in no way a new thing.

So why is this argument like 5ish years old?


---
... Copied to Clipboard!
ChuckSDeuces
05/24/20 4:13:36 PM
#45:


It holds gaming back as a whole when it becomes a trend.

---
Engaging with NPCs is conceptually identical to talking back to the television.
... Copied to Clipboard!
SwayM
05/24/20 4:16:07 PM
#46:


ChuckSDeuces posted...
It holds gaming back as a whole when it becomes a trend.

...this is the complete opposite of what I believe.

---
... Copied to Clipboard!
WallStreetWolf
05/24/20 4:18:04 PM
#47:


Video games were gaining so much momentum artistically during the PS2/3 generation, and then all of a sudden everyone decided everything had to be online focused and open world or competitive. Artistically, gaming has went backwards and gamers only have themselves to blame. I get they just want to have fun, but they are limiting what the medium can be.

---
"I'm 38 and nearly lost it last night when I thought I'd lost my Minecraft world." - DSP
... Copied to Clipboard!
SwayM
05/24/20 4:21:32 PM
#48:


WallStreetWolf posted...
Video games were gaining so much momentum artistically during the PS2/3 generation,

Please give examples.

---
... Copied to Clipboard!
WallStreetWolf
05/24/20 4:28:43 PM
#49:


SwayM posted...
Please give examples.

Uncharted showed that movies could be just as exciting if not better than Hollywood blockbusters

The Last of Us might have the best writing in any game ever

Franchises such as Legacy of Kain, The Witcherr, and others had outstanding writing

Quantic Dream coined interactive drama

Silent Hill 2 is an artistic masterpiece narratively

God of War revolutionized the action genre

Square was still putting out high quality games with really good stories (Final Fantasy VII remake is probably the best RPG since X)

I mean this is such a stupid question because there's a gold mine of incredible single player experiences with fantastic stories from both of those generations. This generation has leaned way too far into online and micro transactions and open worlds for the sake of it because for some reason gamers demand every game be an absurd length

---
"I'm 38 and nearly lost it last night when I thought I'd lost my Minecraft world." - DSP
... Copied to Clipboard!
Rikiaz
05/24/20 4:34:13 PM
#50:


SwayM posted...
Keep in mind JRPGs are in no way a new thing.

So why is this argument like 5ish years old?
Because the majority of people making this argument arent talking about JRPGs. Usually people are talking about games like The Last of Us and Red Dead/GTA story modes. Games like these tell excellent stories. But they are not good games. They are simply boring shallow gameplay parts with the story driving the whole experience. Lets take Red Dead 2 or GTA V for example. The vast majority of the story modes of these games consist of either cutscenes or you traveling to the next gameplay segment listening to the characters talk for minutes on end. When you do get the the gameplay segments they are just incredibly shallow and boring. Ultimately games like these would just be better served by being movies instead. The only reason these games are acclaimed are because the stories are so good.

---
From the depths, the thing they called Worm King did rise.
Nirn itself did scream in the Mages' and Necromancers' war.
... Copied to Clipboard!
Topic List
Page List: 1, 2