Current Events > Should I play Fallout 4 to prepare for life after the coronavirus?

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Cotton_Eye_Joe
03/11/20 3:46:15 AM
#1:


Should I?

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Stop telling me to get games I already own!!!!
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Zikten
03/11/20 3:47:04 AM
#2:


Yea
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008Zulu
03/11/20 4:01:45 AM
#3:


I am going to sit in the fridge, and emerge 200 years later when it's safe.

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If you put your pride before a full stomach, you'll die starving.
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Guerrilla Soldier
03/11/20 4:06:32 AM
#4:


at least play one of the good Fallouts

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Disclaimer: There's a good chance the above post could be sarcasm.
Die-hard Oakland A's fan --- Keep the A's in Oakland!
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masterpug53
03/11/20 9:24:33 AM
#5:


008Zulu posted...
I am going to sit in the fridge, and emerge 200 years later when it's safe.

Sounds perfectly plausible to me. I think Bethesda should put that exact thing into their game, people will love it!

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Simple questions deserve long-winded answers that no one will bother to read.
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SSJGrimReaper
03/11/20 9:40:34 AM
#6:


Guerrilla Soldier posted...
at least play one of the good Fallouts


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dodgefan91
03/11/20 10:09:11 AM
#7:


Guerrilla Soldier posted...
at least play one of the good Fallouts

i can understand disappointment with a lot of the game, but I do have to admit that it was probably the one major Bethesda release where I actually felt a sense of urgency and desire to work through main storyline. In Skyrim I think I played for over a year before beating the MQ because who cares about being Dragonborn when you can explore so much other stuff. It was similar to the other FO and TES titles in that regard. However in FO4, my first concern above and beyond anything else is trying to figure out what happened to my son. Everything else is trivial until you can try to save your family.
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masterpug53
03/11/20 10:20:17 AM
#8:


dodgefan91 posted...
i can understand disappointment with a lot of the game, but I do have to admit that it was probably the one major Bethesda release where I actually felt a sense of urgency and desire to work through main storyline. In Skyrim I think I played for over a year before beating the MQ because who cares about being Dragonborn when you can explore so much other stuff. It was similar to the other FO and TES titles in that regard. However in FO4, my first concern above and beyond anything else is trying to figure out what happened to my son. Everything else is trivial until you can try to save your family.

Many (myself included) would argue that said sense of urgency is entirely contradictory to the open-world spirit Bethesda tries to cultivate in their games. The main quest and final confrontation is something that should be built towards gradually, not something you are herded through as fast as possible so that you can fart around in the sandbox for however many hours until you get bored and quit. Fallout 3's ending was and remains insultingly bad, but the one good thing it had going for it pre-Broken Steel was that it was a definitive ending, and capstone to both story and playthrough (something that, once again, New Vegas was smart enough to keep in place, and build its entire main quest narrative around the looming final battle).

This is something that's gradually gotten more prominent in Bethesda games since Morrowind, and peaked with Fallout 4: in terms of roleplay / immersion, you really have to divorce yourself from the main quest plot to justify settlement-building or sidequesting. This might be okay if the game wasn't trying to push settlement-building and sidequesting on the player just as hard as the main quest; so the game ends up pulling you in two opposing directions.

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Simple questions deserve long-winded answers that no one will bother to read.
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SSJGrimReaper
03/11/20 10:24:01 AM
#9:


masterpug53 posted...
settlement



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creativerealms
03/11/20 10:24:45 AM
#10:


Na, read the Stand.

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Occam's razor: The simplest solution (answer) is most likely the right one
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masterpug53
03/11/20 10:30:41 AM
#11:


SSJGrimReaper posted...

The funny / sad thing is, all Bethesda had to do was not have Preston lock you into a new radiant settlement quest immediately after turning in your current one, and this reputation-ruining meme could have been avoided entirely.

Which always makes me think that no one on Bethesda's dev team ever actually plays the games they make. If they did, they'd know firsthand how annoying these little things can be.

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Simple questions deserve long-winded answers that no one will bother to read.
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An_Actual_Chad
03/11/20 10:31:40 AM
#12:


The beginning of Half-Life 2 would be more fitting, I think.

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Being a Chad is a choice.
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modena
03/11/20 10:32:05 AM
#13:


Lmao

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I'm surrounded
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