Poll of the Day > Decompiling Spyro Reignited Trilogy

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Yellow
09/15/19 10:39:50 PM
#1:


Hacking...

https://www.youtube.com/watch?v=msX4oAXpvUE" data-time="


Using IDA Pro.

Asset replacement in UE4 is super easy and basically built in. Any game logic changes are not. For any modding community to really take off, they need an understanding of the source code.

It might be a pain in the ass to decompile a UE4 game. I basically have to sift through the entirety of Unreal Engine 4 and find the Spyro game inside.

Yes, I did get distracted from my other project, that I'll finish later

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