Current Events > Is Fallout 76 worse than No Mans Sky was at launch?

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Dyinglegacy
11/28/18 2:55:56 PM
#52:


Middle hope posted...
After 50 hours into 76, I can say it is a frustrating almost unplayable mess. Here's the bullet points

Constant crashing from several sources.

Horrible framerates. Especially when enemies attack you or a teammate spawns near you.

If you move during the initial load in before all the assets pop in you can crash.

The game can eat you house without warning. It is supposed to store everything, but sometimes this just straight up disappear.

Trading is broken and menus constantly close on you.

Hit detection is awful. Sometimes bullets pass right through enemies and can hit enemies behind them. Even vats is broken. You can have a 95% chance to hit and miss 5 times in a row. Until you back out of vats and reapply it.

There is a very common damage bug where you actually heal enemies instead of hurting them.

Pop in the game is an obvious after thought and isnt engaging in the slightest.


Oh yeah, I've ran into bugs galore. Many of which you haven't mentioned.

Invisible enemies is my fav. I fuckin' love when something is killing me, and I just have to set there and die.

Items disappearing from my inventory is great.

FUCKIN' LOVE UNLOOTABLE BODIES. Kill a legendary enemy, and I just know it has a piece of awesome gear on it, but I can't loot it.

These aren't nitpicks, because they are gamebreaking issues. Why the fuck can't I set my camp here?! THERE'S NOTHING IN THE WAY. Oh, that pebble there? OKAY, MY BAD!
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L0Z
11/28/18 2:58:49 PM
#53:


They advertised that fallout 76 would not have npcs. They defended that choice by saying its a part of the lore where youre the first person to leave a vault and the other people all got turned into feral ghouls or scorch by the scorchbeasts
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Rikiaz
11/28/18 3:28:37 PM
#54:


Dyinglegacy posted...
Rikiaz posted...
monkmith posted...
DoGCyN posted...
Dyinglegacy posted...
It has lots of bugs, yes. Lacks content? Explain.

Lack of actual story is a big one. Lack of any characters to develop a story is even bigger. Getting bits of lore from random documents in this game does not generate a strong story line.

...its a multiplayer survival game, not a story driven RPG... seriously, people act like they actually expected a story from the damn thing. they were very direct in stating that the story would be piecemeal and fed to you by robots and notes.

Besides that, there is a story and a rather interesting one at that. Story spoilers:There are no NPCs because they are all dead. There is a plague that infects not just people but any and all creatures and turns them into a hive mind of killing machines. The plague is spread by mutated bats called scorchbeasts who carry a mutated virus and were created by the mining companies using nukes underground to mine faster with complete disregard for the safety of the workers. So anyway, there are numerous factions that all had to deal with this, the Raiders, Responders, Freestates, Brotherhood of Steel, and the Enclave. I wont go into detail about the factions themselves but as you find out through the main quest, they are all dead. Every one of them has been wiped out by this plague or the other dangers of the wasteland. The Brotherhood has determined that unless stopped, this plague and the scorchbeasts are an extinction level even and could go on to wipe out all live on the entire continent. You also find out that the factions all distrusted each other and refused to work together. They all individually had the pieces required to stop the plague but through paranoia and distrust (or lack of desire in the case of the raiders), none of them succeeded and literally all of them had died. The actual quests of the main quest have you going to each of the factions and gathering the pieces yourself.


Holy shit. I wish that I hadn't read that. So maybe we are, yet again, the chosen one? See, I haven't got that far in the story, because of the type of player I am. I explore first, then quest after I'm done with that. I've only just began the story, but I have picked up enough, though environmental storytelling, to understand that humans started to rebuild, but the scorched plague broke out and halted progress. Wish I could unread that.

Hate to be rude about it but I did warn and tag it as story spoilers. I havent finished the story yet but all that information I have come across myself so far. Im actually really enjoying the game and most of the complaints and hate I read about it, I ask myself if those people are really playing the same game I am.
---
From the depths, the thing they called Worm King did rise.
Nirn itself did scream in the Mages' and Necromancers' war.
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Axiom
11/28/18 3:29:57 PM
#55:


I'd say No Mans Sky was worse because people really thought it would be a great game. Fallout 76 delivered as expected
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ultimate reaver
11/28/18 3:30:05 PM
#56:


No, but on the flip side No Man's Sky is a really good game now and I have zero faith that Fallout 76 will improve much more than it already is.
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Jeff AKA Snoopy
11/28/18 3:32:27 PM
#57:


I wonder if people defending it are playing on PC? The console versions are pure trash and are buggy messes. Maybe the PC versions are running better
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Rikiaz
11/28/18 3:34:03 PM
#58:


Jeff AKA Snoopy posted...
I wonder if people defending it are playing on PC? The console versions are pure trash and are buggy messes. Maybe the PC versions are running better

Xbox here, runs perfect 99% of the time with very occasional frame dips and no major bugs to speak of. 84 hours in and still enjoying the game.
---
From the depths, the thing they called Worm King did rise.
Nirn itself did scream in the Mages' and Necromancers' war.
... Copied to Clipboard!
Dyinglegacy
11/28/18 3:35:02 PM
#59:


Rikiaz posted...
Dyinglegacy posted...
Rikiaz posted...
monkmith posted...
DoGCyN posted...
Dyinglegacy posted...
It has lots of bugs, yes. Lacks content? Explain.

Lack of actual story is a big one. Lack of any characters to develop a story is even bigger. Getting bits of lore from random documents in this game does not generate a strong story line.

...its a multiplayer survival game, not a story driven RPG... seriously, people act like they actually expected a story from the damn thing. they were very direct in stating that the story would be piecemeal and fed to you by robots and notes.

Besides that, there is a story and a rather interesting one at that. Story spoilers:There are no NPCs because they are all dead. There is a plague that infects not just people but any and all creatures and turns them into a hive mind of killing machines. The plague is spread by mutated bats called scorchbeasts who carry a mutated virus and were created by the mining companies using nukes underground to mine faster with complete disregard for the safety of the workers. So anyway, there are numerous factions that all had to deal with this, the Raiders, Responders, Freestates, Brotherhood of Steel, and the Enclave. I wont go into detail about the factions themselves but as you find out through the main quest, they are all dead. Every one of them has been wiped out by this plague or the other dangers of the wasteland. The Brotherhood has determined that unless stopped, this plague and the scorchbeasts are an extinction level even and could go on to wipe out all live on the entire continent. You also find out that the factions all distrusted each other and refused to work together. They all individually had the pieces required to stop the plague but through paranoia and distrust (or lack of desire in the case of the raiders), none of them succeeded and literally all of them had died. The actual quests of the main quest have you going to each of the factions and gathering the pieces yourself.


Holy shit. I wish that I hadn't read that. So maybe we are, yet again, the chosen one? See, I haven't got that far in the story, because of the type of player I am. I explore first, then quest after I'm done with that. I've only just began the story, but I have picked up enough, though environmental storytelling, to understand that humans started to rebuild, but the scorched plague broke out and halted progress. Wish I could unread that.

Hate to be rude about it but I did warn and tag it as story spoilers. I havent finished the story yet but all that information I have come across myself so far. Im actually really enjoying the game and most of the complaints and hate I read about it, I ask myself if those people are really playing the same game I am.


I know lol. I'm not blaming you. Red button says do not push, I'mma push the button.
---
Voted worst user on CE 2012, 2013, 2014, 2015, 2016, and 2017
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Rikiaz
11/28/18 3:36:23 PM
#60:


Dyinglegacy posted...
Rikiaz posted...
Dyinglegacy posted...
Rikiaz posted...
monkmith posted...
DoGCyN posted...
Dyinglegacy posted...
It has lots of bugs, yes. Lacks content? Explain.

Lack of actual story is a big one. Lack of any characters to develop a story is even bigger. Getting bits of lore from random documents in this game does not generate a strong story line.

...its a multiplayer survival game, not a story driven RPG... seriously, people act like they actually expected a story from the damn thing. they were very direct in stating that the story would be piecemeal and fed to you by robots and notes.

Besides that, there is a story and a rather interesting one at that. Story spoilers:There are no NPCs because they are all dead. There is a plague that infects not just people but any and all creatures and turns them into a hive mind of killing machines. The plague is spread by mutated bats called scorchbeasts who carry a mutated virus and were created by the mining companies using nukes underground to mine faster with complete disregard for the safety of the workers. So anyway, there are numerous factions that all had to deal with this, the Raiders, Responders, Freestates, Brotherhood of Steel, and the Enclave. I wont go into detail about the factions themselves but as you find out through the main quest, they are all dead. Every one of them has been wiped out by this plague or the other dangers of the wasteland. The Brotherhood has determined that unless stopped, this plague and the scorchbeasts are an extinction level even and could go on to wipe out all live on the entire continent. You also find out that the factions all distrusted each other and refused to work together. They all individually had the pieces required to stop the plague but through paranoia and distrust (or lack of desire in the case of the raiders), none of them succeeded and literally all of them had died. The actual quests of the main quest have you going to each of the factions and gathering the pieces yourself.


Holy shit. I wish that I hadn't read that. So maybe we are, yet again, the chosen one? See, I haven't got that far in the story, because of the type of player I am. I explore first, then quest after I'm done with that. I've only just began the story, but I have picked up enough, though environmental storytelling, to understand that humans started to rebuild, but the scorched plague broke out and halted progress. Wish I could unread that.

Hate to be rude about it but I did warn and tag it as story spoilers. I havent finished the story yet but all that information I have come across myself so far. Im actually really enjoying the game and most of the complaints and hate I read about it, I ask myself if those people are really playing the same game I am.


I know lol. I'm not blaming you. Red button says do not push, I'mma push the button.

I still feel bad about ruining some of the story for you though. Hope it doesnt detract from your enjoyment of the game.
---
From the depths, the thing they called Worm King did rise.
Nirn itself did scream in the Mages' and Necromancers' war.
... Copied to Clipboard!
Jeff AKA Snoopy
11/28/18 3:37:47 PM
#61:


I played the Beta for about 15 hours on PS4. The game crashed 4 times and I lost connection about 6 times.

I have pretty good internet speeds...

I also hate the empty world that interacts with you only via computer screens and tapes. The people were always the best thing about Fallout to me. Valentine in FO4 for example.
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creativerealms
11/28/18 3:38:03 PM
#62:


One difference is as far as I know with Fallout 76 we got what was promised. Many of the things people hate about 76 were things we knew were happening, like no NPCs and the story and lore being limited to halotapes. It don't thing it was missing anything we were told it would have. That was why No Man's Sky passed people off at launch. They promised the world and failed to deliver.
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HiddenLurker
11/28/18 3:42:03 PM
#63:


Not really.
Fallout76 was what they said it would be + bugs.
NMS was not what they claimed to be as such more deserving of hate.
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DarkRoast
11/28/18 3:42:46 PM
#64:


At least No Man's Sky wasn't functionally broken
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Well allons-y, Alonso!
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DarkRoast
11/28/18 3:43:19 PM
#65:


HiddenLurker posted...
Not really.
Fallout76 was what they said it would be + bugs.
NMS was not what they claimed to be as such more deserving of hate.


One was made by a multi-million dollar conglomerate, the other was made by like ten people.

And how much trust do you have in Bethesda to make good on Fallout 76 like Hello Games did with NMS?
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