Current Events > Why was music back on the SNES so much better than todays games?

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solosnake
10/13/18 4:38:40 AM
#1:


One thing that definitely hasnt gotten better as graphics have gotten better, the music has taken a step back
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Ultima Dragon
10/13/18 4:42:38 AM
#2:


I wonder why they stopped putting emphasis on having good, atmospheric music. It would be full HD now too.
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pegusus123456
10/13/18 4:42:53 AM
#3:


It's because you're comparing DKC2's soundtrack to every game they crap out nowadays.
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solosnake
10/13/18 4:46:57 AM
#4:


pegusus123456 posted...
It's because you're comparing DKC2's soundtrack to every game they crap out nowadays.

Thats but one of many games that had GOAT level sound tracks from that era. You literally just dont see that kind of effort put into todays games. Its even more mind blowing when you consider they had the limitations of 16bit to work with as well.
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YUHH
10/13/18 4:47:37 AM
#5:


Insert Guilty Gear
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ModLogic
10/13/18 4:47:49 AM
#6:


Ultima Dragon posted...
I wonder why they stopped putting emphasis on having good, atmospheric music. It would be full HD now too.

same reason why gaming overall has lowered standards

fanboys accepted the shit they are shoveled. companies realized why fucking give 100% when they will happily defend 5%
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Foppe
10/13/18 4:55:28 AM
#7:


Back then, you had to push the limits you had in order to stand out from the others.
These days you can use any music you want, so you got no limit to push.
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fhqwhgads
10/13/18 4:56:14 AM
#8:


The same goes for movies. Old movies have memorable music and new movies it's just forgettable background noise.
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EternalDivide
10/13/18 4:57:23 AM
#9:


Working under limitations results in amazing work a lot of times in order to stand out.
Where now you can do anything you want so it all just falls into the "background noise" status.
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