Board 8 > Any interest in a blind Horizon: Zero Dawn playthrough topic?

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Solioxrz362
07/23/18 12:48:23 PM
#151:


It's a decent length story extension, not too far off from everything you just played. There's a brand new section of the map that it unlocks, new collectibles to find, new side missions, new machines, a new trial hunting ground, and a very tasty and meaty story. Explores the Banuk tribe in the north.

You could probably spend somewhere between 8-12 hours on it. Or more.
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Panthera
07/23/18 12:52:14 PM
#152:


You know, I definitely did find myself thinking at times that the Banuk tribe didn't get much coverage despite being referenced a fair bit here and there...I don't think I'll get it in the super near future (ie while this topic is still active, probably) but maybe at some point if I come back for a second playthrough I might pick up the DLC to go along with it
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XIII_rocks
07/23/18 12:58:11 PM
#153:


Yeah there's quite a lot of content
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DeepsPraw
07/23/18 1:00:24 PM
#154:


I can't remember the names, but weren't there 2 other tribes that were even less represented than the Banuk? Like blink and you miss them. Each had about one NPC in an optional side-quest. One was an agrarian Aztec-looking tribe and the other was like savage barbarians or something

Where are their DLCs?
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Panthera
07/23/18 1:01:16 PM
#155:


You know, I hate to fall for marketing shenanigans and all but the sequel hook in the ending worked like a charm on me. Spent the entire credits thinking about how annoyed I am they never explained what exactly caused the signal that led to Gaia getting messed up, then they drop a cutscene in that basically says "Hey, we'll explain it to you next time, also you know that guy you never fully trusted, yep there's still reason to not fully trust him, and also have you ever thought about actually seeing one of these big Horus things in action, 'cause I'm not saying you will or anything but it's sitting here you know..." and now I want it.
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XIII_rocks
07/23/18 6:15:43 PM
#156:


No other DLC afaik

And yeah my reaction is basically "I want to murder Ted Faro and see a Horus and rebuild Apollo".
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Panthera
07/24/18 1:02:09 PM
#157:


Thinking back on this, I realize I literally never made sense of how Corruptors work, gameplay wise. Never did notice where that heat sink weakpoint was despite using fire on them constantly, never figured out what's up with the bonkers targeting on their jump attack, never figured out what their projectile attacks are even doing beyond shooting in my general vicinity, I just kind of blindly failed at them all game long and the more time passed the quicker the fights went <_<
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Murphiroth
07/24/18 1:21:15 PM
#158:


IIRC the heat sink comes out of their back when they overheat and it's easier to do once you blow off their various weapons.
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Panthera
07/24/18 1:54:08 PM
#159:


Oh. I'm not entirely sure I was ever behind an already hostile Corruptor at any point <_< They seem to track you extremely well once they know you're around.
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DeepsPraw
07/24/18 1:58:52 PM
#160:


Isn't it the top of the head and not the back?

I do remember it taking a ridiculous amount of fire damage to get them to overheat (you have to fill up the meter) and then when it is exposed, it's not open for very long.
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Murphiroth
07/24/18 2:09:53 PM
#161:


Yeah it is the top of the head, thought it was towards the back of the head but I guess it was just up top.

Not sure what I was thinking of with a heatsink in the back. Probably a different game entirely.
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