Current Events > I'm hoping the Switch is the way console gaming trends in the next decade

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Coffeebeanz
03/20/18 11:02:55 AM
#1:


With mobile GPU tech getting so powerful so quickly, there's got to be a point in which the graphical diminishing returns of GPU power is considered acceptable offset by portability. For me, at least. It already is (I preferentially get Switch versions of multiconsole games). I'd like to see the next PlayStation and Xbox take a Switch-like route as long as their successors can meet or exceed the graphics of the PS4 and X1.
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gamepimp12
03/20/18 11:04:11 AM
#2:


No
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Smashingpmkns
03/20/18 11:04:55 AM
#3:


I expect Sony will release the PS5 bundled with a portable system you can stream play your games on. And it'll be a bad idea lol
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NibeIungsnarf
03/20/18 11:05:28 AM
#4:


I'd prefer if Sony (and Microsoft I guess) didn't make shitty console concepts just because Nintendo did something that was popular and they feel they have to copy it.
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ZombiePelican
03/20/18 11:06:54 AM
#5:


Coffeebeanz posted...
there's got to be a point in which the graphical diminishing returns of GPU power is considered acceptable offset by portability

This is what Nintendo fans actually believe
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Tmk
03/20/18 11:07:09 AM
#6:


I want a home console. I don't want a home console that is crappier but oh well I can take it on the go.

Here's a better idea: let's have them all just stop acting like you have to get the highest tech numbers no one really cares about (Sony/Microsoft) or have to overload your console with stupid gimmicks to distract from the console being considerably weaker (Nintendo) and just accept that the arm's race of graphics tech and the like has long since been giving diminishing returns, importantly it does fuck-all these days to actually serve the quality of games, just make good games consoles again that don't try to be 19 other different things, and use the money saved not making limp-dick PC wannabes disguised as consoles to have the consoles cost less, be backwards compatible and not charge prices for online gameplay.

And yes I know that will never happen and the industry sucks, but let's dream for a second.
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Coffeebeanz
03/20/18 11:07:55 AM
#7:


I feel that requiring a console to be tethered to a TV is backwards-thinking. It's like when Microsoft devoted so much time to the X1's interaction with Cable and Satellite TV. The era of large subscription television is over. It's inconvenient. If mobile GPU tech continues to advance at its current pace, they're won't be a lot of reasons to make a console in the same way they currently are.
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Romulox28
03/20/18 11:08:26 AM
#8:


the switch portability thing was fun at first for the novelty of it, but now i pretty much ignore it. 99% of the time i play games it's at home, and on the rare chance im out somewhere and want to kill some time ill just play a game on my phone for 10 min. id rather just have a living room box with good hardware
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DoctorVader
03/20/18 11:09:20 AM
#9:


I guess. I've been enjoying PS4 Remote Play on Android for years and is pretty much the only way I game now between that and the Switch. Don't even turn the TV on.
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Coffeebeanz
03/20/18 11:10:10 AM
#10:


ZombiePelican posted...
Coffeebeanz posted...
there's got to be a point in which the graphical diminishing returns of GPU power is considered acceptable offset by portability

This is what Nintendo fans actually believe


Back when consoles were PS2-level and handhelds were GameBoy Color, sure.

Handheld tech is far closer to approximating a console experience than ever before, and it will only continue to get closer - to the point in which it'll start to become difficult to discern between the two.
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AlphaCuck
03/20/18 11:11:07 AM
#11:


Why would you choose to play games on a six inch screen? It's 2018.
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Coffeebeanz
03/20/18 11:12:38 AM
#12:


People here are acting like the gap in graphics and game design between consoles and handhelds isn't narrowing. There was a time when the de facto handheld was an 8 bit black and white handheld, while the N64 was the console equivalent. Now we're essentially to the point where the handheld is a half-generation behind current consoles
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BJ-blazkowics
03/20/18 11:14:28 AM
#13:


Coffeebeanz posted...
With mobile GPU tech getting so powerful so quickly, there's got to be a point in which the graphical diminishing returns of GPU power is considered acceptable offset by portability. For me, at least. It already is (I preferentially get Switch versions of multiconsole games). I'd like to see the next PlayStation and Xbox take a Switch-like route as long as their successors can meet or exceed the graphics of the PS4 and X1.


I like this. Even in a 4K TV, can we have much better graphics than PS4 graphics without forcing developers to spend Hollywood-style budgets on their games?
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ZombiePelican
03/20/18 11:16:00 AM
#14:


Coffeebeanz posted...
I feel that requiring a console to be tethered to a TV is backwards-thinking.

Not at all, believing everything needs to be a piss weak console with a portable gimmick is backwards thinking

Consoles and handhelds usually have different styles of games due to the different niches they fill. Nintendo just happen to catch lightning in a bottle just like with the Wii and DS

Coffeebeanz posted...
pace, they're won't be a lot of reasons to make a console in the same way they currently are.

Considering both the Ps4 and Xbone already use mobile parts, your point is moot
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BJ-blazkowics
03/20/18 11:16:19 AM
#15:


Coffeebeanz posted...
People here are acting like the gap in graphics and game design between consoles and handhelds isn't narrowing. There was a time when the de facto handheld was an 8 bit black and white handheld, while the N64 was the console equivalent. Now we're essentially to the point where the handheld is a half-generation behind current consoles


Well said.

Look at the NES to SNES gap (think super mario bros 3 vs Donkey Kong Country and Mortal Kombat II) , then look at the SNES to N64 gap (again, DKC or MK2 vs Super Mario 64 and OoT), those were huge.

Now look at PS4 Doom vs PS3 Wolfenstein... different? Sure. Amazing difference? no
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P4wn4g3
03/20/18 11:16:21 AM
#16:


The portability is extremely useful. Though I wouldn't be surprised if MicroSony fucks it up.
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Coffeebeanz
03/20/18 11:16:55 AM
#17:


Not at all, believing everything needs to be a piss weak console with a portable gimmick is backwards thinking

No, the backwards thinking is to assume that portable tech has to be "piss weak".
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BJ-blazkowics
03/20/18 11:17:30 AM
#18:


ZombiePelican posted...
Not at all, believing everything needs to be a piss weak console with a portable gimmick is backwards thinking


I don't really feel the Switch is piss weak. It may not be console-grade, but it could even handle Doom, which was supposed to be too much for the PS3
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BJ-blazkowics
03/20/18 11:18:28 AM
#19:


@DoctorVader posted...
I guess. I've been enjoying PS4 Remote Play on Android for years and is pretty much the only way I game now between that and the Switch. Don't even turn the TV on.


How does PS4 Remote play on android work? I am intrigued
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Romulox28
03/20/18 11:18:55 AM
#20:


Coffeebeanz posted...
Not at all, believing everything needs to be a piss weak console with a portable gimmick is backwards thinking

No, the backwards thinking is to assume that portable tech has to be "piss weak".

a handheld is going to naturally be limited by battery life & cooling, i think these are the big hurdles that devs will have to figure out before you can get a handheld with good power and a decent price
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Coffeebeanz
03/20/18 11:18:59 AM
#21:


BJ-blazkowics posted...
ZombiePelican posted...
Not at all, believing everything needs to be a piss weak console with a portable gimmick is backwards thinking


I don't really feel the Switch is piss weak. It may not be console-grade, but it could even handle Doom, which was supposed to be too much for the PS3


Not to mention that games that ran like shit on PS3, like Skyrim and Dark Souls, run at higher resolutions and frame rates on Switch.
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CapnMuffin
03/20/18 11:20:22 AM
#22:


Yeah, when high end gaming is easily accessed on PC which can be hooked up to any monitor or tv the classic idea of the gaming console seems redundant and outdated. In fact its just plain expensive. The Switch is redefining it which is great.
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ZombiePelican
03/20/18 11:21:27 AM
#23:


BJ-blazkowics posted...
ZombiePelican posted...
Not at all, believing everything needs to be a piss weak console with a portable gimmick is backwards thinking


I don't really feel the Switch is piss weak. It may not be console-grade, but it could even handle Doom, which was supposed to be too much for the PS3

It's about to be TWO generations in terms of power behind the competition and is running at the level of their competition from more than decade ago. It's piss weak no matter how you try to spin it
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Irony
03/20/18 11:21:28 AM
#24:


gamepimp12 posted...
No

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BJ-blazkowics
03/20/18 11:22:07 AM
#25:


Romulox28 posted...
Coffeebeanz posted...
Not at all, believing everything needs to be a piss weak console with a portable gimmick is backwards thinking

No, the backwards thinking is to assume that portable tech has to be "piss weak".

a handheld is going to naturally be limited by battery life & cooling


To a degree.

Look at how clunky the sega genesis 1 was and how now we have "console in a chip" genesis clones. Nintendo switch power would have needed a system bigger than a VCR, if at all possible, during the PS2 era.

Why can't we see a switch-like device with PS4 power in 4 years from now?
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Coffeebeanz
03/20/18 11:22:47 AM
#26:


ZombiePelican posted...
BJ-blazkowics posted...
ZombiePelican posted...
Not at all, believing everything needs to be a piss weak console with a portable gimmick is backwards thinking


I don't really feel the Switch is piss weak. It may not be console-grade, but it could even handle Doom, which was supposed to be too much for the PS3

It's about to be TWO generations in terms of power behind the competition and is running at the level of their competition from more than decade ago. It's piss weak no matter how you try to spin it


No, that simply isn't true. Hell, Skyrim runs at twice the pixel count as the 360/PS3 versions with a locked 30fps and the Remastered textures.
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voldothegr8
03/20/18 11:22:49 AM
#27:


ZombiePelican posted...
BJ-blazkowics posted...
ZombiePelican posted...
Not at all, believing everything needs to be a piss weak console with a portable gimmick is backwards thinking


I don't really feel the Switch is piss weak. It may not be console-grade, but it could even handle Doom, which was supposed to be too much for the PS3

It's about to be TWO generations in terms of power behind the competition and is running at the level of their competition from more than decade ago. It's piss weak no matter how you try to spin it

You know what's not piss weak? Switch sales, which surpassed Wii U in under a year.
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Tmk
03/20/18 11:22:57 AM
#28:


Coffeebeanz posted...
Not to mention that games that ran like shit on PS3, like Skyrim and Dark Souls, run at higher resolutions and frame rates on Switch.

Skyrim and Dark Souls 1's poor performances on last gen had nothing to do with last gen's inability to handle them and the fact you're bringing this up like a supporting argument for you makes me think you came to your conclusion first then began the process of working back from that to try and justify it.
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Tmk
03/20/18 11:24:51 AM
#29:


voldothegr8 posted...
You know what's not piss weak? Switch sales, which surpassed Wii U in under a year.

Beating the Wii U in sales is like bragging you can out-run a quadriplegic.
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Coffeebeanz
03/20/18 11:25:22 AM
#30:


Tmk posted...
Coffeebeanz posted...
Not to mention that games that ran like shit on PS3, like Skyrim and Dark Souls, run at higher resolutions and frame rates on Switch.

Skyrim and Dark Souls 1's poor performances on last gen had nothing to do with last gen's inability to handle them and the fact you're bringing this up like a supporting argument for you makes me think you came to your conclusion first then began the process of working back from that to try and justify it.


How about the fact that the PS4 and X1 run on mobile GPUs anyway?
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voldothegr8
03/20/18 11:25:58 AM
#31:


Tmk posted...
voldothegr8 posted...
You know what's not piss weak? Switch sales, which surpassed Wii U in under a year.

Beating the Wii U in sales is like bragging you can out-run a quadriplegic.

You must be new here lol. Dude made an account bet that Switch wouldn't surpass Wii U in sales, EVER.
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BJ-blazkowics
03/20/18 11:28:27 AM
#32:


ZombiePelican posted...
BJ-blazkowics posted...
ZombiePelican posted...
Not at all, believing everything needs to be a piss weak console with a portable gimmick is backwards thinking


I don't really feel the Switch is piss weak. It may not be console-grade, but it could even handle Doom, which was supposed to be too much for the PS3

It's about to be TWO generations in terms of power behind the competition and is running at the level of their competition from more than decade ago. It's piss weak no matter how you try to spin it


Coffee's point is good.

At some point you had the original Nintendo game boy (so, a black and white NES) coexisting with the N64, it's a 3 generation difference, back when the generation to generation differences were huge, we're talking super mario land to Super mario 64 here.

Saying that a portable is just a generation behind, and maybe about TWO soon isn't bad at all. Again, it can run DOOM, which is a pretty huge deal.

Turns out that Nintendo chose a cheaper processor, but they could have chosen a far better Nvidia:

https://www.youtube.com/watch?v=Whk8hD0b6eA" data-time="
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LIsJustice
03/20/18 11:29:34 AM
#33:


This board is so overrun with Nintendo fanboys it's sad.
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DoctorVader
03/20/18 11:34:30 AM
#34:


BJ-blazkowics posted...
@DoctorVader posted...
I guess. I've been enjoying PS4 Remote Play on Android for years and is pretty much the only way I game now between that and the Switch. Don't even turn the TV on.


How does PS4 Remote play on android work? I am intrigued

Like how as in performance or how to get it running? You have to be rooted nowadays, which sucks, but that started about a year ago. It limits the # of devices, but I just use an extra Pixel right now.

As for performance, it's beautiful if you have the right setup (best are ethernet, private hotspot or a direct connection with the PS4 wifi password). Also a DS4 attachment for $10.

Especially at 1080p with the Pro. It's why I still don't get multiplats for the Switch. The Switch multis are obviously heavily downgraded. With the Remote Play, you're getting near 100%.
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ZombiePelican
03/20/18 11:35:22 AM
#35:


Coffeebeanz posted...

Let's not pretend any of those games running better on Switch than PS3 is some kind of achievement worth noting. I hate to break this to you but Nintendo Don't deserve praise for achieving things achieved by their competition almost a decade again just because they're Nintendo

None of those games are new or demanding for Switch level hardware and devs still were trying to wrap their heads around the PS3's cell processor at the time and that's why many early multiplats on PS3 were inferior to their 360 counterparts and why the Switch ports outpace the PS3 ones by a long way
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l Dudeboy l
03/20/18 11:35:51 AM
#36:


Lol @ people who define generations by graphics alone
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BJ-blazkowics
03/20/18 11:38:21 AM
#37:


DoctorVader posted...
BJ-blazkowics posted...
@DoctorVader posted...
I guess. I've been enjoying PS4 Remote Play on Android for years and is pretty much the only way I game now between that and the Switch. Don't even turn the TV on.


How does PS4 Remote play on android work? I am intrigued

Like how as in performance or how to get it running? You have to be rooted nowadays, which sucks, but that started about a year ago. It limits the # of devices, but I just use an extra Pixel right now.

As for performance, it's beautiful if you have the right setup (best are ethernet, private hotspot or a direct connection with the PS4 wifi password). Also a DS4 attachment for $10.

Especially at 1080p with the Pro. It's why I still don't get multiplats for the Switch. The Switch multis are obviously heavily downgraded. With the Remote Play, you're getting near 100%.


what about the controller?
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voldothegr8
03/20/18 11:38:31 AM
#38:


ZombiePelican posted...
Coffeebeanz posted...

Let's not pretend any of those games running better on Switch than PS3 is some kind of achievement worth noting. I hate to break this to you but Nintendo Don't deserve praise for achieving things achieved by their competition almost a decade again just because they're Nintendo

None of those games are new or demanding for Switch level hardware and devs still were trying to wrap their heads around the PS3's cell processor at the time and that's why many early multiplats on PS3 were inferior to their 360 counterparts and why the Switch ports outpace the PS3 ones by a long way

I mean, portable Skyrim, Doom, and Dark Souls is a pretty decent achievement. Also please close your account.
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Carveless
03/20/18 11:41:36 AM
#39:


I'll take awful fucking opinions for $200
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DoctorVader
03/20/18 11:42:27 AM
#40:


BJ-blazkowics posted...
DoctorVader posted...
BJ-blazkowics posted...
@DoctorVader posted...
I guess. I've been enjoying PS4 Remote Play on Android for years and is pretty much the only way I game now between that and the Switch. Don't even turn the TV on.


How does PS4 Remote play on android work? I am intrigued

Like how as in performance or how to get it running? You have to be rooted nowadays, which sucks, but that started about a year ago. It limits the # of devices, but I just use an extra Pixel right now.

As for performance, it's beautiful if you have the right setup (best are ethernet, private hotspot or a direct connection with the PS4 wifi password). Also a DS4 attachment for $10.

Especially at 1080p with the Pro. It's why I still don't get multiplats for the Switch. The Switch multis are obviously heavily downgraded. With the Remote Play, you're getting near 100%.


what about the controller?

The Dualshock 4. There's a $10 attachment on Amazon where the screen rests on the DS4. You can get it with an OTG cable or just use it locally in the same room without it.

You get full controls this way. You can also use the touch screen but that's better for slow games.

Like I played most of Persona 5 from work using the touchscreen because it's a much slower game.
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BJ-blazkowics
03/20/18 11:44:37 AM
#41:


DoctorVader posted...
BJ-blazkowics posted...
DoctorVader posted...
BJ-blazkowics posted...
@DoctorVader posted...
I guess. I've been enjoying PS4 Remote Play on Android for years and is pretty much the only way I game now between that and the Switch. Don't even turn the TV on.


How does PS4 Remote play on android work? I am intrigued

Like how as in performance or how to get it running? You have to be rooted nowadays, which sucks, but that started about a year ago. It limits the # of devices, but I just use an extra Pixel right now.

As for performance, it's beautiful if you have the right setup (best are ethernet, private hotspot or a direct connection with the PS4 wifi password). Also a DS4 attachment for $10.

Especially at 1080p with the Pro. It's why I still don't get multiplats for the Switch. The Switch multis are obviously heavily downgraded. With the Remote Play, you're getting near 100%.


what about the controller?

The Dualshock 4. There's a $10 attachment on Amazon where the screen rests on the DS4. You can get it with an OTG cable or just use it locally in the same room without it.

You get full controls this way. You can also use the touch screen but that's better for slow games.

Like I played most of Persona 5 from work using the touchscreen because it's a much slower game.


NICE!!!

Wow man, thanks
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ZombiePelican
03/20/18 11:45:11 AM
#42:


BJ-blazkowics posted...
At some point you had the original Nintendo game boy (so, a black and white NES) coexisting with the N64, it's a 3 generation difference, back when the generation to generation differences were huge, we're talking super mario land to Super mario 64 here.

You do realize that has nothing to do with hardware limitations and was an intentional design choice by Gunpei Yokoi himself, no? And that it was just milked for years because it was a cash cow

He called it, thinking with withered hardware a mentality that still permeates though Nintendo to this day

Compare the Gameboy to the Game Gear and you'll see what I mean
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the_cajun88
03/20/18 11:46:51 AM
#43:


People still argue about a console being superior to another console, huh?

Who fucking cares how powerful a console is compared another one? Just get both.
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BJ-blazkowics
03/20/18 11:47:28 AM
#44:


ZombiePelican posted...
BJ-blazkowics posted...
At some point you had the original Nintendo game boy (so, a black and white NES) coexisting with the N64, it's a 3 generation difference, back when the generation to generation differences were huge, we're talking super mario land to Super mario 64 here.

You do realize that has nothing to do with hardware limitations and was an intentional design choice by Gunpei Yokoi himself, no? And that it was just milked for years because it was a cash cow

He called it, thinking with withered hardware a mentality that still permeates though Nintendo to this day

Compare the Gameboy to the Game Gear and you'll see what I mean


That is part of my point. We could go even further and comment on Gameboy vs Lynx (16 bit, color, scaling), or technically even Gameboy pocket vs Nomad.

The technology didn't have to be SNES level for the GB to have great games (for its time)
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ZombiePelican
03/20/18 11:47:52 AM
#45:


voldothegr8 posted...
I mean, portable Skyrim, Doom, and Dark Souls is a pretty decent achievement.

movingthegoalposts.jpg
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voldothegr8
03/20/18 11:49:45 AM
#46:


ZombiePelican posted...
voldothegr8 posted...
I mean, portable Skyrim, Doom, and Dark Souls is a pretty decent achievement.

movingthegoalposts.jpg


ZombiePelican posted...
Let's not pretend any of those games running better on Switch than PS3 is some kind of achievement worth noting.

Shut the fuck up and close your account.
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ZombiePelican
03/20/18 11:54:26 AM
#47:


BJ-blazkowics posted...


That is part of my point.

Hmmmmmm no, no it isn't

That one sentence shattered your whole point you tried to make. Nothing was stopping anyone from making a home console powered handheld for the decades since the original Gameboy.

BJ-blazkowics posted...
The technology didn't have to be SNES level for the GB to have great games (for its time)

Too bad that's not the point you were originally trying to make before getting rekt
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krazychao5
03/20/18 11:55:28 AM
#48:


It's so funny how many Nintendo haters are on this board. They get so mad for Nintendo doing things they don't like and expect the company to do the same things as two others. lmao
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ZombiePelican
03/20/18 11:56:19 AM
#49:


voldothegr8 posted...
Shut the fuck up and close your account.

So you're admitting you moved the goalposts?

Good to know
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krazychao5
03/20/18 11:57:01 AM
#50:


ZombiePelican posted...
BJ-blazkowics posted...


That is part of my point.

Hmmmmmm no, no it isn't

That one sentence shattered your whole point you tried to make. Nothing was stopping anyone from making a home console powered handheld for the decades since the original Gameboy.

BJ-blazkowics posted...
The technology didn't have to be SNES level for the GB to have great games (for its time)

Too bad that's not the point you were originally trying to make before getting rekt

Sega tried it and failed. That's why Gameboy destroyed the Sega shitheld. Gameboy lasted what, 4-5x the time that Shitgear was? There was a reason why handhelds were limited in power..there were no rechargeable batteries.
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