Current Events > how does bloodborne compare in gameplay vs nioh?

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foreveraIone
02/05/18 9:29:44 AM
#1:


nt
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boxington
02/05/18 9:34:43 AM
#2:


Nioh's most notable aspects are - stamina (for the player and enemies, even bosses). if you run out and you're hit, then you're screwed. and the stances, which affect the power and speed of your moves

both games are fast-paced, but Nioh is a bit more responsive.

both have good bosses, IMO, but Bloodborne has the better - atmosphere, world design, and art direction

Nioh is also mission based, where you can re-do things, if you want
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Romulox28
02/05/18 9:36:51 AM
#3:


first and foremost it's not as tight as Nioh's gameplay, and I definitely think Bloodborne feels a bit floatier and not as responsive.

In terms of sheer options Nioh offers a pretty significant difference in options (stances, more variety in weapons, the whole ki mechanic, etc).

If you've played Dark Souls 3, Bloodborne is like a more fast-paced version of that imo. Basically you have the same type of combat, only every weapon in BB is a "trick" weapon (so it has two styles, and you can switch it in mid combat), your healing items don't replenish at checkpoints, and in your left hand you now have a gun that you use for parries

edit: in terms of overall gameplay design and not just combat, nioh is a mission-based dark souls ripoff. i really did not like Nioh
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