Current Events > Why does Skyward Sword get such a bad rep?

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Entropy
01/13/18 6:44:17 PM
#1:


Its probably the only Zelda game Ive not played. Why is it hated so much?
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CelestialVoices
01/13/18 6:45:14 PM
#2:


there's a lot of tedious bullshit that outweighs the few good parts of the game
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alphagamble
01/13/18 6:47:24 PM
#3:


Incredibly boring plus the shitty motion controls did it for me
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Vertania
01/13/18 6:48:12 PM
#4:


Motion controls, for one.

I know there's a lot of other things people complain about, but I barely made it off the beginning island because I disliked the idea of wagging the controller around so much.
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DK9292
01/13/18 6:48:12 PM
#5:


Also, at the end, bullshit retcon to Ganon's character.
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~Saitama
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weapon_d00d816
01/13/18 6:48:21 PM
#6:


Bad world design, super short and easy dungeons, and repeated themes.
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BLAKUboy
01/13/18 6:48:48 PM
#7:


It'd be slightly above mediocre without the forced and often broken motion controls.
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Entropy
01/13/18 6:49:09 PM
#8:


alphagamble posted...
Incredibly boring plus the shitty motion controls did it for me


Oh its motion controls only? That sucks.
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__aCEr__
01/13/18 6:49:53 PM
#9:


The controls suck. Which is a major problem when the game is tedious anyway.
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Axiom
01/13/18 6:50:13 PM
#10:


CelestialVoices posted...
there's a lot of tedious bullshit that outweighs the few good parts of the game

BLAKUboy posted...
It'd be slightly above mediocre without the forced and often broken motion controls.
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mew4ever
01/13/18 6:50:38 PM
#11:


Other than the boss key bs, I didn't really mind the motion control.

The game repeating areas over and over again for dungeons was pretty lame though. Probably my biggest gripe with the game.
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Goshorai
01/13/18 6:52:16 PM
#12:


I loved the controls tbh.

Like, fighting that one statue boss with the multiple huge swords felt pretty great. Also Girahim and the final boss. Pretty cool.

Tho the fetch minigame before each dungeon was annoying as fuck. So was every fight against the giant lizard.
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Vertania
01/13/18 6:52:49 PM
#13:


Entropy posted...
Oh its motion controls only? That sucks.

Yep. At least Twilight Princess had the GameCube version as an alternative. Plus it required a Wii MotionPlus controller/add-on, which meant not everybody could play it.

Still hoping for a Switch port that lets you just play it with regular controls.
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rattlesnake30
01/13/18 6:53:03 PM
#14:


It's very repetitive and tedious.

Fi is annoying.

Using your dowsing rod is lame.

Flying around Skyloft is boring and awkward.
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Turbam
01/13/18 6:54:30 PM
#15:


After replaying it recently, the only thing I dislike is the slow opening, the motion controls for the flying and swimming, and that's really about it

Edit: oh and the Imprisoned
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DK9292
01/13/18 6:55:31 PM
#16:


Really? I was the only one that took issue with the whole Demise's curse horseshit?
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Axiom
01/13/18 7:05:15 PM
#17:


DK9292 posted...
Really? I was the only one that took issue with the whole Demise's curse horseshit?

I honestly don't remember anything aside from catching bugs and a fight in the sky. It was the only Zelda I never finished because I got sick of it and just quit
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