They think that by putting penalties on the used-buyers they'll get anywhere.
Why not... get people to not sell their games? Ya know, by releasing good ones instead of not-even-half-games that are 25% Game 25%Mindless Multiplayer, 25%DRM and 25% Disc Locked Content. Maybe that's too logical.
Also, I hope the US follows suit with the "You can resell digitally distributed products" ruling (In short, **** the EULAs, you OWN what you buy) that happened over in Europe. (Oh wow, the EU not being backwards for once? WHAT IS THE WORLD COMING TO?!)
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http://serenesforest.net/fe13/img/0601/nono_confess.jpg You rage, you lose.
I don't really sell my games, but I don't think quality games don't get sold. I mean, there's so many good games out there that I rarely, if ever replay games, and often enough don't 100% games. Think about it logically, how long has your favorite game ever been collecting dust? How long have your 10 favorite games gone without being played?People tend to chase the next big thing, so they sell their old stuff to more easily afford their new stuff. After all, if they can sell 5 games and get 1 new one, by the time they'd even think about replaying the games they just sold they'll probably be greatest hits/platinum hits anyway.