Board 8 > Australian graphics company increases detail of game graphics by over 100000x

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_stingers_
08/01/11 6:13:00 PM
#1:




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Phase
08/01/11 6:17:00 PM
#2:


Cold.

http://www.gamefaqs.com/boards/8-gamefaqs-contests/59905755

(no, I'm not going to slam you for not doing a search, obviously)

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_stingers_
08/01/11 6:17:00 PM
#3:


i did do a search actually
but blokes was not one of the search terms I thought about

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baron von toast
08/01/11 6:23:00 PM
#4:


[blokes][polygons][a dingo ate my baby]

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Grand Kirby
08/01/11 6:26:00 PM
#5:


Yeah, that's a pretty bad topic title. I'm posting in here instead.

Looks really cool. I have to say I doubt there will be many games where I care about the individual grains of dirt, but I love mapping and the detail they showed was great.

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Colegreen_c12
08/01/11 6:35:00 PM
#6:


Well I just posted in the wrong topic and bumped it.

Oh well.

But anywys, it is possible in concept, but it is probably a few years off before its usable.
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Diet Water
08/01/11 6:36:00 PM
#7:


Graphics don't even matter anymore.

Todays games suck dick

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Silverliner182V
08/01/11 6:37:00 PM
#8:


not gonna happen for a long time. none of those scenes are animated. they're still pictures. there's no physics emulation or animation to deal with. even rendering that would take ages on any personal computer.

Then there's still the problem of convincing a game company's art team to spend two days working on a tree when they could just spend a few hours for a polygon model

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Epyo the Great
08/01/11 6:38:00 PM
#9:


You can't make voxels animate. Notice nothing moves at all in the video. Grass doesn't sway.

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Not Dave
08/01/11 6:40:00 PM
#10:


Diet Water posted...
Graphics don't even matter anymore.

Todays games suck dick


diet water, everyone

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KimPilgrim
08/01/11 6:43:00 PM
#11:


From: Diet Water | #007
Graphics don't even matter anymore.

Todays games suck dick


I feel bad for you.

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Diet Water
08/01/11 6:50:00 PM
#12:


And I feel bad for you for feeling bad for me.

Cause that's a dumb thing to feel.

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SovietOmega
08/01/11 7:04:00 PM
#13:


This will totally revolutionize the point and click genre >_>;;

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_stingers_
08/01/11 7:10:00 PM
#14:


From: Epyo the Great | #009
You can't make voxels animate. Notice nothing moves at all in the video. Grass doesn't sway.


did you read the desc?

(Yes grumpy forum people, we do have animation, but you'll just have to be patient.)

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Epyo the Great
08/02/11 10:46:00 AM
#15:


meh, Notch also made a post on his blog about this, calling it a scam (as in, they just want more funding, this company sucks)

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Biolizard28
08/02/11 10:48:00 AM
#16:


Skeptics be damned, I want to see where this goes.

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SmartMuffin
08/02/11 10:51:00 AM
#17:


Well God forbid a company with a cool idea wants funding in order to more fully pursue where the technology might possibly lead.

THEY SUCK!!!!

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Biolizard28
08/02/11 10:54:00 AM
#18:


Notch is just jealous that the best he can muster in terms of graphics is squares and squares and squares and

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foolmor0n
08/02/11 11:00:00 AM
#19:


From: _stingers_ | #014
did you read the desc?

(Yes grumpy forum people, we do have animation, but you'll just have to be patient.)


Animation is one thing

Applying dynamic physics to these things is another thing

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KingButz
08/02/11 11:50:00 AM
#20:


It looks pretty, but is terribly impractical. The amount of storage space needed to store 452350817541048271408127402812014 tiny little objects is just ridiculous.

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SmartMuffin
08/02/11 12:07:00 PM
#21:


We'll get there eventually. 640k ought to be enough and such.

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