Board 8 > Master Detective Archives: Rain Code Beated (spoilers)

Topic List
Page List: 1
colliding
10/29/23 9:14:11 PM
#1:


I've finished the poorly named follow-up to Danganronpa. Spoiler thoughts in a later post.

I made fun of this game before it released due to it naming its main characters Yuma Kokohead and Shinigami, but overall.... it was enjoyable!

Let me say this up front though: I very rarely complain about performance. I don't give a shit about frame rate. If the frame rate drops, I say "whatever, I'll tough it out." HOWEVER, this game definitely plays like garbage, no doubt. It's not the worst load times I've dealt with, but it's the worst in a while. A steam/non-nintendo console version of this would be the way to go if it ever happens.

Anyway, I liked the idea here of having a fully explorable world for investigation sections. V3 experimented with this in a very rudimentary way, but here we get something that could work as a nice groundwork for Ace Attorney 7. The investigations themselves could be a bit more detailed though.

The main issue is that it's too easy/obvious. It's like baby's first Danganronpa/Ace Attorney game. I could basically solve every mystery almost immediately, including the big overarching one, which I guessed halfway through the game itself. I'm not even trying to brag here. It telegraphs nearly everything and drops extremely obvious hints. This is fine if the game is trying to pick up new fans to the genre, but also... let's face it, no one's going to play this unless they're already a Danganronpa fan. So I imagine a lot of players were let down.

I'll post more spoilery thoughts later

---
while you slept, the world changed
... Copied to Clipboard!
colliding
10/30/23 10:19:29 AM
#2:


Did anybody play this?

---
while you slept, the world changed
... Copied to Clipboard!
MacArrowny
10/30/23 10:35:30 AM
#3:


let's see if I can dig up my thoughts...

The most interesting part of the game is how much the investigations and overworld are expanded. There are a lot of places to explore, there are side quests, and the city grows in size every chapter. It's similar to Danganronpa's areas in many ways, but much larger in scope. For the most part, this works quite well, but the areas can be a bit too big, and there are frequent loading times. I could see these being better on a non-Switch console. This also affects the side quests, which often have you going back and forth between multiple areas. Thankfully, those quests have high quality writing in general, fleshing out the game world, but they can be tedious to complete for that reason. The trials have also been replaced with a new system called Mystery Labyrinths, which are similar to DR's trials (full of minigames, using clues you find to defeat enemy arguments, solving world puzzles, etc.). Labyrinths work alright, but they're not as fun as the trials are, since it's usually just the protagonist and one or two other characters in there. Though the minigames might be a little better than DR's, losing the thrill of arguing with your friends is a substantial downgrade, since that was DR's high point. Worst of all, there are a ton of gameplay sequences in the Labyrinths that just aren't that fun. You get a bunch of canned animation, and often run through long hallways where nothing of interest happens. Why are there walk and talk sequences instead of just regularly advanceable dialogue? They could've knocked hours off the game by cutting these parts down. The recaps, like the comic books at the end of DR trials, are pretty tedious to watch play out too. Really makes me wish you could manually advance them.

In other aspects, the game's pretty swell. Masafumi Takada is back with more great music, the character designs are as over the top as ever, and the cases are all fun stories. Some of them are a bit easy to solve, but none of them are outright bad. To me, the DR games all have cases that I'd consider black marks against the overall games, but that's not true with Rain Code. I at least enjoyed every chapter. The overall story of the game is a fun mystery too, as they usually are with DR games, and it all comes together in a pretty logical way, with hints delivered throughout the game. The cast is maybe the strongest aspect. I didn't like the MC at first, but he gets some good development as the game goes on. Shinigami, your partner, adds a lot to the game's fun factor, since she's with you at all times. The other detectives are all interesting in their own ways, with Halara being my favorite of them. The cases are more like Ace Attorney, where each case has a new cast, and those casts are all good. I'd like to see another Rain Code-styled game, since everything here works pretty well, but I'd hope they can come up with something better than the Labyrinths to replace the trials. Rain Code 2 with more exciting confrontation sequences could be a great game.

---
All the stars in the sky are waiting for you.
... Copied to Clipboard!
Topic List
Page List: 1