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Antifar 03/17/23 8:28:13 PM #1: |
I really like when pieces of media screw around with structure. Breaking Bad offered a lot of examples of this: episodes that started with a scene out of context from the aftermath of the events you're about to watch, the But I can't say I've seen many examples of this in video games. Increasingly we see non-linear gameplay: the appeal of many open-world games is the freedom to pick what order you go about things. BotW famously allows you to go straight to the final boss, if you're so bold. I think part of the issue is the expectation of becoming more powerful as the game progresses. Nobody wants to feel less powerful at the end of the game than they did at the start. The most you might get is a game that starts in the heat of action, with a full slate of abilities, before those are taken away, but things generally proceed in chronological order from that point. I don't have a good solution here, but it's something I'd like to see games explore more. Are there any good examples you guys can come up with? --- Please don't be weird in my topics ... Copied to Clipboard!
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__aCEr__ 03/17/23 8:30:30 PM #2: |
Not a game but have you seen Memento? --- See you next Wednesday. ... Copied to Clipboard!
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Antifar 03/17/23 8:31:17 PM #3: |
__aCEr__ posted... Not a game but have you seen Memento?Yes; another good example --- Please don't be weird in my topics ... Copied to Clipboard!
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Antifar 03/17/23 8:46:26 PM #5: |
[LFAQs-redacted-quote] It's not exactly the same, but the multiple protagonists structure of Yakuza 0 does scratch a similar itch, yeah. --- Please don't be weird in my topics ... Copied to Clipboard!
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Raikuro 03/17/23 8:47:32 PM #6: |
Some games have some kind of revelatory flashback in the middle that's hinted at throughout the beginning of the game ... Copied to Clipboard!
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Ratchetrockon 03/17/23 8:50:43 PM #7: |
adventure games with no combat can get away with it. Played a few with non linear story. --- I'm a Taurus. Currently playing: Gothic 1 ... Copied to Clipboard!
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hyperskate65 03/17/23 8:51:48 PM #8: |
Go watch 11:14 if you haven't. --- his comparison suggests we're closet african americans. PSN BlahblahUnicornx ... Copied to Clipboard!
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TaylorHeinicke 03/17/23 8:52:45 PM #9: |
Yeah idk if it's just too much of a pain or what, but I have yet to see any true non-linear game. Minor dialogue differences just change the following response and then it's back to normal story. --- St. Louis Battlehawks (3-2) ... Copied to Clipboard!
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Eat_More_Beef 03/17/23 8:56:28 PM #10: |
12 minutes and Outter Wilds did a good job with this. Granted, they're both --- I wrote a horror novel, called "Spare Parts." A whole damn novel! You can check it out, and other free short stories at http://www.aarondeck.com ... Copied to Clipboard!
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Smashingpmkns 03/17/23 8:57:28 PM #11: |
The Zero Escape games are non-linear, dunno if you like visual novels though. It's worth checking out, the first two at least. Katana Zero is also non-linear and its one of the best indie games of all time imo --- http://i.imgur.com/x04tPRZ.jpg http://i.imgur.com/t7T392I.jpg ... Copied to Clipboard!
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sabin017 03/17/23 8:57:33 PM #12: |
Like Final Fantasy XIII? --- https://i.imgur.com/TWsfIIj.gif ... Copied to Clipboard!
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Kloe_Rinz 03/17/23 8:58:49 PM #13: |
Aegis Rim: 13 Sentinels is pretty much the king in this space ... Copied to Clipboard!
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