Current Events > Why does the level design in the new Sonic game look like straight cheeks?

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Kitt
11/07/22 9:39:30 PM
#1:


It's big, wide-open, drab looking maps with Gotta-Go-Fast Sonic shit like rails and bumpers carelessly strewn about.

Who was responsible for this?

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What is up, my sister?
https://m.imgur.com/pmc9XsI https://m.imgur.com/hfzvdPe
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CRON
11/07/22 9:41:14 PM
#2:


The open world (for the most part) wasn't actually designed. It was made using an internal terrain generation tool from PSO2's engine.
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