Current Events > Suikoden kickstarter - do these ever succeed?

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REMercsChamp
07/28/20 8:02:04 AM
#1:


I hear that a lot of these kickstarters fail or that they take so long (3-4x the estimated time) by the time they come out no one gives a shit anymore

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Funkydog
07/28/20 8:03:53 AM
#2:


Some do, yes.

Pillars of Eternity
Divinity: Original Sin
Probably others.

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MadDewg
07/28/20 8:07:07 AM
#3:


Bloodstained was a success, all things considered (took like, 4 years to come out. Was first announced in like may of 2015 and didn't release until june 2019). Some of the stretch goals got changed (I am still pretty butt-hurt about getting that random generated castle. That could have been a ton of replay value) and the switch port should have never existed, but it was successful.

I would go as far as the say the vast majority of video game kickstarters is succesful with what they want to do.....its just that the stinkers like mighty no. 9 get way more publicity, so you always hear about the failures.

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GeneralKenobi85
07/28/20 8:15:08 AM
#4:


I always think of Hollow Knight and Shovel Knight as the two big successes. Both are highly praised games and I don't think either of them had any issues with stretch goals or rewards like Bloodstained did for example.

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AsucaHayashi
07/28/20 8:17:38 AM
#5:


bloodstained the retro game wouldn't have gotten a new sequel that was just released if not for kickstarter so yea...

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creativerealms
07/28/20 8:17:51 AM
#6:


Yes they do. Bloodshed is a three game large franchise now and doesn't look to be stopping any time soon.

kick started is a risk, you may end up with a mighty no. Nine level failure but you may not.

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harley2280
07/28/20 8:35:06 AM
#7:


I backed it. Mainly because how detailed and open about the process their campaign page was. Also it's an entire team with experience working on it and not just the original director of a series. It's already funded at 200% after one day.
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REMercsChamp
07/28/20 8:36:01 AM
#8:


harley2280 posted...
I backed it. Mainly because how detailed and open about the process their campaign page was. Also it's an entire team with experience working on it and not just the original director of a series. It's already funded at 200% after one day.
How do we know they aren't just going to take the money and run though

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Ricemills
07/28/20 8:37:59 AM
#9:


mighty#9 kick starter was a big success.
the game is another story tho.

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harley2280
07/28/20 8:39:56 AM
#10:


REMercsChamp posted...
harley2280 posted...
I backed it. Mainly because how detailed and open about the process their campaign page was. Also it's an entire team with experience working on it and not just the original director of a series. It's already funded at 200% after one day.
How do we know they aren't just going to take the money and run though

I mean we don't, but you also never know if a company you're investing in is just cooking the books either. Investments are a risk. You have to acknowledge you might just be throwing the money away.
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REMercsChamp
07/28/20 8:41:13 AM
#11:


harley2280 posted...
I mean we don't, but you also never know if a company you're investing in is just cooking the books either. Investments are a risk. You have to acknowledge you might just be throwing the money away.
Fair enough

Well if this thing goes through my cat is going to be in the game LOL

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creativerealms
07/28/20 8:47:39 AM
#12:


REMercsChamp posted...
How do we know they aren't just going to take the money and run though
Most kick starters backed by professionals don't take your money and run. Most.

You may occasionally get an Unsung Story though. The Final Fantasy Tactics spiritual successor everyone forgot was being made. Yet even it is about to be released. It will probably be a worse failure then MN9. Most people who backed the game forgot it existed.

Supporting Kickstarter is a risk but with a risk comes a reward of the people behind it are talented.

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REMercsChamp
07/28/20 8:51:46 AM
#13:


creativerealms posted...
The Final Fantasy Tactics spiritual successor everyone forgot was being made
What's it called?

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creativerealms
07/28/20 8:54:34 AM
#14:


REMercsChamp posted...
What's it called?
I motioned it by name, Unsung Story. Sorry I forgot to add caps. Let me edit that

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harley2280
07/28/20 8:54:39 AM
#15:


REMercsChamp posted...
harley2280 posted...
I mean we don't, but you also never know if a company you're investing in is just cooking the books either. Investments are a risk. You have to acknowledge you might just be throwing the money away.
Fair enough

Well if this thing goes through my cat is going to be in the game LOL

Nice. I actually really wanted to do that tier, but I didn't have the extra money to justify it. If it comes out you'll have to post a picture of your cat in game.
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REMercsChamp
07/28/20 8:55:17 AM
#16:


creativerealms posted...
I miss motioned it by name, Unsung Story. Sorry I forgot to add caps. Let me edit that
Thanks, I'll check it out
harley2280 posted...
Nice. I actually really wanted to do that tier, but I didn't have the extra money to justify it. If it comes out you'll have to post a picture of your cat in game.
Sure

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creativerealms
07/28/20 9:04:21 AM
#17:


For their credit the company Little Orbit, who saved Unsung Story seen to be trying to make good on the kick starter. But this is three years and a failed publisher too late. I don't think anyone cares But me.

But enough about that failure.

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MadDewg
07/28/20 1:07:25 PM
#18:


REMercsChamp posted...
How do we know they aren't just going to take the money and run though
That is why you either back dudes that has some kind of track record with game releases, or if its a known dev that has a track record with games you personally liked (and make sure said dev's past track record isn't too iffy for your tastes, like with inafune's and yu suzuki's. Like, I personally would not give either of these two money since I am well aware inafune is extremely hit and miss, and yu suzuki like to blow his game's budgets on stupid shit).

I was one of the dudes that went all in with bloodstained, backed at the 150 dollar tier. I had complete faith in IGA since I practically liked every single game that he had a part in (the exception being that one castlevania fighter on the wii, castlevania judgement). I had faith he was going to put out a good game, and for me he totally delivered with bloodstained. (I backed for the PS4 version, so I have no experience with the apparently crappy switch port).

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Blue_Inigo
07/28/20 1:11:03 PM
#19:


A Hat in Time
Skullgirls
Hollow Knight
Bloodstained
Indivisible
Etc etc etc

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MC_BatCommander
07/28/20 1:13:28 PM
#20:


I think they are successful more often than not. Mighty No. 9 was super high profile and kinda made the rest look bad.

Undertale is another notable example of a huge KS success.

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Naysaspace
07/28/20 1:14:57 PM
#21:


not usually, no. these crowdfunding things have like a 90% fail-to-complete rate.
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creativerealms
07/28/20 5:51:31 PM
#22:


Naysaspace posted...
not usually, no. these crowdfunding things have like a 90% fail-to-complete rate.
Yeah but ones with nostalgia behind them generally have a better completion rate. Completion doesn't equal quality. I would say chances are high this game will be completed. when and how good it will be? Is a different story.

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Balnazarr
07/28/20 5:57:50 PM
#23:


KSing is proof to Publishers the game can make them money. Normally a publisher would not approve these games because, they don't want to risk it.
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harley2280
07/28/20 6:11:59 PM
#24:


Naysaspace posted...
not usually, no. these crowdfunding things have like a 90% fail-to-complete rate.

The only huge flop I can think of off hand is Might No 9.

Kickstarter got us Divinity OS, Pillars of Eternity, and Blood Stained.
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Esrac
07/28/20 6:38:25 PM
#25:


harley2280 posted...
The only huge flop I can think of off hand is Might No 9.

Kickstarter got us Divinity OS, Pillars of Eternity, and Blood Stained.

Pretty sure PoE2 was a bit of a flop, despite being critically praised.
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pikachupwnage
07/28/20 6:50:06 PM
#26:


GeneralKenobi85 posted...
I always think of Hollow Knight and Shovel Knight as the two big successes. Both are highly praised games and I don't think either of them had any issues with stretch goals or rewards like Bloodstained did for example.

Shovel knguth stretch goals took forever buuuuuuut they also put like them a 100x more content then they were required to do.

They basically made a remixed version of Shovel Knight and 2 sequels/prequels instead of just slappimg the stretch goal characters in.

Also a shitload of bonus features, QOL fixes etc.

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harley2280
07/28/20 6:50:08 PM
#27:


Esrac posted...
harley2280 posted...
The only huge flop I can think of off hand is Might No 9.

Kickstarter got us Divinity OS, Pillars of Eternity, and Blood Stained.

Pretty sure PoE2 was a bit of a flop, despite being critically praised.

Maybe, but I enjoyed the hell out of it. So it was worth backing for me.
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Ricemills
07/29/20 2:30:48 AM
#28:


if anything, Mighty #9 only proves that Inafune is a hack, not the kickstarter itself.

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creativerealms
07/29/20 8:58:56 AM
#29:


Esrac posted...
Pretty sure PoE2 was a bit of a flop, despite being critically praised.
Yes but if the product kickstarted was released and people got their backer rewards then the kickstarter was a success.

There are plenty of kickstarters that never achive their goals, that never release their project and just run off with the money.

The project brought up by the TC already has an advantage over many since it already far achieved it's goal. Question now is if these people can make a good game and if backers get there stuff.

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