Current Events > Ratchet and Clank Tools of Destruction needs to be ported

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LastTomorrow
12/29/19 4:04:46 PM
#1:


along with the rest.

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Kitt
12/29/19 4:07:20 PM
#2:


For the longest time I thought the game was called "Ratchet & Clank: Future Tools of Destruction".
But it's actually "Ratchet & Clank Future: Tools of Destruction," which is redundant because the games have always been in the future.

Anyway, I just wanted to share.
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Tupacrulez
12/29/19 4:11:41 PM
#3:


Kitt posted...
For the longest time I thought the game was called "Ratchet & Clank: Future Tools of Destruction".
But it's actually "Ratchet & Clank Future: Tools of Destruction," which is redundant because the games have always been in the future.

Anyway, I just wanted to share.

Tools, Crack in time, and Quest for Booty are their own trilogy. A new main plotline, if you will.

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Company I work for sends screwed up pieces out all the time.-r4xor, the professional welder.
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Bio1590
12/29/19 4:13:35 PM
#4:


None of them need to be ported they just need to be remade with the engine from the PS4 game.
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Phantom_Nook
12/29/19 4:14:05 PM
#5:


I was surprised when I looked on the PSN that ToD wasn't up there but every other Future game was.
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butthole666
12/29/19 4:25:58 PM
#6:


Bio1590 posted...
None of them need to be ported they just need to be remade with the engine from the PS4 game.
The ps4 game was not great no thank you

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"Kenan & Kel is what made me realize I wasn't racist." ~ NewportBox100s
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Kitt
12/29/19 4:26:08 PM
#7:


I wouldn't mind playing Tools of Destruction again. I only beat that one once a long time ago.

The re-imagining game just feels so off. It plays like a Ratchet & Clank game should play, so it's good in that regard.
But the pacing, the sense of humor and, my goodness, the music. It just doesn't feel very Insomniac. Especially the music. The other R&C games had music with a very particular early 2000's, electronic/pop style to them. This game felt more like they were trying to jock the style of some generic animated film. Which makes sense considering the obvious...
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butthole666
12/29/19 4:28:03 PM
#8:


the DnB sound tracks were essential yeah

as was 60 fps

and the open, branching level design

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"Kenan & Kel is what made me realize I wasn't racist." ~ NewportBox100s
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