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Blue_Inigo 10/09/17 12:34:37 AM #1: |
Holy shit have I had to just sit down and keep going at these bosses. So far the frog one is the only one that felt cheap. How the fuck am I supposed to dodge the orange balls AND spikes? God that fight took me forever
Let's see how hard the Dice Man is Oh he's not a boss --- "This is your last dance." ... Copied to Clipboard!
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0AbsoluteZero0 10/09/17 12:35:03 AM #2: |
No one cares.
--- -The Admirable ... Copied to Clipboard!
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UncleBourbon33 10/09/17 12:35:55 AM #3: |
... Copied to Clipboard!
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GOATSLAYER 10/09/17 12:36:16 AM #4: |
It's spelled git gud, scrub
--- Hide your kids, hide your goats ... Copied to Clipboard!
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Blue_Inigo 10/09/17 12:36:35 AM #5: |
GOATSLAYER posted...
It's spelled git gud, scrub Damn, I've been exposed --- "This is your last dance." ... Copied to Clipboard!
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Blue_Inigo 10/09/17 12:42:11 AM #6: |
UncleBourbon33 posted...
I thought that was Dark Souls? Cuphead is the new Dark Souls --- "This is your last dance." ... Copied to Clipboard!
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AlternativeFAQS 10/09/17 12:43:37 AM #7: |
still have a few more bosses on expert but im almost done
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Behaviorism 10/09/17 12:47:25 AM #9: |
Pics of 2B's butt
--- Taryn Terrell has returned to GFW!!!!!!!!! ... Copied to Clipboard!
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Polycosm 10/09/17 12:53:46 AM #10: |
Get ready for a difficulty spike in the next area... and eventually, you'll have to deal with randomized elements which will screw you hard if you don't learn how to predict / time out the parts that actually have subtle patterns, and stick to safe routes/platforms even when other choices might look valid at first glance.
By the time you finish the game, I promise the frogs will seem easy. --- BKSheikah owned me so thoroughly in the 2017 guru contest, I'd swear he used the Lens of Truth to pick his bracket. (thengamer.com/guru) ... Copied to Clipboard!
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Esrac 10/09/17 12:57:42 AM #11: |
Is that why I'm seeing articles from games journalists complaining about the difficulty and "skillgating" lately?
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Blue_Inigo 10/09/17 12:57:54 AM #12: |
Polycosm posted...
Get ready for a difficulty spike in the next area... and eventually, you'll have to deal with randomized elements which will screw you hard if you don't learn how to predict / time out the parts that actually have subtle patterns, and stick to safe routes/platforms even when other choices might look valid at first glance. The clown is fucking killing me --- "This is your last dance." ... Copied to Clipboard!
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AlternativeFAQS 10/09/17 1:00:00 AM #13: |
Polycosm posted...
Get ready for a difficulty spike in the next area... and eventually, you'll have to deal with randomized elements which will screw you hard if you don't learn how to predict / time out the parts that actually have subtle patterns, and stick to safe routes/platforms even when other choices might look valid at first glance. what? nothing is random ... Copied to Clipboard!
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0AbsoluteZero0 10/09/17 1:01:19 AM #14: |
Blue_Inigo posted...
Polycosm posted...Get ready for a difficulty spike in the next area... and eventually, you'll have to deal with randomized elements which will screw you hard if you don't learn how to predict / time out the parts that actually have subtle patterns, and stick to safe routes/platforms even when other choices might look valid at first glance. Seems like that should be an easy one for you, seeing as you're a clown as well --- -The Admirable ... Copied to Clipboard!
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Polycosm 10/09/17 1:08:01 AM #15: |
AlternativeFAQS posted...
Polycosm posted...Get ready for a difficulty spike in the next area... and eventually, you'll have to deal with randomized elements which will screw you hard if you don't learn how to predict / time out the parts that actually have subtle patterns, and stick to safe routes/platforms even when other choices might look valid at first glance. I've yet to find a consistent, discernible pattern to the moving platforms in a couple of stages. These are the stages where seemingly safe platforms can lead you into a dead end if you don't think ahead about the possible range of attacks which might come out next and pin you. Also, Cala Maria's petrification/electric eel combo is damn near impossible to predict with 100% accuracy. The petrification attack has a certain timing/spacing to it that you can learn but it's virtually impossible to manipulate the eels in a perfectly repeatable way, as far as I'm aware. --- BKSheikah owned me so thoroughly in the 2017 guru contest, I'd swear he used the Lens of Truth to pick his bracket. (thengamer.com/guru) ... Copied to Clipboard!
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AlternativeFAQS 10/09/17 1:37:42 PM #16: |
Polycosm posted...
Also, Cala Maria's petrification/electric eel combo is damn near impossible to predict with 100% accuracy. The petrification attack has a certain timing/spacing to it that you can learn but it's virtually impossible to manipulate the eels in a perfectly repeatable way, as far as I'm aware. You're talking about how the eels are still out and attacking you when you get frozen? Easy. As soon as the eels come out you need to take out as many of them as you can. I usually have 1 or 2 left when I get petrified. It's not a pattern that let's you dodge, it's a timing issue. The eels are out a specific amount of time before she petrifies you. The "repeatable" thing is go right back to shooting the eels when you become unfrozen. Idk if that makes sense to you. As far as the platforming... I'm not sure what you're referring to. ... Copied to Clipboard!
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Polycosm 10/09/17 4:34:51 PM #17: |
AlternativeFAQS posted...
Polycosm posted...Also, Cala Maria's petrification/electric eel combo is damn near impossible to predict with 100% accuracy. The petrification attack has a certain timing/spacing to it that you can learn but it's virtually impossible to manipulate the eels in a perfectly repeatable way, as far as I'm aware. Hmm... I can never seem to kill all of the eels before she launches the petrification attack, plus that doesn't leave any time to hit her face. Admittedly though, I don't know exactly what the time limit is for a passing grade (on time), so maybe I just need to do more experimenting. Or does hitting the eels reduce her overall health pool? That would be a game-changing revelation to me if that's the case. The platforms on the Bee and Dragon stages appear to be randomly generated, as far as I can tell. I would argue that they're fair because every time I've gotten myself killed by cornering myself on the wrong platform, it was my own fault for not thinking ahead and choosing a safer path that was available to me. Still, the lack of a repeating pattern makes them one of the trickier obstacles to navigate. --- BKSheikah owned me so thoroughly in the 2017 guru contest, I'd swear he used the Lens of Truth to pick his bracket. (thengamer.com/guru) ... Copied to Clipboard!
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HylianFox 10/09/17 4:37:55 PM #18: |
what about "I Wanna Be the Guy"?
--- I like my beer cold, my TV loud, and my homosexuals FUH-LAMING! - Homer Simpson i.imgur.com/a2EzoIs.gif i.imgur.com/rPcGRiP.gif ... Copied to Clipboard!
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AlternativeFAQS 10/09/17 4:38:49 PM #19: |
Polycosm posted...
Or does hitting the eels reduce her overall health pool? I believe it does but im not 100 percent sure. as for the platforms on those levels... things got really easy for me when I got used to going down as well as jumping up. what parts are you having trouble with on those fights? ... Copied to Clipboard!
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Blue_Inigo 10/10/17 3:37:24 PM #20: |
Goddamn Isle 2 is not fucking around. I've only beaten the clown boss! I really hate the Dragon fight. He's kinda cheap
--- "This is your last dance." ... Copied to Clipboard!
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DelianSK 10/10/17 3:42:35 PM #21: |
Yeah, the platforms and some stuff are random.
I'm on Isle 2 myself. I can get the clown and the dragon to the last form. Somehow I always do something stupid to die. What made the game easier? The shot that is the red bullets and is real close range. --- DawkinsNumber4 posted... I have no right to object to a public citizen in the US exercising their right to attend a court proceeding. ... Copied to Clipboard!
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kirbymuncher 10/10/17 3:43:48 PM #22: |
Polycosm posted...
Or does hitting the eels reduce her overall health pool? That would be a game-changing revelation to me if that's the case. the game seriously needs health bars of some sort I firmly believe there is manipulation of boss health being done behind the scenes (to line up phase transitions with attacks better) and not actually knowing the truth or being able to see anything about what I'm actually doing is extremely frustrating --- THIS IS WHAT I HATE A BOUT EVREY WEBSITE!! THERES SO MUCH PEOPLE READING AND POSTING STUIPED STUFF ... Copied to Clipboard!
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Dustin1280 10/10/17 3:44:42 PM #23: |
Ok, going to have to pickup this game...
But now I have battle chasers, culdacept revolt, and Shadows of War to deal with. With South park in a week or two... --- RIP: Canuklehead, Karma: 1369 // RIP: Gen_Lee_Enfield, Karma: 1731 // RIP: Orlando of the Axe, Karma: 1642 --They delivered! ... Copied to Clipboard!
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CruelBuffalo 10/10/17 3:45:52 PM #24: |
There should be some random elements because he game is gauging your reaction time as well. Not just how quickly can you memorize button presses
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SArm_v2_0 10/10/17 4:10:50 PM #25: |
When the eels first come out with Cala Maria, I just go to the top right of the screen. There's a little space to avoid her petrified stare. Switch weapon to drop bombs on the eels (2 bombs per eel) to take out a few of them. Then shoot her in the face until they regenerate. Still, stay near the top right and you can avoid getting frozen.
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yusiko 10/10/17 4:25:08 PM #26: |
You all need to go back and play classic nes games
I do find it adorable how so many people think dark souls and cup head are hard --- yusketeer ... Copied to Clipboard!
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