Current Events > Is Forza Horizon 5 good for someone whose only experience with racing games is

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PatrickMahomes
12/28/21 10:39:08 PM
#1:


mario kart?

im not against the idea of a more vanilla racing game but this game seems to be getting bonkers reviews

thoughts?

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thronedfire2
12/28/21 10:40:39 PM
#2:


the controls are pretty arcadey, it's not a racing sim

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Atralis
12/28/21 10:40:41 PM
#3:


Just try it on gamepass.
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--Zero-
12/28/21 10:41:44 PM
#4:


Yeah its good. We share the same experience mostly for racers and I got a lot of enjoyment out of FH5.

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Solid Sonic
12/28/21 10:42:24 PM
#5:


thronedfire2 posted...
the controls are pretty arcadey, it's not a racing sim

This is a little shallow. It's not a racing sim, no, but if you expect to fly into a turn then jam on the brakes and drift through it Burnout-style then you're going to be in for a rough time. You do need to grasp things like corner apexes and braking points. Turn on the racing line to ease into correct racing technique if you've never really tried a more realistic racer.

Way too many people in online races think that they can corner from any speed and it actually ends up ruining races with how frequently you find people flying into you as you try to properly corner.

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Atralis
12/28/21 10:43:43 PM
#6:


Solid Sonic posted...
This is a little shallow. It's not a racing sim, no, but if you expect to fly into a turn then jam on the brakes and drift through it Burnout-style then you're going to be in for a rough time. You do need to grasp things like corner apexes and braking points. Turn on the racing line to get a grasp on racing technique if you've never really tried a more realistic racer.

Way too many people in online races think that they can corner from any speed and it actually ends up ruining races with how frequently you find people flying into you as you try to properly corner.


The time reverse mechanic in the non competitive modes helps a ton with this though. You can redo a specific turn rather than flailing hopelessly and rage quitting out.

For people that haven't played it you can reverse time to redo a portion when you fail hard in the race. The mechanic itself helps a lot in improving your skill because you get to replay troublesome moments multiple times.
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Solid Sonic
12/28/21 10:45:40 PM
#7:


Atralis posted...
The time reverse mechanic in the non competitive modes helps a ton with this though. You can redo a specific turn rather than flailing hopelessly and rage quitting out.

The hope would be that you would want to gradually stop relying on it because it feels good to cleanly drive a course.

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Atralis
12/28/21 10:47:29 PM
#8:


Solid Sonic posted...
The hope would be that you would want to gradually stop relying on it because it feels good to cleanly drive a course.

I feel like there is a natural tendency towards this. Why would anyone want to replay the same moment endlessly rather than just learning to take a turn correctly.
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Solid Sonic
12/28/21 10:49:54 PM
#9:


I wish I could turn off the racing line, personally (ideally I only ever want to drive with assists that would exist on a real car), but since there are so many possible course configurations it's not like learning how to drive Spa Francorchamps having seen it in thirty different racing games. I just need to know where the corners are.

IMO the best racing line would be one that only appears during a corner and also doesn't show you how much braking you need to get through the turn. Then you'd actually be able to learn the layout of the track and wouldn't be flying blind.

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CinderLock
12/28/21 10:53:05 PM
#10:


Solid Sonic posted...
I wish I could turn off the racing line, personally (ideally I only ever want to drive with assists that would exist on a real car), but since there are so many possible course configurations it's not like learning how to drive Spa Francorchamps having seen it in thirty different racing games. I just need to know where the corners are.

IMO the best racing line would be one that only appears during a corner and also doesn't show you how much braking you need to get through the turn. Then you'd actually be able to learn the layout of the track and wouldn't be flying blind.
There's an option to set the line for just cornering. Not sure if that's what you're looking for.

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Solid Sonic
12/28/21 10:54:31 PM
#11:


CinderLock posted...
There's an option to set the line for just cornering. Not sure if that's what you're looking for.

I know, that's the type I use. But that still shows you the brake pressure you need to corner. What I want is the corner-only line but it doesn't change color, meaning you need to figure out how much brake you need through the turn and how to optimize that. It appears when you need to start braking, sure, but after that you're on your own.

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