Poll of the Day > how dominbeat Magus??

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Dmess85
12/16/19 11:18:06 AM
#1:


He constantly switches up his element magic, can't seem to get a good hit on him. Any suggestions?

Using Crono, Frog, and Marle


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Ogurisama
12/16/19 11:19:17 AM
#2:


He changes every time he is attacked.
So if he is on lightning, or water magic, hold off attacking till you cast a spell

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Mead
12/16/19 11:19:42 AM
#3:


use the warp whistle

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FrozenBananas
12/16/19 11:25:52 AM
#4:


Magus's gimmick is that he will often change what type of magic he is resistant and weak to. These are referred to as magical barriers. Magus will routinely switch between Fire, Water, Lightning, and Shadow Barriers. Whenever a certain barrier is active he will only attack with that type of spell (level 2) and will absorb all magic not of that type. The barrier changes will be announced in the battle text, but a good rule of thumb is that the barriers are two way. If Magus is casting fire spells, only fire spells will work against him. For example, a Fire Barrier means he'll use the Fire2 attack and only attacks with Fire magic.

Magus changes barriers each time he's attacked. When he does this, he will also unleash a spell with the new element that hits all of your party members. Between barrier changes, his intermittent attacks aren't as powerful, but he can slowly deplete the party with his Geyser/HP Down attack. If you're finding that he's always of a barrier type that you can't get through, then hit him with something like Crono's Spincut to force him into changing his barrier (but be prepared for the accompanying magical attack).

Frog with Masamune equipped should often use a normal attack because it lowers Magus' magical defense. Physical attacks can be used if you don't have magic of the particular type that Magus' barrier opens (e.g. Shadow damage is only dealt by Robo's techs). Try to heal fairly regularly when your health gets low with Frog's heal spell ideally. When you read the text "Magus risks casting a spell!" it means that none of his barriers are active and you can hit him with whatever you want, but it also means he's about to cast the ultimate magic attack, Dark Matter, on your party. At this point he won't have very much health to go, so just stay alive and keep hammering him.
When you see "Magus risks casting a spell" he's dropped his defenses and is beginning to charge his Dark Matter on your party to cause massive damage. Heal before and after this spell and hit him with your most powerful attacks with whatever magic you want, since none of his barriers are active at that point.

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Dmess85
12/16/19 11:44:40 AM
#5:


Ogurisama posted...
He changes every time he is attacked.
So if he is on lightning, or water magic, hold off attacking till you cast a spell


This seems to be working really well, I died when he casted the black magic on me. Will keep trying this.

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Lokarin
12/16/19 11:55:02 AM
#6:


He doesn't switch every time he's attacked - there's an exception. If Magus has not been struck by the Masamune since the last time he switched, the Masamune will stun him once (with a message about lowering his defenses)

So basically alternate Masamune and spell strikes, the masamune can't stun him twice in a row.

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FrozenBananas
12/16/19 12:00:41 PM
#7:


He warns you a couple rounds before he casts the dark magic. During that time, hes resistant to all magic, so heal up during that time and then go all out casting your strongest stuff.

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Lokarin
12/16/19 12:02:06 PM
#8:


FrozenBananas posted...
He warns you a couple rounds before he casts the dark magic. During that time, hes weak to all magic, so heal up during that time and then go all out casting your strongest stuff.

Yes, and in this part of the battle the Masamune no longer stuns him so you can burn all Frog's MP

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PKMNsony
12/16/19 12:06:45 PM
#9:


FrozenBananas posted...
Whenever a certain barrier is active he will only attack with that type of spell (level 2) and will absorb all magic not of that type.
Can't believe I've never realized this.
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