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Stefanie 06/21/18 3:01:42 PM #1: |
I've honestly never been a fan of the more traditional turn based style combat in RPGs, and pure action ones can be fun, but sometimes uninteresting. I was playing some Parasite Eve and I thought it was a really cool attempt at something different. Kind of similar is Vagrant Story.
But RPG isn't really a genre I know too much about. The most recent one I enjoyed that felt "fresh" or unique was Resonance of Fate from last gen. What are some "out there" battle systems that try things totally different, but manage to work? Any recommendations are appreciated. Thanks --- Stef ... Copied to Clipboard!
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MelzezDoor 06/21/18 3:02:16 PM #2: |
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Antifar 06/21/18 3:02:36 PM #3: |
Didn't Baten Kaitos have a card system?
--- kin to all that throbs ... Copied to Clipboard!
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Howl 06/21/18 3:02:55 PM #4: |
Valkyrie Profile
--- Posted with GameRaven 3.5.1 ... Copied to Clipboard!
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Questionmarktarius 06/21/18 3:03:10 PM #5: |
Antifar posted...
Didn't Baten Kaitos have a card system? Those are a hell of a lot less "unique" than you seem to think. ... Copied to Clipboard!
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Tyranthraxus 06/21/18 3:03:13 PM #6: |
Stefanie posted...
What are some "out there" battle systems that try things totally different, but manage to work? Any recommendations are appreciated. Undertale is fairly unique. --- ... Copied to Clipboard!
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a_riot04 06/21/18 3:07:25 PM #8: |
Parasite Eve / Vagrant Story
Whoops, skimmed through your OP TC and missed these. Got nothing else atm --- Reinforcements? I am THE reinforcements. ... Copied to Clipboard!
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Stefanie 06/21/18 3:08:31 PM #9: |
Okay, I'm going to look all these up. I did play a bit of Persona 3. It seemed like a straightforward turn based game to me, tho.
--- Stef ... Copied to Clipboard!
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snesmaster40 06/21/18 3:09:04 PM #10: |
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Questionmarktarius 06/21/18 3:10:39 PM #11: |
Earthbound, mostly by skipping superfluous battles entirely.
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Tyranthraxus 06/21/18 3:11:53 PM #12: |
Questionmarktarius posted...
Earthbound, mostly by skipping superfluous battles entirely. Earthbound is a game where the amount of damage you take depends on how quickly you can win, flee, or cast a curing spell. --- ... Copied to Clipboard!
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uwnim 06/21/18 3:31:55 PM #13: |
Tyranthraxus posted...
Questionmarktarius posted...Earthbound, mostly by skipping superfluous battles entirely. Yeah, the damage meter in that was cool. Radiant Historia had a nice battle system. --- I want a pet Lavos Spawn. [Order of the Cetaceans: Phocoena dioptrica] ... Copied to Clipboard!
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Y2J0_sHBK_Blue 06/21/18 3:42:30 PM #15: |
The world ends with you
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Emerald_Wyvern 06/21/18 3:46:54 PM #16: |
The Last Remnant
--- "Hey I know! I'll use my trusty frying pan.. as a drying pan!" - Brock ... Copied to Clipboard!
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Axiom 06/21/18 3:49:32 PM #17: |
I was just reading about a game I'll probably get on the Switch store. Joe Dever's Lone Wolf. Combat system sounds somewhat unique
https://steamcommunity.com/sharedfiles/filedetails/?id=758860429 ... Copied to Clipboard!
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Questionmarktarius 06/21/18 3:51:50 PM #18: |
Axiom posted...
I was just reading about a game I'll probably get on the Switch store. Joe Dever's Lone Wolf. Combat system sounds somewhat unique Unfortunately the game saves immediately after this choice is made, and some choices require a specific skill to be available at all. It is entirely possible to have a fight start with the enemies attacking, and have them kill Lone Wolf before he has any chance to take action. What's more, if this occurs, it's likely due to a the choice made before combat, and may be a semi-permanent loop, excepting a lucky miss by an enemy, or reloading from an earlier save. This is one of the most frustrating parts of the game; I've had a combat that I've had to reload over a dozen times until I got lucky. Fuck That ... Copied to Clipboard!
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Tyranthraxus 06/21/18 3:52:36 PM #19: |
An old NES game called little Nina Bros switches between two Comcast systems depending on region.
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Kaiganeer 06/21/18 3:54:17 PM #20: |
grandia had a basic-ass ATB system, but i remember the combat being really fun
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Axiom 06/21/18 3:54:58 PM #21: |
Questionmarktarius posted...
Axiom posted...I was just reading about a game I'll probably get on the Switch store. Joe Dever's Lone Wolf. Combat system sounds somewhat unique Lol yeah I can see that being a turn off but I like roguelike games so it's not really bad compared to starting over completely ... Copied to Clipboard!
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Questionmarktarius 06/21/18 3:54:59 PM #22: |
Kaiganeer posted...
grandia had a basic-ass ATB system, but i remember the combat being really fun I seem to remember Grandia combat as everyone dogpiling into the middle for some reason. ... Copied to Clipboard!
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Kisai 06/21/18 3:59:05 PM #23: |
Chrono Trigger.
--- WHO MODS THE MODERATORS? ... Copied to Clipboard!
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DanKiller7 06/21/18 4:07:02 PM #24: |
Child of Light is pretty cool and different. Ive been playing and enjoying Earthlock recently as well.
--- Collateral Shot! This is too easy.. ... Copied to Clipboard!
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Blue_Dream87 06/21/18 4:19:16 PM #25: |
Mainly reiterating other recs:
Child of Light Radiant Historia Undertale Earthbound & Mother 3 (latter having rhythm mechanics that increase damage) Nier: Automata (Sheer variety, though it comes across as an ARPG-Whatever DMC is Hybrid) Ni No Kuni II (Has a watered-down Tales of style but you can activate pokemon for different effects on the field) Recettear (At least the shop stuff) Shadow Hearts: Covenant Parasite Eve 2 (You can try The 3rd Birthday but its.... eh) Etrian Odyssey / Persona Q (More the map making & party customization) Persona 3+ (Only the sim & pokemon aspects, the combat is as standard as you can get but it's still fun) --- ... Copied to Clipboard!
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TES_Nut 06/21/18 4:24:35 PM #26: |
The original Fallout. It was turn based but you could complete multiple actions per turn until your AP ran out.
--- The ending of the word is ALMSIVI ... Copied to Clipboard!
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Tyranthraxus 06/21/18 4:40:11 PM #27: |
Magna Carta: Tears of Blood is an old Korean RPG where you have a party of 3 and an "action meter" you can use the entire meter on just one dude making him take tons of actions while your other party does nothing or divide them up evenly.
Are you not injured? Then don't spend any actions on your healer. There's also an element wheel system and an interesting counter system that rewards deep memorization of enemy attacks but I don't think the game is worth that much effort to become that invested. It does, however, have one of my favorite soundtracks of any PS2 RPG --- ... Copied to Clipboard!
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Questionmarktarius 06/21/18 4:43:23 PM #28: |
Tyranthraxus posted...
Magna Carta: Tears of Blood is an old Korean RPG where you have a party of 3 and an "action meter" you can use the entire meter on just one dude making him take tons of actions while your other party does nothing or divide them up evenly. There's some other game that does something similar, but hell if I remember what it was. ... Copied to Clipboard!
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#29 | Post #29 was unavailable or deleted. |
Blue_Dream87 06/21/18 4:44:26 PM #30: |
Tyranthraxus posted...
Magna Carta: Tears of Blood is an old Korean RPG where you have a party of 3 and an "action meter" you can use the entire meter on just one dude making him take tons of actions while your other party does nothing or divide them up evenly. I'd recommend that game if it wasn't fucking trash. Great concepts, horrible execution. --- ... Copied to Clipboard!
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Tyranthraxus 06/21/18 4:46:14 PM #31: |
Blue_Dream87 posted...
I'd recommend that game if it wasn't fucking trash. Great concepts, horrible execution. It's not that bad but it's obviously a low effort cash in on PS2 jrpg popularity. It's still got fantastic Music and art, though. --- ... Copied to Clipboard!
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gunplagirl 06/21/18 4:46:49 PM #32: |
Valkyria Chronicles
Mostly you just end up spamming scouts in every single game though :( Resonance of Fate Action gauges and stuff but it's turn based... Sort of. And you use guns to break enemy HP gauges into small sections so they can't regen health back. You use two types of weapons, no less. And thrown ones but who actually used those? --- Pew pew! ... Copied to Clipboard!
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