Current Events > Fainted/incapacitated characters not getting experience is a dumb mechanic.

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Garioshi
01/21/18 1:34:19 AM
#1:


It just leads to a vicious cycle of a character being underleveled, leading to them being knocked out, meaning they miss out on experience, making them underleveled, and so on.
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Millennials
01/21/18 1:34:47 AM
#2:


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Zikten
01/21/18 1:35:56 AM
#3:


How would someone in a coma learn from a battle their friends fought?
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Raikuro
01/21/18 1:37:00 AM
#4:


they should at least get experience for the portion of the battle they were alive. Stupid when someone that dies right before the final hit gets zero experience.
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Shotgunnova
01/21/18 1:38:16 AM
#5:


Experience is a mortal affair of which the deceased have no need.
- Gandhi
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Take me down from the ridge where the summer ends
And watch the city spread out just like a jet's flame
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Garioshi
01/21/18 1:39:36 AM
#6:


Zikten posted...
How would someone in a coma learn from a battle their friends fought?

Assuming that's how all experience is rationalized, that means the only time a character learns is the moment when the last enemy is killed. Shitty way to learn.
Additionally, experience splitting is equally dumb.
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DoctorPiranha3
01/21/18 1:40:27 AM
#7:


Shotgunnova posted...
Experience is a mortal affair of which the deceased have no need.
- Gandhi

Lol
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