Current Events > Pirate logic

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anth0ny
04/14/17 2:24:40 PM
#51:


scoobydoobydont posted...
Piracy is a victimless "crime". Like punching someone in the moshpit.

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SpoiltTrouser
04/14/17 2:28:13 PM
#52:


is anyone actually taking the op seriously, has to be a joke
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pinky0926
04/14/17 2:29:02 PM
#53:


SpoiltTrouser posted...
is anyone actually taking the op seriously, has to be a joke


Come pirate, argue with me
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scoobydoobydont
04/14/17 2:32:42 PM
#54:


pinky0926 posted...
Come pirate, argue with me


No one cares about what you believe that much.
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pinky0926
04/14/17 2:38:44 PM
#55:


scoobydoobydont posted...
pinky0926 posted...
Come pirate, argue with me


No one cares about what you believe that much.


I think this exchange means we're arguing now, which is ironic don't you think?
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Laserion
04/14/17 2:45:28 PM
#56:


Monday posted...
Wedge Antilles posted...
"I want this game but don't want to pay for it so fuck em"


If I was a pirate I'd admit that this is my reasoning.

But I'm totally not.

Totally.

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prettyprincess
04/14/17 2:47:37 PM
#57:


people overvalue their own marketing in order to pass compensation down the line when they don't truly care about artists outside of their personal consumption

there's an issue of entitlement and desire without underlying respect for media craftsmanship as 'work,' especially given how visibly oversaturated the market is, which detriments artists in major ways
1) consumers don't need to pay you because if you were actually able to force compensation for your work then it would fall prey to the capitalism of others who provide their work competitively priced or free and 2) compensation is largely placed in industry hands (or some other third party) by essentially telling artists their income should come from performance/merchandise/etc, which all require exterior input and cost to the artists, and there are countless 'listeners' who will never contribute in those spheres either but readily consume the music

there are worthwhile arguments to be had against media industry practices but piracy is ultimately a self-beneficial attempt at activism and any 'retaliation' against the corporate side as a result is tangential, and that line of argument is silly since it forces artists into relying on them

but piracy advocates will literally never have to worry because some artists somewhere will suffer to create anyway
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REMercsChamp
04/14/17 3:05:26 PM
#58:


TC I'm becoming very suspicious of your motives - don't you have anything better to do than whine about people trying to enjoy a video game?
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pinky0926
04/14/17 3:06:10 PM
#59:


REMercsChamp posted...
TC I'm becoming very suspicious of your motives - don't you have anything better to do than whine about people trying to enjoy a video game?


Oh are we circling back to your "get a job and get off netflix" thing?
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itachi15243
04/14/17 3:11:06 PM
#60:


Bands make most of their money from albums and merch, not touring. In fact, if you're interested in seeing a band and wear something of there's, you can get a discounted or free ticket sometimes if you tell them you'd rather spend the money on merchandise.
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ModLogic
04/14/17 3:13:36 PM
#61:


REMercsChamp posted...
That's a nice strawman you've got there. Video game piracy is a victimless crime. The guys who pirate the game weren't going to buy it anyway. The company doesn't lose any money AND it gives them free advertisement.

doormats such as tc lack the capability to comprehend this fact
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REMercsChamp
04/14/17 3:13:52 PM
#62:


pinky0926 posted...
REMercsChamp posted...
TC I'm becoming very suspicious of your motives - don't you have anything better to do than whine about people trying to enjoy a video game?


Oh are we circling back to your "get a job and get off netflix" thing?

Right so according to you only the wealthy elite deserve video games and everyone else is a pathetic piece of shit who can go starve to death, right?
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prettyprincess
04/14/17 3:17:16 PM
#63:


do you eat your video games?

nobody deserves any singular, specific form of entertainment and there are numerous titles that are free/cheap if they do have that predilection
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UnholyMudcrab
04/14/17 3:18:01 PM
#64:


REMercsChamp posted...
pinky0926 posted...
REMercsChamp posted...
TC I'm becoming very suspicious of your motives - don't you have anything better to do than whine about people trying to enjoy a video game?


Oh are we circling back to your "get a job and get off netflix" thing?

Right so according to you only the wealthy elite deserve video games and everyone else is a pathetic piece of shit who can go starve to death, right?

You are really bad at this whole arguing thing
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ModLogic
04/14/17 3:22:39 PM
#65:


MorbidFaithless posted...
I assume you feel the same way about people who use adblockers?

and people who steal textbooks. and people who steal manga and anime.

lol yea right. video game fanboys are a special breed of special.
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pinky0926
04/14/17 3:39:53 PM
#66:


ModLogic posted...
MorbidFaithless posted...
I assume you feel the same way about people who use adblockers?

and people who steal textbooks. and people who steal manga and anime.

lol yea right. video game fanboys are a special breed of special.


I said pirates, not video game pirates. I actually have a consistent opinion across this over any media that is readily available at competitive pricing.
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ModLogic
04/14/17 3:46:40 PM
#67:


so basically your stance all of a sudden changed from "pirates are bad" to "only pirates who go past X threshold is bad"
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REMercsChamp
04/14/17 3:49:18 PM
#68:


prettyprincess posted...
do you eat your video games?

nobody deserves any singular, specific form of entertainment and there are numerous titles that are free/cheap if they do have that predilection

Sure sure, no problem. When the revolution happens you guys will be the first ones running for your lives.
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Hey
04/14/17 3:50:06 PM
#69:


lilORANG posted...
You going into that gig is depriving someone else of their seat. Copying shit doesn't deprive anyone.

It's an open field with unlimited space. It deprives the coders who spent years in college paying tuition then struggling to find a job and then working 60 hour weeks to release a good product and get paid.
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Jagr_68
04/14/17 3:51:44 PM
#70:


pinky0926 posted...
I work in a creative industry. I have a lot of graphic designers, web designers, photographers, developers etc. that all do hard and great work and my full time job is basically to assess the value of and manage their time. But largely the work they do is not really tangible, and people do not value the level of skill and time and effort and equipment that goes into what they do. A photograph can be duplicated a million times online for no additional cost, regardless of the cost of making it in the first place. And so in the eyes of some people, that photograph cost exactly 2 minutes to organise.

So do you know what I deal with on a weekly basis? People who want to pay for the work we do in "exposure". You know -" I can't pay you for the photography shoot, but it will be really good for your portfolio". People who think that they get to decide the monetary value of the work. People who want to try your work for free before they buy it. Those people. I can't tell you how frustrating it is to sit down with a client and prepare a brief for a couple of hours only to find out that the client expects that I'll be happy with free coffee at their cafe on the other side of town as payment for our services


I'm an artist myself and it is fucking brutal to earn a graphic design opportunity that leads to monetary rewards and not some "volunteering" experience that people take advantage of and reuse as many times as they want without your name attached to that graphic. I definitely gravitate toward your analysis on the ins and outs involved in digital media as works progress further into that super convenient medium. Even while working at a print shop, there are still copyright laws and standards in to follow that prevents stuff from being copied in bulk quantities like books, team or logo designs, and art pieces....and people still at least pay for that shit.

Engineers and designers who work on video games are no different so to say stealing their dozens upon dozens of hours of work made is a victimless crime or some warped delusion of rebelling corporate greed is total horseshit in the same regard, but then again only trolls and morons believe so.
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ModLogic
04/14/17 3:52:28 PM
#71:


Hey posted...
It's an open field with unlimited space. It deprives the coders who spent years in college paying tuition then struggling to find a job and then working 60 hour weeks to release a good product and get paid.

did the coders care when they stole textbooks? or is it justified in their mind cos "fuck the industry im not in" .
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REMercsChamp
04/14/17 3:56:33 PM
#72:


ModLogic posted...
Hey posted...
It's an open field with unlimited space. It deprives the coders who spent years in college paying tuition then struggling to find a job and then working 60 hour weeks to release a good product and get paid.

did the coders care when they stole textbooks? or is it justified in their mind cos "fuck the industry im not in" .

Good point...a lot of the pirate bashers on here are advocates for "obtaining free learning material" because textbooks are too expensive
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prettyprincess
04/14/17 4:14:50 PM
#73:


as someone who works within the textbook industry, it's an interesting point of analogy
I imagine the majority of the disagreement with that versus entertainment media is that it's more pertinent to rebel against the textbook industry since it deals in education, something that should be readily available/provided to people, as compared to recreational entertainment, a field with near unlimited and optional choice of material

however, I do find myself still finding piracy a misplaced and ineffectual effort here, and it actively hurts authors that would otherwise wish to be able to provide information as their career

the issue is that, unlike media industries which have more ably adapted to the digital age (even if that is more for themselves than the artists they cover), the textbook industry has attempted to forcibly adapt a format that students overwhelmingly prefer physically, and the industry reaction to decreased business over time has been to maintain profit levels by raising their margin on the consumers that haven't yet refused their business
this cycle is destroying the industry and exacerbating the speed at which it occurs at that, ultimately providing students with inferior, unreviewed materials

any reprehensible behavior that could be placed on media industries applies tenfold to textbooks, and it's absolutely an industry that deserves more direct opposition, since consumers, instructors, and booksellers alike dislike the practices

super weird to hinge your argument on the assumption that everyone or even a majority of people pirate textbooks though, and this is frequently combated at the undergrad level with required online components anyway or combated on the instructor side by openly sharing and utilizing departmental materials
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chill02
04/14/17 4:16:51 PM
#74:


I remember buying the Indian or Chinese version of some engineering textbooks back in college because they were dirt cheap and, other than the cover, they were entirely in English >_>
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Anteaterking
04/14/17 4:18:16 PM
#75:


I was paid by our department to develop some materials for a class so that they could move away from students buying textbooks for the class.

But the difference here is
1. I was paid.
2. The university chose to give it out for free.

That's different than me choosing that I should get someone else's work for free.
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fire_bolt
04/15/17 1:57:18 AM
#77:


Pirate: I want to play X game on my PC.
Game Publisher: NO! We never released that game for PC.
Pirate: I know, but I already own it. I've bought four copies on three different platforms.
Game Publisher: Doesn't matter. We never released it on PC so you can't play it.
Pirate: But I've already paid you for it multiple times.
Game Publisher: Doesn't matter.
Pirate: I still own a copy and a working system to play it on but just want to play it on a larger screen.
Game Publisher: We never released it on PC so you can't.
Pirate: This game isn't even available for retail sale anymore. I couldn't pay you for it if I wanted to.
Game Publisher: So? We're still entitled to fair pay for fair work.
Pirate: I know, that's why I bought the game the first four times >____>

Pirate:
I wanna play Y game in my native language
Game Publisher: It was never released in your region. You'll need to learn Japanese to play it.
Pirate: Fans have been working on a translation patch. You don't need to do anything.
Game Publisher: You can't play the game because it is not for sale to you.
Pirate: I've heard the series is really good. Any chance you'll port it?
Game Publisher: No way. Not enough overseas demand.
Pirate: There's enough demand that people are spending their own time and money translating it >____>

Pirate: I wanna play Z game but the system it was released on hasn't been available for sale in literal decades.
Game Publisher: That's too bad. Guess you'll have to take your chances buying decades old hardware used and finding a used copy of the game.
Pirate: But... You wouldn't make a penny from any of that >___>

Pirate: Oh shit, X game is finally getting a PC release!
Pirate: *Buys a copy despite having already played it on three systems hoping it with encourage the publisher to release more PC ports*
Pirate: *Buys 2 copies for friends who enjoy that style of game*
Pirate: *Remembers X game has decent multiplayer and buys two more copies for other friends who will multiplay with him*
Pirate: God bless Steam Sales

Pirate: Oh cool, Y game was finally ported to my region 10 years after it's release!
Pirate: *Buys a copy despite having already played it hoping it will encourage the publisher to port more titles*
Pirate: I hope they port over the rest of the series.

Pirate: What? Z game got a Virtual Console release?
Pirate: *Buys a digital copy despite having already played it to have an optimized version of the game*
Pirate: Thank god, that fixed the frame rate issues.
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ModLogic
04/15/17 4:04:49 AM
#78:


not surprising people are justifying theft as long as its not video games.

gaming fanboys are so emotionally attached to developer sama
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KosherMentsh
04/15/17 5:18:31 AM
#79:


Could have summed it up with just the last line minus all the other cringe.

"I can have something for free and I'm going to take it for free."

That's just cold logic. Simple as that.Wedge Antilles posted...
I don't think they really care about logic. It's a simple case of "I want this game but don't want to pay for it so fuck em"


But that in and of itself is just cold logic.

"I can attain something for free with no consequences so I'm going to attain it for free."

100% net gain.

That's about as logical as you can get.
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