Board 8 > Planning on playing through the entire Mario series (main games only)

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JonthePenguin
12/11/11 8:35:00 AM
#51:


From: redrocket | #050
Since when are the Mario Land games considered main series?


We've discussed this already.

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wallmasterz
12/11/11 10:29:00 AM
#52:


TVontheRadio: That's awesome! Better late than never is what I always say. It's definitely essential gaming!

SSJ Link: Thank you kind sir

redrocket: Like Jon said we already discussed all this. If/when I finish this project I will probably be moving on to spinoff titles anyways. They're supposed to be great games, platformers where you play as Mario, and I've never played them before.

World 4 time!

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wallmasterz
12/11/11 10:41:00 AM
#53:


World 4

Another no hit world.

4-1: The introduction of Lakitu! I took him out once or twice, other than that this level is extremely easy.

4-2: Underground level, I just walked above everything (at the top of the screen) for as long as I could. The jump at the end of the level is a little tricky, though- I took my time, making sure I would not mess that up!

4-3: Really quick level. The treetops are now mushrooms! This level is actually really fun to play.

4-4: Ugh, I hate castles that require you to take the right path to proceed, they're a pain if you don't use a guide! Thankfully I remembered how to do this one.

So, World 4 is no more difficult than the first three. Terrific. I also got another extra life here!

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Tomba42
12/11/11 10:44:00 AM
#54:


Worlds 1-4 are lulling you into a false sense of security. As a kid, we always warped to world 4 and that's when things began to get hairy.

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wallmasterz
12/11/11 11:15:00 AM
#55:


World 5

Last no hit world I experienced on playthrough attempt #1.

5-1: Very straightforward. But 'tis a snowy level... awesome :)

5-2: First level with bullet bills and (if I am correct here) first instance of Buzzy Beetles as well!

5-3: A slightly trickier version of 1-3 with bullet bills. No biggie.

5-4: Sooo freaking many firebars* in this castle. The most challenging castle thus far. Still, it's pretty fun to play! Got through this one with no trouble as Fire Mario. Life is good.

World 6

I had six lives starting this level and two lives when I finished it :(

6-1: Night time! :) I wish I was playing the All Stars version of SMB, the backgrounds look pretty great. The trickiest variation of x-1 so far, but still easy. Killed Lakitu for my own entertainment.

6-2: I don't drink, but fun idea for a drinking game: Down a glass every time you see a pipe in this level! Pretty fun level, crapload of piranha plants. A preview of what's to come in SMB3's World 7.

6-3: 5-3 at night, with springs. I must admit, I almost fell to my death here! Thankfully, that was avoided.

6-4: Somehow I died four times on this level, the first time at Bowser. I got hit by a firebar earlier in the level then he got me with a hammer :( After a while I said screw it and ran through the level as tiny mario in about ten seconds... this did involve a good bit of luck, as I almost got hit by a hammer when I jumped for the axe!

Quick recap of World 7 to come, then this topic will be all caught up!

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pjbasis
12/11/11 11:16:00 AM
#56:


Jeez how many lives left?

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wallmasterz
12/11/11 11:48:00 AM
#57:


NOTE: I am giving the play by play of what happened through the end of my first playthrough last night. Every post so far today is just my commentary on what has already happened, in case that was not clear.

World 7

This is where my first playthrough attempt stalled. Went into this one with two lives left.

7-1: Where the game starts getting challenging, imo. I got through the whole level as tiny (or "regular," which is correct I believe) mario and got hit by the random Buzzy Beetle at the end >______> Down to one life here.

7-2: Water level I miraculously survived. I pretty much walked across the bottom of the ocean floor like a boss! I even cracked myself up saying "Bloopa please" in my best italian accent... this is when I realized it was time for bed! About 1:15 at this point, btw.
But yeah, fairly challenging level. Navigating through underwater traffic is fun!

7-3: Another flying Cheep Cheep level! This marks the first time ever that I have beaten both levels of that type without taking a hit. Pretty exciting!

7-4: Where the journey ended. I didn't know the second part of the pattern to get through this castle, and I tried to use the bottom path, which requires you to jump to a narrow platform in the lava that has a firebar directly above it. Mistimed that jumped, and that was the end of that!!

Later this afternoon when I play again, my first attempt will be to go through every level again. That'll be my warm up run, and if I get a game over again I will just warp to World 7 on my next attempt! More to come soon.

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wallmasterz
12/11/11 2:44:00 PM
#58:


Super Mario Bros. is complete :)

7-4: This was not too hard once I got the pattern right. I did get lucky timing my jump over Bowser, though! I lost a couple lives getting through World 7.

World 8

Started with two lives.

8-1: Not a very hard level, minus THE JUMP. The infamous jump. Okay, so it's not really infamous, but I did lose a life here. But I've played through SMB in the last six months so I remembered how to do that.

8-2: This and 8-3 are the hardest levels in the game, imo. All those bullet bills and enemy placements based on how you have to jump make it very tricky! Thankfully there is a 1-up in this level, so as long as you are patient and can get through the first few obstacles you have unlimited tries. I had two lives at this point!

8-3: I just kinda said screw it and ran/jumped as fast as I possibly could through the level! Somehow this got me through. Not an easy level by any means, as it is pretty easy to take an accidental hit! Thankfully I was able to grab both power-ups, since I went from (at start of level) Regular Mario to Super Mario (hit by HB) back to Regular Mario. Solid challenge here.

8-4: I remembered the pattern, which saved me some time. Walked across the bottom of the water area as regular Mario on both tries! The hammer bro right before Bowser killed me the first time.

The second time, I jumped out of the pipe immediately and managed to land atop the hammer bro just as he was throwing his first hammer. I survived. From there, I just charged Bowser and the timing of my jump worked out just right!

Pretty fun final castle! And I finally got something other than "your princess is in another castle" :)

Because I got through SMB so quickly, I'm going to try to do a no warp run of the second quest, which I have never beaten!!

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wallmasterz
12/11/11 2:58:00 PM
#59:


Second Quest, World 1

This provided a little slice of humble pie.. perhaps that will be good before I move on to Lost Levels? I lost one life in 1-4, where there are like a billion more firebars than normal. Lost two in 2-1, one because I was rushing and ran into a buzzy beetle (lol) and another when I jumped a tad bit early. Lost my fourth life (I got the extra life in 1-2) on 2-3 when I was so busy dodging cheep cheeps that I ran into a random koopa!

Definitely a bit more tricky than the first run. Going to warp ahead to World 2 now and proceed from there!

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wallmasterz
12/11/11 4:30:00 PM
#60:


Beat every level in Second Quest! I won't go too in depth because it was very similar to the first run for me. Got to World 2 on my first try, warped there. Got to 6-4 on my second try, warped to 6-1. From there, finished with ease. I don't think I even got hit in World 8, this time! When you are Fire Mario 8-3 is super easy, 8-4 is not much tougher.

Shame that once you finish the second quest, the ending is the same ("we now present you with a new quest" or whatever it is). Next time I play Super Mario Bros., maybe I will finally beat the game without warps! 6-4 was the main reason I failed, this time around.

Super Mario Bros. is finished! If you have played and beaten SMB before, feel free to comment and rate the game.

Time: 4 hours, 22 minutes
Wall's Rating: 9/10
Favorite Level: 2-3
Least Favorite Level: 6-4

SMB is a great game, glad I got to play it again :)

For those of you who are still tuned in, any thoughts on The Lost Levels? I'm bracing myself for the worst and hoping for the best!

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Pokalicious
12/11/11 4:32:00 PM
#61:


aww yeahhh

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wallmasterz
12/11/11 5:31:00 PM
#62:


Super Mario Bros.: The Lost Levels

Got to 2-4 on my first run. Initial thoughts:

~ World 1 wasn't too hard, only lost one life.

~ These levels are actually extremely fun to play!

~ HOLY CRAP FLYING BLOOPERS. D:

~ Thank God that there are "continues" in this game, allowing you to start back at the first level of the world that you died in. Basically, I am done with World 1 until I beat the game!

Here is my criteria for completing Lost Levels:

1) Beat World 1-8 without any warps, which unlocks World 9. Beat World 9

2) Beat Worlds A-D. To unlock these worlds you must beat the game eight times :( Warps, however, are allowed. This should not be too bad once I am able to beat the required seven or eight levels consistently.

More to come tonight! Going to work on a Stats project now

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JonthePenguin
12/11/11 5:33:00 PM
#63:


From: wallmasterz | #062
~ HOLY CRAP FLYING BLOOPERS. D:


Oh god I hate these things.

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wallmasterz
12/11/11 5:40:00 PM
#64:


Aren't they awful? I hate Bloopers enough in the water... seriously, one of my least favorite enemies in the Mario games. Not because they are poorly designed or stupid ideas for an enemy, just because they tend to do me in when I'm not paying attention >_>

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Fake_Obsession
12/11/11 6:04:00 PM
#65:


... This reminds me of LPB8! when I did SMB3 and died over a 100 times.

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wallmasterz
12/11/11 6:15:00 PM
#66:


Ed, I just watched your "classic attempt" at SMB and lol'd irl... well done my friend. I hope that you have played again since that epic attempt?

Fake_Obsession, can you post that link? I would be very interested in seeing it!

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Fake_Obsession
12/11/11 6:17:00 PM
#67:


Here you go!

http://www.youtube.com/user/Kraidfan101?feature=mhee

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wallmasterz
12/11/11 6:43:00 PM
#68:


Thanks! I watched the first few minutes of it. I'll have to pick this back up once I get to SMB3!

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wallmasterz
12/12/11 6:39:00 PM
#69:


Time for some more Lost Levels!

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Pokalicious
12/12/11 6:41:00 PM
#70:


yes!

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#71
Post #71 was unavailable or deleted.
wallmasterz
12/12/11 7:08:00 PM
#72:


I am going to do a full write-up later but uh... I'm at World 4-3 >____>

Edit: Lawl, jinxed myself. That was an epic run though; I was not expecting to complete World 2 on my second attempt, and World 3 on my first! Full write-ups for Worlds 1-3 coming now.

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wallmasterz
12/12/11 7:18:00 PM
#73:


World 1

1-1: Not a difficult level at all. Perhaps intended to lull unsuspecting gamers into a false sense of security? There is one immediately noticeable difference from SMB, however: the once bountiful power ups are far less common in this game, and to get to them will require talent. They also tend to put you in incredibly dangerous situations that could easily cost you a life!

1-2: What a fun level! This bad boy tests your jumping ability, its all about platforming skill. There are also a couple sets of Goombas and Buzzy Beetles that force you to be patient; attempting to run through the level without stopping once will probably result in loss of life.

1-3: Treetop level with FREAKING FLYING BLOOPERS. No, I am not quite over that yet. Those things are scary :(

1-4: Accidentally lost a life here by playing impatient. If I had a dollar for every firebar in this level, I would have roughly twenty dollars!

Continues Used: 0

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wallmasterz
12/12/11 7:30:00 PM
#74:


Note: In case I didn't mention this, I first played Lost Levels three or four months back. Therefore, I remember a few tricky spots and am already familiar with certain levels. So in the unlikely event you are ready to hail me as a gaming prodigy, don't- I would probably be failing badly were it not for previous experience.

World 2

2-1: AUGH so many Koopas and the flying variation. Fortunately power ups are a little easier to come by in this world, and there's even a 1-up I remember from trying to play through The Lost Levels like four months ago! :D Just a level that requires you to outmanuever the enemy.

2-2: Some developer thought it would be pretty humorous to have TWO invisible blocks in the same spot. Yes, this took me like twenty minutes to find when I first started playing Lost Levels (this was a few months back) and I'm still slightly bitter. Easy level other than that, just chock full of enemies.

2-3: Flying Cheep Cheep level, cute right? Yeah. Now add in flying Blooper :( Lost a life here, I was down to two lives by this point.

2-4: This level is evil. Forces you to be tiny Mario just to proceed through the level. Also, there is a tricky segment where you must run, fall and hold the control pad right to avoid falling to your fiery death! First time in this topic that I defeated Bowser by running underneath him.

Continues Used: 1

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wallmasterz
12/12/11 7:41:00 PM
#75:


World 3

3-1: Pattern I've noticed, x-1 is pretty simple and generous with power ups. As a result, I was able to attain fire Mario status! In the words of Kool-Aid Man, "ohhhhh yeah." Not a hard level, and there is a green spring (they are super bouncy and make you fly way above the screen, if you did not know) that allows you to jump OVER the flagpole at the end of the level! Pretty cool.

3-2: Underwater levels... no me gusta. Fortunately Fire Mario's fireballs work underwater, which is totally logical and allows me to toast every squid that gets in my path! Cheep Cheeps are stupid and pretty harmless most of the time, but I still make a fish roast of them just to be safe. There's so freaking many of them... I get the feeling they could bring about an uprising if they wanted. And if my memories of SMB3 serve me right, that giant freaking fish that likes to swallow Mario (Big Boss, is it?) will make me pay later. Cashed in 100 coins to give me three lives here, btw!

3-3: Died once here. There are a couple jumps that require you to be running at full speed, which sometimes means jumping forward into the great unknown even when you don't know what enemies or moving platforms await! Pretty fun level I guess, but not much fun for the inexperienced jumper.

3-4: Oh cool, another castle that requires you to hurt yourself to proceed AND it's a maze. Level of the game material right here folks >_> There are four hidden blocks in a row you have to hit at one point, I had totally forgotten about them and discovered them on accident. I'm thankful, otherwise this level could've taken me a good bit longer!

Continues Used: 0

And now, we are all caught up. I got to World 4-3 before dying, hopefully my luck will be better this time!

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wallmasterz
12/13/11 9:15:00 AM
#76:


I'm starting to understand where this game gets its reputation...

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wallmasterz
12/13/11 9:52:00 AM
#77:


Last night I played for 2 hours and 17 minutes, getting as far as 6-4! Videos included for 4-3 and 4-4 are not me.

World 4

For those of you that might've secretly been hoping this game would give me fits, and disappointed when I breezed through the first three worlds, never fear. World 4 brought plenty of hair yanking, tongue biting and under breath cursing anger! But eventually, I prevailed. I am going to start providing links to videos of the levels that are the real stumpers, levels in which I was (at one point or another) hopelessly stuck.

4-1: The hardest x-1 level in this game or the original SMB thus far. There are some tricky jumps, including one with a spring that took me a while to figure out when I first started this game. There's also a Lakitu who seems a little more bloodthirsty than those who have come before him.

Thankfully this level has some power ups that are not too difficult to access, as well as a crap ton of coins and an extra life! It is possible to have six lives (Hidden 1 up, 100 coins, finish the level with 00 or 11 coins and --0 or --1 seconds left on clock) when you finish this level, which is what I tried to do! Not too tricky, once you learn this level.

4-2: This level is not easy, but I think it's fun. You can pretty much run through the level, narrowly avoiding Piranha Plants and even killing Hammer Bros as you go. I'd be lying if I said I didn't lose a life or two here, but this was probably my favorite level in World 4!

4-3: So it begins. 4-3 is the one. This is where the game stopped being all cute and fun and started causing me to be angry. The hardest part requires you to run full speed at a red Koopa Paratroopa that is positioned ever so slightly farther than Mario is capable of jumping. Time it right, and you live to see another day. If that Koopa Paratroopa is too high or too low, however, or if you don't jump precisely the right way, you are dead.

I found that running through the level as fast as possible was the secret to success! Stopping means losing momentum, and losing momentum means not jumping as far, which is not a good thing in this level. Lost four lives here in one go, also continued twice before even making it to 4-4.
Total Death Count: 12
Video:

4-4: The last level was tricky and all, but this one earns the title of "hardest World 4 level" with ease. I once made it to 4-4 with six lives, and was unable to beat it. Gigantic firebars, jumps that punish you for being anything other than tiny, and Bowser is chilling out behind a protective wall that makes it extremely hard to jump over him. I am done talking about this level's existence for the time being.
Total Death Count: 13
Video:

Continues Used: 5

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wallmasterz
12/13/11 10:14:00 AM
#78:


World 5

5-1: Has its tricky spots, but is not hard compared to the last two levels and manages to be a lot of fun to play! Power ups and coins are not hard to find here. This provides a more than welcome break from the difficulty found at the end of World 4! This level also introduces wind. I did get a game over here, but only because I killed myself after losing one life and deciding there was no reason to go into 5-2 without a full set of lives! Solid level.

5-2: Simple and fun. There is one tricky spot that requires you to run across a couple gaps (and underneath a piranha plant), but that is pretty much the only noteworthy thing about this level.

5-3: Ooh, this level. First part is fun, requiring you to make your way to a pipe above you by jumping on two red Koopa Paratroopas. Second part has flying bloopers and lots of jumps that have to be timed just right and you know how I feel about that :( Not too bad, but I lost several lives here over the course of my five attempts at this world. Got one game over here.

5-4: This castle is soooo stinkin' long. The main trick is to run through as much of the level as you can without dying! Pure platforming here, folks, and I actually enjoyed this level once I finished it- perhaps because it didn't claim as many lives as the castle before or after it. I did get two game overs in this level, though.

No real tricky spots to be found in World 5!

Continues Used: 4

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wallmasterz
12/13/11 10:32:00 AM
#79:


The farthest I had ever gotten in this game before last night was 6-4. And last night I made it farther than ever before, putting me in uncharted territory! I didn't beat World 6 until this morning. I kept track of my continues used but don't remember where all of them came from- it is likely that most of them were used in 6-4!

World 6

6-1: A little bit tricky, but fun. I'm a white guy if ever there's been one, but my sister was watching me play this level and said that I clearly have some asian in me. There's one awesome moment with four piranha plants all in a clump that looks pretty sweet if you time your jump right, and avoid narrow death! The extra life located in this level also helps a lot.

6-2: Underwater level, that means Bloopers :( Normally if I am Super Mario (big Mario) that helps me to get through the level without losing a life, and I can usually get an extra life here by finishing with 22 coins and the right amount of time left on the clock. The most annoying thing about this level is the game's tendency to suck you to your watery doom if you get too close to the bottom of the screen! Only had to use a continue on my first run of World 6.

6-3: Ugh, I hate this flying Cheep Cheep level. It's easy to die if you get too impatient (which I often am) and the jump at the end before the flagpole pretty much makes it impossible for me to bank an extra life. Used at least a couple continues here, and this level claimed at least seven or eight lives.

6-4: This is a hard level. It's a maze castle that requires some real platforming skills to beat. But the thing I respect about this level is that it doesn't have cheap difficulty: once you learn how to get to Bowser, you can consistently get to him. Video enclosed is from the SNES version of Lost Levels on All-Stars, but it will give you an idea of what this level is like. I probably had to try this level a dozen times!
Video:

Continues Used: 10

And now, we are all caught up! Hopefully I am able to beat Worlds 7 and 8 today :)

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wallmasterz
12/13/11 10:56:00 AM
#80:


OH MY GOSH

OH MY GOSH

OH MY GOSH

7-3 confirmed for most evil level of all time

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wallmasterz
12/13/11 1:02:00 PM
#81:


Finally at 8-4 with five lives... watch me still lose :(

I can't do those stupid arc jumps

Edit: Game over, of course! Well, at least I've gained some much needed experience with levels 1-3. World 8 is easily the hardest world so far. Five hours and eighteen minutes of frustration later, I think I'm going to take a little break... fortunately I will be at World 8-1 when I return.

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Pokalicious
12/13/11 3:27:00 PM
#82:


Yeah, when I was playing Lost Levels, if I played for too long I started sucking.

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wallmasterz
12/13/11 7:23:00 PM
#83:


World 8

Heartbreak. Define heartbreak.

I define heartbreak as being past Bowser and jumping for the axe, but not quite making it there before time runs out.

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Pokalicious
12/13/11 7:34:00 PM
#84:


o_o

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wallmasterz
12/13/11 8:01:00 PM
#85:


World 9 has fallen.

That shimmering 8-bit star is one of the most beautiful things I've ever seen.

Finally... my soul can have peace.

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Pokalicious
12/13/11 8:03:00 PM
#86:


world 9 more like world lol

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wallmasterz
12/13/11 8:04:00 PM
#87:


It was incredibly easy! I'm just glad I didn't die, not getting to complete it would've SUCKED majorly.

I have some fun stories to tell tomorrow... for now I am going to enjoy this amazing sense of accomplishment.

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Pokalicious
12/13/11 8:08:00 PM
#88:


looking forward to read about it

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Pokalicious
12/13/11 8:08:00 PM
#89:


After playing Lost Levels, I had a hard time with SMB2 because of the change in physics.

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wallmasterz
12/14/11 7:45:00 AM
#90:


Total time I've played The Lost Levels so far (one no warp run): 9 hours, 31 minutes

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wallmasterz
12/14/11 11:54:00 AM
#91:


My first run through Lost Levels with warps... completed with two lives left and no continues. Died like five times, none of which came by World 8-3! Obviously this game gets much easier once you've played every level ONE THOUSAND TIMES.

My parents are taking me to therapy now, brb

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Pokalicious
12/14/11 5:27:00 PM
#92:


therapy?

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wallmasterz
12/14/11 8:16:00 PM
#93:


Sorry, poorly executed joke meant to indicate that my long day of playing Lost Levels sent me to therapy. haha

I'm trying to unlock Worlds A-D, but because I don't want to lose momentum I'll probably play that and the other Super Mario Bros. 2 simultaneously. My only concern is that I'll end up having a hard time adjusting between the change in controls as I go back and forth!

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Pokalicious
12/15/11 9:04:00 AM
#94:


'oh'
lol now i get it

Should've played the All-Stars version, it's unlocked right after World 9.

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wallmasterz
12/15/11 11:18:00 AM
#95:


Dang it! I wish I already had Worlds A-D, that would make my playthrough a lot easier. All Stars did look pretty fun, I've never owned a SNES though (something I should consider changing) and the Wii version has come and gone without me knowing it existed.

Done with classes for the semester :D

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#96
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wallmasterz
12/17/11 5:27:00 AM
#97:


An All-Stars/Mario World bundle sounds like an awesome purchase... dang.

Going to be gone all day, won't be able to play, but tomorrow I'm hoping to beat Lost Levels another time and maybe get to World 2 of SMB2!

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pjbasis
12/17/11 10:02:00 AM
#98:


SMB 10/10 game

What version of Lost Levels are you playing?

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Pokalicious
12/17/11 8:50:00 PM
#99:


bump?

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wallmasterz
12/18/11 10:22:00 AM
#100:


pjbasis: I downloaded Lost Levels on Virtual Console. That's actually how I'm playing all four NES games!

Lots of free time coming, starting now. My only obligations in the next week are work Monday and Thursday!

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