You can completely ignore those statues' directions, you know
From: Liquid Wind | #011
EDIT: why did I say just to the left because when Samus faces the screen it's to her left what is wrong with me. Fixed
that's another way SM tricks you, 99% of platformers you go right, the intro level ceres space station you go right, you get to zebes and...you must go left.
Super Metroid might be the single best game for using level design and gameplay as a teaching tool rather than constantly telling you what everything does and how to do everything like modern gaming does.
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