LogFAQs > #979910633

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TopicWhat exactly would you call a "true current-gen game"??
UAZaqwert
04/14/24 10:10:38 PM
#2:


For perhaps the first time in gaming history we are at a weird spot where the hardware is ahead of the software.

For the past 50+ years, pretty much all of video gaming history, the software has been straining against the constraints the hardware was placing on it.

Game developers ideas and ambition were much bigger than the hardware would allow.

But now modern AAA game development is unsustainably long, complicated, and expensive.

The hardware now allows more complex software than developers are capable of actually producing quickly and reliably.

A car that can go 300 mph is useless if you aren't even capable of handling a car that goes 200 mph correctly.
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