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TopicTipping culture has reached its climax
haloiscoolisbak
04/12/24 7:18:09 PM
#26:


archizzy posted...
It isn't that I'm embracing tipping devs but I'm not going to lie I have felt this to a degree.

When it comes to big huge games like Elder Scrolls, Witcher, Dragon Age, those type of games I usually wait about 2 years after release for most of the bugs to be worked out, all DLC and any expansion to be put out.

So by the time I play them I'm often picking up a GOTY type edition for like $20 to $25 and at the completion of those games after doing everything possible to 100%, every single quest, everything I have often felt damn near guilty about how much amazing content I received for such a paltry investment on my part.

I guess the thing is there are the occasional games, like RDR2 and Elden ring, where I ended up putting 100+ hours in so I got tremendous value out of my full priced game and at face value, yes I would have been happy to tip an extra $20

But over the years I've overpaid for a lot of really rushed and crappy games made by lazy people and I've never been entitled to a post purchase discount/refund, so why should it work the other way?

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