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TopicDEX should govern action speed, not damage
ellis123
04/12/24 3:51:36 PM
#10:


MarthGoomba posted...
In ARPGs like Dark Souls and Elden Ring, these concepts don't apply to the mechanics of the game at all.
Then complain about garbage games that do everything because of their lack of imagination rather than the stat system actually being a problem. Good games, old and new, have made dex and str distinct just fine.

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